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poison

didnt find a thread where this was issued so i am opening a new one...

my question is: did u like the way poison worked in co-op in d2?

i hated it... as soon as someone else was in your game with more poison dmg (even if it was just 10 dmg/sec more -.-) my poison dmg would get 100% useless when we were attacking the same monster... and it just isnt the spirit of an arpg making sure which enemie u attack in order to prevent doing no impact at all...

i sure would like to see them changing that... or do u disagree and think it was ok the way it was in d2?
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