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Pubby ww killer: Ghost Sin vs Baba

Discussion in 'PvP' started by 72_5, May 1, 2005.

  1. 72_5

    72_5 IncGamers Member

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    Pubby ww killer: Ghost Sin vs Baba

    Which would you choose to roam the pubbies with?

    Currently I have a ww sin that takes pretty good of casters and zons but gets murdered vs any barb/pally. I could probly lay down some more sojs or what have you for better charms and such, but I was wondering if it is that much harder to do the same killing with a ww barb and have 2x as much life heh. The reason I'm asking is because as a ww sin i rely on stun from mb+traps, would it be that difficult to learn the leap+ww with a barb? Having those barbs smoke me kinda gets on my nerves hehe.

    Thanks for any and all imput.
     
  2. blobs

    blobs Banned

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    to roam pubs freely u just need a char with alot of life... theres too much aa'ing and people with ten plain gcs that do massive 1 hit kill damage on even the best casters. ww sin is good, u can town guard without paying attention and have weapon block, but if u have the gear, ww barb is better cause nothing can really knock off 7k health with decent res/dr before u have a chance to do something about it.
     
  3. 72_5

    72_5 IncGamers Member

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    Would you suggest going max block on a pubby baba?
     
  4. '22'Souljah

    '22'Souljah IncGamers Member

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    i have both chars barbs are better for pubbies
    they can kill faster so it's easier when you're getting teamed on
    i was in a game with blobs once by the time i finished killing one person he killed four
     
  5. luis19

    luis19 IncGamers Member

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    if u have the gear and skill/knowledge, both will do fine for pubbies.
    comes down to preference, cost (wwsin costs ALOT more, especially a ghost varient), and which strengths/weaknesses u like.

    the major ones are:
    barb: full screen leap, massive life, good defense, lots of flexabilty in gear, massive dmg, faster r/w, much better fcr breakpoints

    wwsin: stun (mb/traps), minion stack, venom, fade, clawblock
     
  6. RetroStar

    RetroStar IncGamers Member

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    I would go with a baba as they can take care of business quite easily.
     
  7. PlasmaDragon

    PlasmaDragon IncGamers Member

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    i say ww barb. wwsins have too much trouble against half decent melees and unless your on east and use 70/15s you'll have to mana pot a lot which can get really annoying. With a barb you can get several kills before having to mana pot.
     
  8. Mr.Grimmy

    Mr.Grimmy IncGamers Member

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    As much as I hate to say, WW barbs seem more suited for the mayhem we call pubby dueling :(

    My friend and I duel a lot in pubbys with our sins, and when someone starts being lame and nking he gets his barb and restores order; something that I can't always do with the ww sin.

    Just curious how big a problem mana is for most ww sins. I use a shako for a helm and between that and 2 ravenfrosts I have about 600 mana, so ww in never a problem.
     
  9. luis19

    luis19 IncGamers Member

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    spamming mindblast on top of teleing and wwing drains alot more mana than a barb who only has to tele and ww.
     
  10. dkay

    dkay IncGamers Member

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    mana really shouldnt be in the question since both take up a lot.

    but barbs do fine with 500ish~

    wwsins need about 900+ (sounds like a lot but its actually reasily achieved)

    for quick kills you go with babas. wwsins are slower but can get people into stun lock which is pretty damn useful sometimes.

    main reason why ghosts wont lock down a pub game: barbs are in pub games :)
     

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