Poisonmancer

Kool69

Diabloii.Net Member
Poisonmancer

Besides having p dagger, p explosion, and p nova maxed, what other skills should be used? thanks in advance

-K69
 

Zertuals_Ovrlrd

Diabloii.Net Member
Kool69 said:
Besides having p dagger, p explosion, and p nova maxed, what other skills should be used? thanks in advance

-K69
Well, just like any other necro, CE is irreplaceable. LR would be very useful, though Im not sure how many points you'd want. Many poisonmancers put points in skels and skel mastery, though again Im not sure how many. Have you seen usamahanas' guide?

Z_O
 

bradley_turner

Diabloii.Net Member
i dont think that CE is really necessary, seeing as the poison explosion damage with that stuff maxed is like 20k. you should put 1 point in bone armor, max bone wall, and wear marrowwalks (if you dont think using a bug is cheating (i dont because... well, all zons used GA bug in 1.09 and before)) that absorbs like almost 700 damage, which is 700 life for 21 skills
 

Kool69

Diabloii.Net Member
Zertuals_Ovrlrd said:
Well, just like any other necro, CE is irreplaceable. LR would be very useful, though Im not sure how many points you'd want. Many poisonmancers put points in skels and skel mastery, though again Im not sure how many. Have you seen usamahanas' guide?

Z_O
No i havent seen usamahanas guild, where is it?
 

Bolinbrooke

Diabloii.Net Member
Try a Clay Golem and a Holy Freeze merc to slow monsters. As poison takes time to kill, the slower they are the more likely they will die before hitting you. 5 or 6 in Skellie mastery and 1 or 2 in skellies, with plus skills will make a nice distraction from you whilst the poison does its damage.

And 1 or 2 in CE is worth it, espically when dealing with those monsters on the way to Diablo that are poison immune and LR does not break the immunity.
 

Ravenforce3

Diabloii.Net Member
Bolinbrooke said:
Try a Clay Golem and a Holy Freeze merc to slow monsters. As poison takes time to kill, the slower they are the more likely they will die before hitting you.
Problem with HF: It will turn the monsters blue. If you are using PNova only, it's not such a problem, but if you are using Explosion or ESPECIALLY Dagger, get a Defiance merc. The extra defense added onto the def you'll already have (which should be higher if you are going melee with Dagger) will keep you alive longer.
 
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