PvP Paladin

ROMVS

Diabloii.Net Member
wvx_leader_returns said:
well said bro. I just figured i'd throw out a quick overview of what he asked but you are completely right. There is no best. There are a few non-argueable descent types, and then it really just depends on what happens after what you want to make. He is also right when he brings up temple. Join the game and take note of what kind of characters are in there. v/t was the winner as far as most characters at least when i was in there in 1.10...

As far as pure hammerdins are concerned... I think unless your just naive, it works the same way as buying a corvette would... Its like a midlife crisis MUST OWN ALL stage and it gets old after a while. The next closest paladin to that is a pure templar that nks in pubs. I aint sayin thats you people either... so dont go telling your friends I said you were in a midlife crisis cause you made a hammerdin. I aint sayin either is bad, cause i've tryed both... but they get lame... trust me. Hammerdin and templar VARIANTS are fun.

Cant decide which PvP paladin to make? Make them ALL! They are all fun in there own way. Even the ones that dont work. I made a freaking war cry barb without reading a guide or anything and I had a BLAST just messing around and killing a Couple people here and there. It doesnt take a win to have fun. Its how you come about it.

There is no best PvP paladin.

[/preech]
[steps off podium]
[walks away]

-wvx :drink:
Hey bro, how's this for fun? I have the following characters:
lvl 81 trapsin
lvl 75 charge strike zon
lvl 33 resist fire/resist lightning/smite pally
lvl 57 zealot
lvl 75 frozen arrow / immolation zon
lvl 77 max iron maiden / max lower resist / max bone spirit necro <== barb nemesis
lvl 83 hammerdin / charger / vindi <=== for fighting hammer nkers
lvl 83 wind druid <==== for fighting nkers
lvl 85 bowazon / dexazon
lvl 73 double throw barb
lvl 76 frozen orb sorc
lvl 79 elemental charges sin (dunno the name)
lvl 53 max grizzly druid
lvl 46 bone necro
lvl 78 vindi / temp <===== my current favorite
lvl 86 vindi / hammer
lvl 78 conc barb
lvl 84 strafezon / magic arrow <=== fun vs blizzard sorcs
lvl 58 blizzard / orb sorc
lvl 76 max dragon tail / dragon talon / dual claw sin

About half of my guys were built for 1.10 and any new skill I thought might be good, I try. I have 5 of them fully equiped with the rest semi equiped. So I bet it is safe for me to say that I have fun making new builds and testing them.
 

xavier_pg

Banned
foh pally

JolleJ said:
Just started a paladin, not used a single skillpoint yet... Cause I don't know what pala I wanna be. So my question is:

What paladin is the best duelling pala?

I started out wanted to make a hammerdin, then I discorvered that he was a PvM :innocent:
Afterwards I wanted to make a FoH paladin, everyone said they was the best PvP pala's... :winner:
Wanted to use this tutorial: PvP guide v1.2 FINAL]http://forums.rpgforums.net/showthread.php?t=149687
But then I read this:
Writting by "Fenris"

Oke now I was confused. But then I found this tutorial:
http://forums.rpgforums.net/showthread.php?t=149687

And I thought, yeah that must be it. I use FoH, and then when I can't use it I'll use the smite...

But is the right one to take or?

Just want a very good paladin PvP. I never started a paladin before, so got no experience in it! :surprise:

Thx in advance. :clap:
Ok Foh'ers are awesome duelers to start with they can beat almost any melee with good equip, unfortunatly the skill build is not really what ur lookin at for this type of pally, U need a large variety of items(mainly diff rings and ammys) for this char. The only char build i cannot kill is a wind druid for the obvious reasons. With foh pally u would want to set aside in inventory dual ravens, wisps, dwarfs , and soj/bk rings. Along with that u also need good weps with plenty of slots for light facets, doing this with a pt or two into salvation will do u good justice in hell by allowing u to absorb most elemental damage if they actually hit u and still pull of 1 hit kos, My main dueler is a light god (foh/absorber) mainlly because light attacks cannot hurt him, the only problem with fohers is that they are discredited my most ppl because they think they take no skill to play, lol Let them face a pally/barb with stacked resists and see how much skill it takes lol
 

xavier_pg

Banned
foh vs hammerdin

JolleJ said:
Oh yeah and plz answer, if a FoH pal should a Hammerdin, who would win?
Same lvl. And VERY good equiment for both, who would win? :wave:
I got a foh pally and have never EVER lost to a hammerdin ty
 

Module88

Diabloii.Net Member
xavier_pg said:
the only problem with fohers is that they are discredited my most ppl because they think they take no skill to play, lol Let them face a pally/barb with stacked resists and see how much skill it takes lol
Um, they really don't take a lot of skill to play. If a person stacks and has 95% lr cough templeduelers cough, it doesn't mean it requires more skill at all. All you have to do with foh is aim in the general direction of the person, and you'll likely hit. Sure, you have to use a couple hotkeys, but nothing even close to diffcult or anything that I would call "skillful."
 
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