Pure Game - 2*1*04 Well it's another Sunday and you all know what that means.... time for PURE GAME Well we actually got a few more pulses to join our little troop. PURE GAME ROLL CALL Skunkbellina - Sorcy Vanquishism - Pally BlackHeart_WinD - Wind Druid and two new members Mount-Olympus - Fire Druid Ol_ironsides - Barb Even though we were missing our Necro - wraith_minion things went quite well. Josher prob got caught up w/ this superbowl hoopla :howdy: Act IV Since defeating Izual last week, our next hurdle was finding Hephasto and smashing Mephisto's Soulstone. This was completed w/o any hesitation and we were awarded with several gems and a crappy rune. (what do u expect). From the hellforge we continued our journey and came upon the waypoint for the River of Flame. We spoke w/ Hadriel who guarded the pathway into the Chaos Sanctuary. As our Bellina cast her CB's, Vanq letting the hammers fly, Ironside slamming ne thing that got in his way, Olympus casting Volcano and Fissure to cook some undesirables and BlacKHearT sending tornados we conquered the infestation which held a foothold of the Chaos Sanctuary. Diablo finally revealed himself to us, but was beaten to a crumpled self as his cry of anguish brought smiles to our adventurers. Act V Tyrael gave us the portal to enter the last bastion that held against Baal's Minions, Harrogath. Once examining our equipment, repairing armor and refilling w/ life and mana potions. We proceeded into the Bloody Foothills, we took the various pathways and cleared the area until we reached the peak of the foothills which was the temporary staging area for Shenk and his goons. At this point we headed into the Frigid Highlands, where we came upon another waypoint marker. A group on Enslaved, whom were led by Eldritch the Rectifier, oh ya we rectified him alright. We journey deeped into the highlands and came upon a group of POW barbarians. Before the last barb went into the portal that took him home, he stated that there were more barbarians being held against their will. We promised to free the rest of his brethren before we left the area. We found the other barbs and freed them as we promised and they were grateful at their release. Once the last group of barbs were set free, they told us to see their Master, Qual-Kehk. After returning to town for more repairs and visiting the local apothecary. We visited Qual-Kehk and he awarded us all a set of runes, which he told us; if combined properly will grant the user a magical shield which provided resistance to the elements, which would come in handy. We returned to the Frigid Highlands and continued into the Arreat Plateau. Once finding another waypoint our party decided it was time to set up camp and get some deserved sleep.