I find my WW-sin, for it's costly gear, rather being disappointing in PvM. Ofcourse in PvP it's being really nice. I would like to say that it's very viable in Hell though. My tactic is the following:
1. Mindblast (Converts are the perfect shields, also dealing damage)
2. Whirlwind (This will provide the first corpses)
3. Death senrty (Even with 1 point in it, because mind blast groups them, very viable to finish the packs off. SHENK = FUN!)
I would also like to hear what gear you planning to use, so maybe we can discuss it. I just started my first Whirlwindsin last week :smiley:. Im gonna remake it because of miss-skilling though.
What I think about skills for a ww-sin.
CM = max, Increase 1 type of damage and AR for all damagetypes.
WB = 1 point. Not sure what I am gonna do with this. After +skills I only get 4% from 20 points.
Venom = max,
Fade = 1-max, My theory = (50 after +skills) - dmg red from gear. (So you will hit 50% dmg red)
Shadowmaster = 1, After +skills he serves his purpose for me.
Mind Blast = max?, Very high level mindbalst will give a long duration. I am gonna start a post on this wheter it has a maximum duration of 10 seconds? Maybe it has a cap at level 41?
Wake of fire = 1, Just for the stunning
Light sentry = 1, Maybe also for stunning, since they start firing sooner after cast.
Death Sentry = 1-20, If you plan to PvE at all.
I have no idea how exactly im gonna skill my next WW-sin. Atleast some advise from where I went wrong. DONT PUT 20 POINTS INTO LIGHT SENTRY ONLY AND THINK YOU CAN DAMAGE ANYTHING IN PVP.
Have fun.
SVALIN