I'm guessing pvp too, in which case crushing blow is absolutely useless, so all those items that give cb could be switched for much better ones.with gores + highlords setup you'll have a total of 60% cb and 60-67% ds
with goblin toes however you'll have a total of 70% cb ^^ ....and "only" 45-52% ds
Mauls, axes and polearms counts as staves as far as FHR is concerned though.Pally's have worse FHR with Spears (and staves) than other weapons, and Mauls benefit from 1.1% ed/strength rather than the 1%/strength of other weapons. Weapon range is not an issue when charging.
i took the time to calculate dmg and here's result with setup i mentioned (for the high ds %)Pally's have worse FHR with Spears (and staves) than other weapons, and Mauls benefit from 1.1% ed/strength rather than the 1%/strength of other weapons. Weapon range is not an issue when charging.
EBotDTM will definately do more damage than an EBotDZ+Phoenix. If you're using Fanaticism as main aura, that's comparing about 6k-33k for the Maul to 5k-16k for the Zerker+Phoenix. They're rough figures, but it gives you an idea of the difference in damage potential.
CB is not entirely useless in PvP, but for a character with a 1 hit KO attack it makes little difference. For a 2-frame hit WW barb, it's a different story altogether.
I'd rather get a high DS chance. It'll increase your chances of 1 hit kills greatly.
Blasphemy. A well-played Charger will kick some serious demon butt in PvM. It's all about positioning. Here, I'll give you a brief primer on Charge.pure charge? pvp? (i'm guessing yes since i dont see charge doing well in pvm)
It's a question of on-weapon ED vs. off-weapon ED. Your final damage is going to be your Weapon Damage times your Off-Weapon ED. If you want to double your damage output, you can either double your weapon damage, or you can double your off-weapon ED. A Warpike will deal double the damage of a Zerker Axe, which means you'll deal double damage to charging. Since Chargers routinely have 2,000% Off-weapon ED, in order to double their damage using off-weapon ED, you'd need another 2,000%. Needless to say, Phoenix's lousy ED falls WELL short of that mark.Why a Warpike for the ebotd instead of a Zerk Ebotd with a phoenix Shield? If I were to choose Pheonix Shield and Zerk ebotd what should the phoenix be in?
Disagreed. Weapon Range is *ONLY* an issue while charging. No other melee characters care about their weapon range, except for possibly Whirlwinders, Leap Attackers, and the occasional deviant spearazon. For a PvM Charger, weapon range is absolutely everything. It will dictate your entire playstyle. People always recommend charging with a short weapon in PvM, but I actually prefer charging with a long weapon. It takes a *TON* of practice, and I firmly believe for your first Charger you should use a short weapon, but if you master the intricacies of charging with a Range 5 weapon, it has a lot of nice perks. Either way, though, weapon range will drastically impact how you play your Pally.Pally's have worse FHR with Spears (and staves) than other weapons, and Mauls benefit from 1.1% ed/strength rather than the 1%/strength of other weapons. Weapon range is not an issue when charging.
Should be the same with both.=o nice post ssog
one question though, about the range, isnt it true that the charge-knockback-charge-knockback goes easier with a short range weapon? or was it long range, i've noticed a difference when switching around range 5 for range 2 weapon but forgot which one was better =(
The knockback triggers whether you hit or not. I could have 100 AR and I'd still be able to push monsters all around the Blood Moor in Hell. I could knock them back, I just couln't hit them (and subsequently kill them).oh ok, thanks for detailed answer ^^
i just remembered why i had that idea btw, when i switched from short range to longer range i also didnt have my hoz anymore so i lost skills which made me loose ar....so the time mobs didnt get knockbacked i think i just plainly missed :grin: