Poisonous paranoidizon? I have an idea. Since poison damage is best used when applying it to different enemies all the time, and strafe does exactly that, could it be a good idea to use them? Strafe also works well with hit causes monster to flee, and knockback gives a "good start" to the fleeing. So if you strafe with those mods, all enemies near you will be knockbacked (out of melee range), then run away from you from there, getting even further away from you, and constantly being damaged by the poison while running. And when they get back, you just strafe again. Guided arrow can take care of single tough enemies. Equipment should have lots of poison damage, knockback (good source is ceglaws pincers) and hit causes monster to flee. Crushing blow can also be good, to give the poison damage a "good start", just like knockback gives it to enemies when they're fleeing. So I thought rattlecage and ceglaws pincers would be good equipment, and some other poison, cb hcmtf sources. is this a good idea? The name paranoidizon comes from here shooting at any enemy near her and doesn't like them being close to her.