PvP GA Bowzon still viable?
Yeah, yeah, you are all gonna criticize my for this, but I still believe GA Zon is viable for PvP. Yes, I know GA can't pierce no more, but so what? I never really relied on pierce back in old patch, but it helped. GA still seeks and with enough distance, I believe you can own anyone. Now I was pondering something: Enigma. Now pallys. They are a pain. Charge = Zon killer. That's where Enigma comes in. Have Teleport on right click, GA on left, Pally comes running, teleport and fire a barage of GA. But these high def pallies? Easy: Eaglehorn. ITD (Ignore Target Defense). Yes, Eagle may not have the same damage as WF, but what good pally you know is going to take two hits to kill anyway? Play it safe with Enigma, shoot your GA's while teleporting from Pally. The rest of chars are basically the same. Except Sorcs. Sorcs are kinda 50/50, unless you play in NM or norm. Now hell, it's whatever comes natural to you. There's always those lucky shots. Anyway, on to the good stuff:
Stats:
Str. Enough for Eaglehorn, WF, and Shaft. (Later Valor)
Dex.- 200-300
Vit.- REST
Energy- NONE
Skils:
Basically the same as old zons. Just make sure to have at least one point in fire arrow because of bug, and you can do at least a little bit of questing and leveling yourself.
20-GA
20-MS
10 Dodge
10 Avoid
20 Evade
5-Critical Strike
1 Fire Arrow/Valk/Decoy/Penetrate/Prereqs
Equipment:
Armor: Enigma/15% IAS Shaft if you can't afford (Later Valor)
Weapon: WF/Eaglehorn
Rings: Raven Frost/Dwarf Star/Crafted Blood Ring
Amulet: Mara's/Cat's Eye
Helm: Good ole' Gaze
Gloves: LoH/Bloodfist/Crafted Blood
Boots: Gore Riders/War Travs/Craft/Decent Rare
Belt: String/Nosferatu's Coil (1.10)
Charms: Res/Elemental/Poison/Whatever
Almost forgot: Merc.: Act 2 NM Offensive (Might) is only way to go. Load him with Lionheart Archon, Eth-ed Kelpie Snare or Spire of Honor and Crown of Thieves is good way to make cheap, effective merc. Besides, you'll kill most anyways.
What you think? Could it work. Give your suggestions, I'd like to hear them.
Yeah, yeah, you are all gonna criticize my for this, but I still believe GA Zon is viable for PvP. Yes, I know GA can't pierce no more, but so what? I never really relied on pierce back in old patch, but it helped. GA still seeks and with enough distance, I believe you can own anyone. Now I was pondering something: Enigma. Now pallys. They are a pain. Charge = Zon killer. That's where Enigma comes in. Have Teleport on right click, GA on left, Pally comes running, teleport and fire a barage of GA. But these high def pallies? Easy: Eaglehorn. ITD (Ignore Target Defense). Yes, Eagle may not have the same damage as WF, but what good pally you know is going to take two hits to kill anyway? Play it safe with Enigma, shoot your GA's while teleporting from Pally. The rest of chars are basically the same. Except Sorcs. Sorcs are kinda 50/50, unless you play in NM or norm. Now hell, it's whatever comes natural to you. There's always those lucky shots. Anyway, on to the good stuff:
Stats:
Str. Enough for Eaglehorn, WF, and Shaft. (Later Valor)
Dex.- 200-300
Vit.- REST
Energy- NONE
Skils:
Basically the same as old zons. Just make sure to have at least one point in fire arrow because of bug, and you can do at least a little bit of questing and leveling yourself.
20-GA
20-MS
10 Dodge
10 Avoid
20 Evade
5-Critical Strike
1 Fire Arrow/Valk/Decoy/Penetrate/Prereqs
Equipment:
Armor: Enigma/15% IAS Shaft if you can't afford (Later Valor)
Weapon: WF/Eaglehorn
Rings: Raven Frost/Dwarf Star/Crafted Blood Ring
Amulet: Mara's/Cat's Eye
Helm: Good ole' Gaze
Gloves: LoH/Bloodfist/Crafted Blood
Boots: Gore Riders/War Travs/Craft/Decent Rare
Belt: String/Nosferatu's Coil (1.10)
Charms: Res/Elemental/Poison/Whatever
Almost forgot: Merc.: Act 2 NM Offensive (Might) is only way to go. Load him with Lionheart Archon, Eth-ed Kelpie Snare or Spire of Honor and Crown of Thieves is good way to make cheap, effective merc. Besides, you'll kill most anyways.
What you think? Could it work. Give your suggestions, I'd like to hear them.