PvP Bone Necro

Generator Of Chaos

Diabloii.Net Member
PvP Bone Necro

Ok, I'm putting up a Bone Necro, and I wanna know a few things:

1 - Using the marrow bug, godly gear and such, what's the MAX spirit and spear Dmg I can have?
2 - Since it's considered "bms" to duel with a merc, how should I solve the "mana running out" problem?
3 - Does Necro minion stacking works like Druids?
4 - what's the best gear for a PvP Bone Necro?
So far I have:

Head: rare Circlet with +2 skills, gonna get a Shako for life and mana pool
Ammy: Maras, perhaps get a +3 psn skill ammy?
Armour: Spirit Shroud (don't have nigma yet..)
Weapon: White wand (Base: Lich Wand with +1 confuse and +3 bone spirit )
Shield: Humounclous, perhaps I should get a Bone Flame?
Rings: 2 X Manalds (cause I don't have Sojs atm..lol)
Boots: Marrows...surprise surprise..
Gloves: Trangs

No Gcs as of now.
 

mhl12

Diabloii.Net Member
1. hm.. havent played necro in a while but i think that bone spirit goes around 2-3k depending on how many gcs you have.
2. why would it be bm dueling with a merc? they dies easily anyway in pvp. for mana issues, try getting a cta, and sojs. If you can get those, get lots of blue pots.
3. I'm not sure what minion stacking is so i dont know.
4. there really isnt "best" gear but most people have this setup:

shako w/ shael or um
enigma bp or dusk shroud
white or hoto
homo w/ um or pdiamond
arach
magefist or trang gloves
marrows
maras
sojs or fcr rare rings
 

Balay

Diabloii.Net Member
switch the 2 manalds to some other fcr ring..

125% fcr in my experience is NECESSARY for surviving most duelers.
 

pimpbuster

Diabloii.Net Member
tell me how u can get spirit up to 7.8

im using:

necro circlet +2 skills (another +1 here)
maras (i canhave another +1 skills here) +2
spirit (for fcr fhr and many other reasons :p) (i can have +1 here) +2
enigma +2
hoto +3
2x sojs
arachs
trangs
marrows
10 gcs
anni
and cta

my dmg is ~5.6k
 

blobs

Banned
8 spear white wand
3/10 pnb fcr amulet
3 pnb darkforce
engima
arachnidmesh
3/20 fcr pnb circlet
marrow
1 soj
1 fcr ring
mage fist

OR, you could do this, but of course u arent :D

8 spear white wand
6 spear magical head
wizardspike glove
2 sojs
arachnid mesh
3/20 pnb circlet
2/20 necromancer amulet
marrows

the second setup yields around 8.3k spear damage while retaining 125 fcr and good resistances. youshould also use a full rack of 20 life 5 res all charms to make sure your resistances are still good.
 

mhl12

Diabloii.Net Member
ya... my bad. i was way off on the dmg thing. havent play necro in a long long time. i totally forgot. lol
 

RetroStar

Diabloii.Net Member
Well some ppl consider marrowwalk bm also. Though, I don't think ppl will midn the merc since they die so easily.
 

Generator Of Chaos

Diabloii.Net Member
First, the "marrowwalk bug" was aparently confirmed to not be a bug, just a "hidden feature"....

So, basicly my mana problem will be solved with 2 sojs and hoto?

also, after maxing bones and synergies, I was thinking of maybe putting points into clay golem, or golem mastery to have a permanent tank....any better ideas?
so far I have 1 point into skeletons, 1 point into mages, 1 point into clay golem, golem mastery and summon resists... White wand provides for Skele manstery..and this way I can use skelies and golems as meat shields... seems to work atm..

Is bone armour worth maxing? or is it a waste of points?
 

morotsjos

Banned
RetroStar said:
Well some ppl consider marrowwalk bm also. Though, I don't think ppl will midn the merc since they die so easily.
Well, some people consider teleport bm too.............
Who cares? Squelch is there for a reason.

I'd say that a merc is far more annoying than marrows btw =)
 

Generator Of Chaos

Diabloii.Net Member
morotsjos said:
Well, some people consider teleport bm too.............
Who cares? Squelch is there for a reason.

I'd say that a merc is far more annoying than marrows btw =)

Lol, true... and Mercs ARE more annoying, cause a merc can give you, for example, infinite mana... or just lower your resists to ****...

Marrows just give you a boost in power...
 

GodHatesMe

Diabloii.Net Member
blobs said:
8 spear white wand
3/10 pnb fcr amulet
3 pnb darkforce
engima
arachnidmesh
3/20 fcr pnb circlet
marrow
1 soj
1 fcr ring
mage fist

OR, you could do this, but of course u arent :D

8 spear white wand
6 spear magical head
wizardspike glove
2 sojs
arachnid mesh
3/20 pnb circlet
2/20 necromancer amulet
marrows

the second setup yields around 8.3k spear damage while retaining 125 fcr and good resistances. youshould also use a full rack of 20 life 5 res all charms to make sure your resistances are still good.
wizardspike gloves? their is such a thing still?
 

Generator Of Chaos

Diabloii.Net Member
GodHatesMe said:
wizardspike gloves? their is such a thing still?

Maybe he meant magefists?

As an update, I'm now trying to get CTA, but I've faced a problem, as my necro doesn't even have 1K life (without bo)...

I'm thinking of getting a BK as my other ring, for the extra life and +skills, and try to get some skiller Gcs +life and life Scs...that should help..no?
 

mhl12

Diabloii.Net Member
wizardspike gloves are hacked gloves on closed bnet. I have never seen them myself so i can't say for sure if they exist but since so many people talk about it, I'm gonna assume that it does.

Just like all other hacked items and such, these arent allowed to be traded here.
 
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