Diablo IV, Diablo 2 and Diablo 3 Forums - Diabloii.Net

PvP Charger

Yea, I'm thinking of making one. But i have a few questions...

(1) Would a one-hander w/ a sheild variant be any good? (For the extra Massive defense)
I.E.- 20 Fanat, Charge, Vigor, Might, Holy Sheild

(2) Or would a two-handed w/o a sheild variant be better? (For a Maximum damage glass-cannon build)
I.E - 20 Fanat, Charge, Vigor, Might, ?????

(3) For a two-handed variant, what would the last skill you would dump points into be?

(4) The equipment for a charger is the basics right?
I.E.- Botd, Stone, Coa, GoreRiders, Dungos, Angelics, etc. etc. or are there any other uniques/rune words that should be pointed out here?

(5) Ias, Leech, Ds, Ow, and Cb are all taken into affect in Charge right?

(6) While using vigor with charge, is your IAS increased with your faster run/walk or does it deal more damage? Or is it just plain faster at attacking?

(7) Is Vigor viable as using for your main aura or does it pale in comparison to Fanaticism/Concentration?

(8) If you were to use Concentration/Fanaticism which would you use for a Charger?

(9) Should you even worry about PDR% since you'll be pretty fast?

(10) When choosing your equipment what should you focus on most?
I.E.- +Skills? +IAS? etc. etc.

(11) If you were to do a two-handed variant, would dex be kept at base? Or would some points be dumped in it for the extra AR boost?



I can think of a couple more questions but these are just some that had me thinking...also, on the Diabloii.net website, it says "Charge counts as a melee attack, unlike the Barbarian's Leap Attack, so you can't use it on targets with Thorns, or while cursed with Iron Maiden". I know that in PvP it is considered non-melee though right? Another, thing i apologize if any of these questions were asked before... I just started paying attention to the Charger since I don't see many on UsEast and would like to see if one could kick the **** out of perhaps a WW'er or Smiter or one of those other non-melee power builds. Thx.
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