Prove me wrong.

rev129

Diabloii.Net Member
Prove me wrong.

I want to hear why rune word "Stone" is not the best Armor for my Holy Freez Merc.

Background info:

I'm a lev 84 LF Zon. My merc is currently wearing the following. ETH "Stone" armor, (over 2000 base def), a Vamp Gaze Helm and using "Infinity" ETH Great PoleAxe. He dosn't die much at all but I'm wondering if maybe I'm using the wrong armor? Tell me what you think or have used in the past/present with great sucess.
 

Decebal

Diabloii.Net Member
rev129 said:
I want to hear why rune word "Stone" is not the best Armor for my Holy Freez Merc.

Background info:

I'm a lev 84 LF Zon. My merc is currently wearing the following. ETH "Stone" armor, (over 2000 base def), a Vamp Gaze Helm and using "Infinity" ETH Great PoleAxe. He dosn't die much at all but I'm wondering if maybe I'm using the wrong armor? Tell me what you think or have used in the past/present with great sucess.

Hello!

My LF java Merc uses also stone! But stone is made in eth Kraken shell! I think Stone is good armor for merc! Other possibilities are Eth Fortitude or eth chains of honor!

But I think Stone is the way to go! If u lack resist get an eth Gaze (8/8/20) and put an um in it too boost your res or a 15 resl jewel!

EDIT: I cant prove you wrong! :D

/Dec
 

Choson

Banned
rev129 said:
I want to hear why rune word "Stone" is not the best Armor for my Holy Freez Merc.

Background info:

I'm a lev 84 LF Zon. My merc is currently wearing the following. ETH "Stone" armor, (over 2000 base def), a Vamp Gaze Helm and using "Infinity" ETH Great PoleAxe. He dosn't die much at all but I'm wondering if maybe I'm using the wrong armor? Tell me what you think or have used in the past/present with great sucess.
Your merc doesn't lack from resist? If he doesn't then I say by all means great armor and merc setup !
 

rev129

Diabloii.Net Member
Decebal said:
Hello!

My LF java Merc uses also stone! But stone is made in eth Kraken shell! I think Stone is good armor for merc! Other possibilities are Eth Fortitude or eth chains of honor!

But I think Stone is the way to go! If u lack resist get an eth Gaze (8/8/20) and put an um in it too boost your res or a 15 resl jewel!

EDIT: I cant prove you wrong! :D

/Dec

Hmmm...Fortitude looks good as well....Well, the Chance for "Chilling Armor" is kinda useless on a HolyFreez Merc but I like the +300% Enhanced Damage
+200% Enhanced Defense and resist. Something to consider, thx again Dec, i knew I could count on you for an answer. 8>)
 

rev129

Diabloii.Net Member
Choson said:
Your merc doesn't lack from resist? If he doesn't then I say by all means great armor and merc setup !

Yea...I think he might be hurting a bit. Usually I wipe out anything close to him. I'd like to let him have a bit more freedom so I'm looking at other ideas.
 

Choson

Banned
rev129 said:
Yea...I think he might be hurting a bit. Usually I wipe out anything close to him. I'd like to let him have a bit more freedom so I'm looking at other ideas.
Eth Coh would be a great amor str res decent def and % Damage to demons and undead never hurt.
 

Leohappy

Diabloii.Net Member
High def eth stone is great merc armor and I also use it on my mercs. Resists, STR and FHR60 to reach a merc BP - all very nice.

- Stone -
4 Socket Body Armor
Shael + Um + Pul + Lum

+60% Faster Hit Recovery
+250-290% Enhanced Defense (varies)
+300 Defense Vs. Missile
+16 To Strength
+16 To Vitality
+10 To Energy
All Resistances +15
Level 16 Molten Boulder (80 Charges)
Level 16 Clay Golem (16 Charges)

Another alternative is ethereal Shaftstop upgraded umed which gives the merc 30% dr and approx. 1400-1600 def. Fortitude/CoH is also an option but has to be made in ethereal armor.

@rev129 CTC Chilling armor is actually very powerful because it gives a huge defense boost and lasts a long time.
 

Liliel

Diabloii.Net Member
Dude... If "he dosn't die much at all" then you're obviously not using the wrong armour.

