pvp frenzy barb, viable?


Diabloii.Net Member
pvp frenzy barb, viable?

Hey, I am getting a bit bored of my wwsin, since Ive played her for months with no breaks, so I thought I'd make a frenzy barb smile.gif

I was thinking max frenzy, bo, double swing, axe mastery, 1 into nat. resist and faster run, and the rest into shout.

For gear I was thinking:

Helm: Arreats
Gloves: bloodfists
Boots: treks or dancers
Armor: enigma or fort
Weapon1: griefz
Weapon2: beastz with a doomz for smiters
Belt: verdungos
Ring1: angelics?
Ring2: bk/raven?
Amulet: angelics/metaligrds?

With that I hit the 86% fhr bp, have a 5.5fpa with the doomz and a 5fpa with the beast, and over 250rw with enigma, only 200 with fort.

Suggestions on what to change here? Or is this fine and I should keep it like this?

Also, is this even a viable character? I dont see any glaring reason why it isnt, bit like a lower life fury druid+a damn lot of r/w


Diabloii.Net Member
Frenzy is a decent anti caster skills if you are good at telefrenzy(it's better than telezerk for some situations). and 1 point in it is all you need. However you defintely want ww as your main skill cuz otherwise any melee char or hammerdin with whoop you.


Diabloii.Net Member
If you didn't have to charge frenzy, it'd be much more viable... as it is, there are just too many chars that you won't have much of a chance against. Too bad too.. frency is such a great pvm build.