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pvp frenzy barb, viable?

Discussion in 'PvP' started by Smithenator, Sep 17, 2006.

  1. Smithenator

    Smithenator IncGamers Member

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    pvp frenzy barb, viable?

    Hey, I am getting a bit bored of my wwsin, since Ive played her for months with no breaks, so I thought I'd make a frenzy barb smile.gif

    I was thinking max frenzy, bo, double swing, axe mastery, 1 into nat. resist and faster run, and the rest into shout.

    For gear I was thinking:

    Helm: Arreats
    Gloves: bloodfists
    Boots: treks or dancers
    Armor: enigma or fort
    Weapon1: griefz
    Weapon2: beastz with a doomz for smiters
    Belt: verdungos
    Ring1: angelics?
    Ring2: bk/raven?
    Amulet: angelics/metaligrds?

    With that I hit the 86% fhr bp, have a 5.5fpa with the doomz and a 5fpa with the beast, and over 250rw with enigma, only 200 with fort.

    Suggestions on what to change here? Or is this fine and I should keep it like this?

    Also, is this even a viable character? I dont see any glaring reason why it isnt, bit like a lower life fury druid+a damn lot of r/w
     
  2. Ash Housewares

    Ash Housewares IncGamers Member

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    inability to block has always doomed frenzy barb in pvp, don't know that anything has changed
     
  3. Smithenator

    Smithenator IncGamers Member

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    aww, any potential versus casters?
     
  4. blobswannabe

    blobswannabe IncGamers Member

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    Frenzy is a decent anti caster skills if you are good at telefrenzy(it's better than telezerk for some situations). and 1 point in it is all you need. However you defintely want ww as your main skill cuz otherwise any melee char or hammerdin with whoop you.
     
  5. killian27

    killian27 IncGamers Member

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    If you didn't have to charge frenzy, it'd be much more viable... as it is, there are just too many chars that you won't have much of a chance against. Too bad too.. frency is such a great pvm build.
     

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