Still, I'd want a source of CBF if I were you...
 

Lensor

Banned
Leohappy said:
Another alternative is ethereal Shaftstop upgraded umed which gives the merc 30% dr and approx. 1400-1600 def.
Probably just an oversight, but eth shaft looses eth bonus when upped. Hence, you should either use eth non-upped (less req), or upped non-eth (mine is around 1500 def).
 

XZON

Diabloii.Net Member
I have been switching between Archon COH, Archon Fortitude, Um'd Leviathin and Um'd Upped Shaftstop all with Perfect Etheral Gaze and my mercs seem to do the best with the fortitude. I don't know if it is the extra Leech he is getting from the extra 300% ed or if it is the additional defense that chilling armor provides but that is what has seemed best for me. The rest seemed about equal except when they are lower level as COH has lots of resists.
 

Decebal

Diabloii.Net Member
Liliel said:
Dude... If "he dosn't die much at all" then you're obviously not using the wrong armour.

Still, I'd want a source of CBF if I were you...
Eth Gladiator Bane for you then with um inside. This armor grants you CBF and some resists if you put um in it.

/Dec
 

Superhal

Diabloii.Net Member
couple points:

1. for an a2 merc, they get near max resists naturally in hell by level 85 or so, so resists would only be an issue if they have guardian angel.

2. might mercs also seem to survive the best of the a2 mercs (given equal equipment) because they leech the most/fastest. hf comes in a close second because of the added damage and thus killing speed. so by this logic, fortitude should be an excellent armor for a leeching merc.

3. i don't think the defense on stone is that big a difference. i've taken dr up to 18k and can't see much of a difference in survivability. imho, it's the fhr. if you watch mercs, they get into the most trouble when they are in hit recovery. if they can get a hit in at all, they will probably leech their way out of it. that's why hell zombies in a1 blood moor tear up poorly equipped <80 lvl mercs.

4. imho, the biggest weakness of a2 mercs are act bosses. i've tested a bunch of mercs on hell baal recently and they just can't leech off him. life tap does help, but their hit rate just goes to squat. i'm sure everyone is already familar with the advantages bosses have over mercs. recently, i have been testing prayer mercs, and this might be the answer to mercs vs bosses.
 

Decebal

Diabloii.Net Member
Superhal said:
4. imho, the biggest weakness of a2 mercs are act bosses. i've tested a bunch of mercs on hell baal recently and they just can't leech off him. life tap does help, but their hit rate just goes to squat. i'm sure everyone is already familar with the advantages bosses have over mercs. recently, i have been testing prayer mercs, and this might be the answer to mercs vs bosses.
Oblivion knights in chaos sanctuary are a big problem too, not only act bosses as stated...:p

/Dec
 

Superhal

Diabloii.Net Member
Decebal said:
Oblivion knights in chaos sanctuary are a big problem too, not only act bosses as stated...:p

/Dec
couple merc survival tips for the CS:

1. turn up the sound. the im curse has a distinct casting sound and you can react much sooner than looking for the graphic.

2. run ahead of the merc and take any curses. i found this out just recently that the range of the curse is very small, and for non-melee zons, almost all of them have no practical effect except maybe decrep.

3. kill ok's first. stating the obvious here.

4. multiple ok's are actually safer than single ok's, as the curses will overwrite each other very quickly, and then all of them will wait a while before casting a whole bunch, and then stopping again, etc. so, you only have to pay attention to the last curse cast, then you get a window of safety for a larger number of ok's.

5. give the merc a vacation. for a zon this should be no problem as you should be able to use valk/decoy.
 

ramian

Diabloii.Net Member
Superhal said:
couple points:

1. for an a2 merc, they get near max resists naturally in hell by level 85 or so, so resists would only be an issue if they have guardian angel.
are you sure? my might merc has only 51 resists in hell? and he's level 86 already.
 

ToThePoint

Diabloii.Net Member
Lensor said:
Probably just an oversight, but eth shaft looses eth bonus when upped. Hence, you should either use eth non-upped (less req), or upped non-eth (mine is around 1500 def).
As its for merc eth upped its better due to the same higher def of non-eth but with -10str req
 
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