sheepe2004
Diabloii.Net Member
Very nice guide, just a couple of points to make:
- When duelling defensive hammerdins with my barb i find the easiest way to kill most of them is to tele just underneath them into their 'blindspot' and use zerk to kill them, this would probably work even better with kicks. Do NOT namelock tele them though as this leaves you right where the hammers come out. When (if) they try to move into a place where they can hit you alot will run giving you easy hits.
- What the point in walking vs barbs when your block doesnt work anyway and you have tiny def vs their ar?