Proof against Facets not working towards actual trap damage

Ubiquitous Chaos

Diabloii.Net Member
Proof against Facets not working towards actual trap damage

I've read over and over that lightning facets have no effect on trap damage other than display, never gave it a second thought until my friend questioned it. Did some testing on open with pumped up facets; 1 hit kill on Diablo in hell. Any comments or explanations?
 

Speederländer

Diabloii.Net Member
It doesn't work with facets. Unless 1.11 changed something I'm not aware of. Which I VERY much doubt. One hit killing a monster isn't a test. The only way to do it is to run a series of experiments against another player who can give you specific feedback on damage and you can control res very carefully.
 

Ubiquitous Chaos

Diabloii.Net Member
Along with that 1 hit kill on Diablo, a legit character was killed in one hit; I'm about to test on a full vita barb or an illegit hacked life char with a full range of resists.

Edit: the first char I just mentioned was at 80 something res
 

Speederländer

Diabloii.Net Member
Ubiquitous Chaos said:
Along with that 1 hit kill on Diablo, a legit character was killed in one hit; I'm about to test on a full vita barb or an illegit hacked life char with a full range of resists.

Edit: the first char I just mentioned was at 80 something res
How many facets? Are you using like 8 of them or something? 1 or 2 facets wouldn't make a difference like you are describing even IF they were working now. Even lower resist from a necro doesn't give a trap a one hit kill on Diablo (I assume in hell), so I don't see any number of facets doing much better, IF they would actually work, which I still don't believe they do.
 

Ubiquitous Chaos

Diabloii.Net Member
The facets weren't legit 5/5 or others.They had higher damage than usual. Not sure the amount would matter if as many say they didn't effect trap damage, period.

Edit: 7x facets for each piece of equipment
 

Speederländer

Diabloii.Net Member
Ubiquitous Chaos said:
The facets weren't legit 5/5 or others.They had higher damage than usual. Not sure the amount would matter if as many say they didn't effect trap damage, period.
Not legit facets? I'm not following you.
 

Ubiquitous Chaos

Diabloii.Net Member
the facets had a hacked % damage. If facets don't effect trap damage, why would it matter how many there are or what %'s on the facet?
 

Speederländer

Diabloii.Net Member
Ubiquitous Chaos said:
the facets had a hacked % damage. If facets don't effect trap damage, why would it matter how many there are or what %'s on the facet?
You have to try this stuff on the realms man. I have no idea what your editor is doing behind the scenes. Your single player or open results may very well be that your edited facets impact sentry. But that has no real bearing on realm facets and their interaction with the skill.
 

Ubiquitous Chaos

Diabloii.Net Member
Lol, that makes no sense. What is the difference between open and closed that would cause any difference to a facet assisting trap damage? >_>
 

Brother Laz

Diabloii.Net Member
Traps are separate minions, so the only modifiers that affect them are those explicitly passed on to them in skills.txt. This is why FM wasn't working with hydra until the expansion, FM being more or less the same as +fire% Facets, and why Facets aren't affecting fire golem damage.

When they made the expansion they never thought there would be a 'lightning mastery' for assassins, so they didn't pass this stat on to the trap minions.
 

BIGeyedBUG

Diabloii.Net Member
Ubiquitous Chaos said:
Along with that 1 hit kill on Diablo, a legit character was killed in one hit; I'm about to test on a full vita barb or an illegit hacked life char with a full range of resists.

Edit: the first char I just mentioned was at 80 something res
How about some actual numbers from you? What was your displayed trap damage? What was the total +%damage and -%res from your hacked facets? What was the life of the character killed? What was the exact LR of the character?
 

jrichard

Diabloii.Net Member
As well as a full list of gear with their mods and exactly what skills you used in the testing.

jrichard
 

Elixir

Diabloii.Net Member
hrrmmm

I think what our friend was trying to say about the facets doing more "behind the scenes" is that with an open char, and hacked anything, they can obviously do stuff that you cant on a normal realm. It is certainly possible that some aspect of the facet was different, or somewhere else along the line something was hacking your damage. Its just hard to use that as concrete evidence because there are no controls. Not to say you are wrong or dumb or anything, just saying we need to prove this in realms.
 

Speederländer

Diabloii.Net Member
Ubiquitous Chaos said:
Lol, that makes no sense. What is the difference between open and closed that would cause any difference to a facet assisting trap damage? >_>
What's the editor? What were the exact stats on everything? If we can't repeat your results we can't do much with it. Realm results are the results most people here will focus on. Can this be repeated on the realms? No one has heard even a whisper of facets all of a sudden impacting traps until now, beyond a few people confused by what is already known.
 

arbing

Diabloii.Net Member
it's very easy to test on single player using an editor, just put like 20 for all the lightning trap skills, test it on a char around 8000 life with 95 resist (not stacking just 95% of resist) the traps shot a couple of times until it's finish/broken. Then make some charms (10 or so) with MASSIVE % of light damage and - enermy lighting resist%, the displayed damage should be very high. Then test it on the same char..... after the trap have finished, check the difference between the damage taken..........

i tested it MANY MANY times and i am SURE (100%) that light facet DOES NOT work for traps.....
 

Speederländer

Diabloii.Net Member
arbing said:
it's very easy to test on single player using an editor, just put like 20 for all the lightning trap skills, test it on a char around 8000 life with 95 resist (not stacking just 95% of resist) the traps shot a couple of times until it's finish/broken. Then make some charms (10 or so) with MASSIVE % of light damage and - enermy lighting resist%, the displayed damage should be very high. Then test it on the same char..... after the trap have finished, check the difference between the damage taken..........

i tested it MANY MANY times and i am SURE (100%) that light facet DOES NOT work for traps.....
Which leads me to believe that it's either a misinterpretation on his part or his editor is doing something unexpected.
 

kavlor

Diabloii.Net Member
Things can act wierd when using hacked items from Hero editor.I made some
cast off gear to test 'on attacking' with blade shield and found I was killing
cold immunes with Frost Nova even though the name still showed up 'cold
immune'.I would not completely trust hacked up items now for testing.
 
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