Poison / Summon Hybrid Build My poison / summon hybrid build Iâ€™ll keep this short, sweet, and simple. Skills Summon Tree (29) 20 Skeleton Warrior (max this first) 1 Skeleton Mastery* 1 Clay Golem* 1 Golem Mastery* 1 Summon Resist* Poison â€˜N Bone Tree (62) 1 Teeth* 1 CE* 20 Poison Dagger 20 Poison Explosion 20 Poison Nova Curse Tree (5) 1 Amp Damage 1 Weaken* 1 Terror* 1 Decrepify* 1 Dim Vision* * denotes 1 point wonder (see leveling section) The listed skills above will take you into hell, and at around clvl 80 (depending on when you do your hell skill quests). After this, pump up Skeleton Mastery. *adversely, you can max mastery instead of poison dagger to get greater skeletonâ€™s, but I love my poison. Gear Helm: Shako Armor: Skin of the Vipermagi Amulet: Maraâ€™s Weapon 1: Deathâ€™s Web Shield 1: Homonculus Weapon 2: Arm of King Leoric Shield 2: Darkforce Spawn (+3 summon tree a must) / +3 Boneflame Ring 1: Soj / BK Ring Ring 2: Soj / BK Ring / Wisp Projector Gloves: Trang Oulâ€™s Gloves Boots: Silkweaves Belt: Arachnid Mesh Charms: Of course weâ€™d all love 10 pnb charms, or even 10 summon charms. Ainâ€™t gonna happen. Thatâ€™s too steep of an investment for pvm for most of us. Get what you can. If you canâ€™t get skillerâ€™s, get single res charms (+11 is max on scâ€™s) to max out your resistsances. Donâ€™t forget to get an annihilus. Wisp Projector is listed as a possible second ring so you can summon either a Oak Sage (life) or a Heart of the Wolverine (damage / ar) to help your party out! The summon won't get whooped on too much with all the other minions out, so no worries. With the listed gear, you have +14 all skills when in poison mode (weap/shield 1) and +16 to your prebuff gear on weapon switch (if you go with only whatâ€™s listed). You can add +1 more to your prebuff if you get a magical +3 summon amulet and switch it out when you cast your skeletons and golem. When you switch to massive +skill gear to cast your skeletonâ€™s, they spawn with the damage / life / defense modifiers of that level. So you will the actual # of skeletons in the difference of levels, but they will be much stronger. So with listed gear, hereâ€™s your dmg output: Poison Nova: 4468-4640 over 2 seconds Poison Explosion: 32,917 â€“ 35,577 Skeletonâ€™s Warrior: 347-350 damage / 800 defense / 871 life / 12 skeletonâ€™s / +64 res all Golem: 7986 life / slows enemies 60% / +64 res all The life / dmg / def #â€™s are pre-buffed, but the # of skelâ€™s themselves is what youâ€™ll end up with. Not bad ehh? Stats Strength: 84 Dexterity: 192 Vitality: Rest Energy: 50 base 84 Strength is required for upâ€™d Skin of the vipermagi. Not necessary, but kinda sexy. 192 Dexterity is required for 75% block with homunculus. Sexxy. Try taking into consideration your +stat items (mara / shako / anni) for your strength and dexterity to afford you more into vitality. Mercenary Typical to a summoner build, I suggest a Act 2 Offensive Mercenary hired in the nightmare difficulty. This gives him, you, and your skeletonâ€™s the MIGHT aura. Sexxy. Give him a big damage weapon (most elite poleâ€™s will work, except reaperâ€™s toll due to decrepify). My gear of preference is always a Bonehew (amn/amn) / Leviathan / Vamp Gaze Leveling Tips Start off by joining a public game, something with a good bit of people. Example: â€œa3 all qâ€ or something where you know youâ€™ll get a1 all to yourself. Your going to melee your way through the first few levels, until your skeletonâ€™s can hang on their own. Start off with your first point into amp damage, this will make you and your 1 skellie own. From there, add to skeleton warrior, only breaking to fill in the important 1 point wonders (as mentioned above). Once you have your skel's maxed out, and all your 1 pointers filled, start stacking the poison nova, then explosion, then dagger. Use an a1 rogue (fire) merc until nm when you get your might merc. It is important to have decrepify by the time you fight DIABLO. Decrep and your golem will make him move slower then crap while your team picks him apart. For stats, I jacked strength to 60 immediately. Then I went on a 2/3 ratio between dex / vit from there on out. I got to about mid-levels when I finally raised my strength up some (enough for end game) then I kept on my 2/3 until I hit 75% with homo. Then it was all vit. Dont forget to use Corpse Explosion. It should be around level 15'ish, which gives it a good radius. Also, Poison Explosion has HUGE poison damage, so rock out with your 'xxxx' out! Have fun. This has been the most enjoyable experience in Diablo yet. And I've been a b.net'er since day 1 of d2 classic. This guy is really doing something! g ******************************************************** Other recommended reading material: Encyclopedia Bible PVP Poison Build What time is it?