PvM equivalent of Flaming Rabies setup Morning all. I read through the flaming rabies guide, (for those who want to see it, it's stickied in the druid forum,) and liked the idea of this setup, but obviously, being on bnet, he listed all of the 'must-have' gear which us legit (real) players won't have easy access to. Enough of my slander against bnet... Would this setup (with some skill and gear alterations) be suitable for SP PvM play? Here is what I was thinking: 20 Fissure (synergy for Armageddon) 20 Armageddon 20 Rabies 20 Poison creeper (synergy for Rabies) Divvy up rest of points into fury, werewolf, lycanthropy, and HoW. Points are tight, like most hybrid setups, but I think this could work. Sound okay? Armageddon provides some nice crowd control damage (playing around with a skill calculator, with this skill setup, each meteor does something like 1100-1300 fire damage, O_O ) Rabies does some nice poison damage, and once again, gets in some cheap crowd control damage, whilst I'm occupied slapping something else. And Fury, well, it rocks. Chuck on a ribcracker, and go open a can of whupass! Three main concerns: Fireclaws doesn't seem to work well here. It can put out some nice fire damage, but we already get that from armageddon. Fireclaws goes out the window. How does Rabies stack up later on? My flaming rabies druid "Bloody_FoulMouth" (I love that name.) is level 20 now, and likes to bite things. It doesn't do much damage, yet, but how well will it do in Nightmare and Hell. My Weapon: What works well with this setup. Earthshaker will be used for midgame, and if I can get one, Earthshifter will be used endgame. If not, I'll just have to find an interim solution. Ideas for midgame? Some other, minor questions: I plan to use a nice lionheart armour for end game, but would treachery work? I use treachery on my pure fury wolf, and the venom is nice, and the fade makes me turn into a ghost-wolf :azn: . How well, or badly does venom interface with Rabies? Does it nerf rabies duration? Simply add poison damage to the initial bite? Clarification would be good. How much Faster hit recovery gear do I need? I recall reading somewhere here, that wolves have good faster hit recovery rate as it is, and don't need much FHR. Ideas? Thanks for reading this guys, and thanks in advance for the help.