Playing a meleemancer has...

ArcticSpectre

Diabloii.Net Member
Playing a meleemancer has...

Changed the way I play most RPGs. Every time I start a new one(Rubies of Eventide for instance) I always go for a character with a minion+crowdcontrol+melee+"curses" Unfortunately this doesn't work most the time.

There's just something special about walking in a room, casting dim vision, decrepifying a small group, and running head first into the fray, golem by my side.

:drool:
 

Tengu

Diabloii.Net Member
Heh, now I just know MM is going to be pleased about this post :D

And you still have the will/time to play other games except d2x? How do you find time for those essential 200 mephy runs a day? ;)
 

Mad Mantis

D2/3 Necromancer & Witch Doctor Moderator
ArcticSpectre said:
Changed the way I play most RPGs. Every time I start a new one(Rubies of Eventide for instance) I always go for a character with a minion+crowdcontrol+melee+"curses" Unfortunately this doesn't work most the time.

There's just something special about walking in a room, casting dim vision, decrepifying a small group, and running head first into the fray, golem by my side.

:drool:
Ye :clap: I'm not the only one who does this. I find out what skills give me minions, what allows me to surprise entire groups etc. And this doesn't just affect me playing RPG's, but also Stealth games and other genres.

For instance when playing Splinter Cell I always DV the entire room. That means I shoot out all the lights. I then make sure that my minion distracts whatever is coming for me. This means throwing a can (same AI as Revives :D) in a corner. Decrep is more difficult to simulate, but I would call it equal to having the element of surprise.
 

rickcarson

Diabloii.Net Member
Necrostyle in other games

I think D2 was one of the first games to get the Necro right. That was, of course, prior to 1.10, which is appalling.

The style of play I like is the 'evil genius'. I played Gurps with a group of people who were very good at 'optimising' various character creation rules... They'd all have these uber powerful characters. But I'd sit down and think about what my character *really* wanted. Whenever there was a lull in the story line I was the one who had 'a cunning plan', and of course the other players who didn't have motivations for their characters would get swept up in it.

Of course, the hard part was not to cackle evilly and address the party as 'my minions'. :D

By contrast in Shadowrun my style of play was heavily influenced by a different group of players who were all gun nuts. I remember one time we get into a fire fight and I'm ready to lay the smack down and these munchkins slaughter everything before I (or the vast horde of bad guys) got an action off.

At that point I knew I could either try to compete with these guys, or just let them do their thing. All my subsequent characters became pacifists, who were good at talking. In half a dozen modules I think I got a combat action once... and was so surprised by that that I had no idea what to do. :D

It was good, since none of them could do anything except fight, so I got *all* of the non-combat role playing action.
 

Tengu

Diabloii.Net Member
Mad Mantis said:
I then make sure that my minion distracts whatever is coming for me. This means throwing a can (same AI as Revives :D) in a corner.
Bah! Do not mock the intelligence of the can! It far exceeds the mental capabilities of the revives :p
 

Mad Mantis

D2/3 Necromancer & Witch Doctor Moderator
rickcarson said:
and of course the other players who didn't have motivations for their characters would get swept up in it.
This is what most people forget when playing a RPG. It is about role-playing. You choose who you want to be. You choose why your char does something.

This is easier IMO when playing a PnP RPG. With a C-RPG you are always stuck with what the designers wanted to function and what not. I don't mind if my char is a little weak, as long as I choose him to be that way.




Tengu said:
Bah! Do not mock the intelligence of the can! It far exceeds the mental capabilities of the revives :p
Well we are talking an extremely dumb can. That has been left out in the rain for a long time. Before that it loved to wear chocolate pants and prance about in the snow. So it really is a dumb can.
 

darnocpdx

Diabloii.Net Member
I agree, when I left Diablo a year and a half ago I went to join some friends in EQOA. There I created a Gnome Necro that would tank for my summon, that was fun for awhile, but then my posts on AFK xping on hodstock.com caught on and everyone and their brother had a high level necro nearly overnnight (it's still a preaty big issue in the game- one that breaks up guilds etc.), where it was way more fun to be one of the few necros in the game and one of the only Gnome necs on all the servers.

After doing that and designing a Bard build that could shoot a bow continuosly (despite arrow shots costing 10% of max mana) I quickly got board with it. Really the EQ games offer so little flexability in character development I don't see why anyone is playing them.

But my 1 year subscription expired and I've returned here till WoW releases. I'm so lookin forward to WoW it's almost scary.

And lookin at my avater ya got three guesses as to what class/race I'll be in WoW.
 

Mad Mantis

D2/3 Necromancer & Witch Doctor Moderator
What I often find about RPG’s is that you only notice towards the end of the game that your Char really can’t cut it. That is a shame. Good RPG’s let you finish the game with any build. Most RPG’s don’t succeed, but I have played a few good ones that have. I really need a new RPG. :(



darnocpdx said:
And lookin at my avater ya got three guesses as to what class/race I'll be in WoW.
Tuinkabouter?
Gartenzwerge?
Garden Gnome?
 

darnocpdx

Diabloii.Net Member
Mad Mantis said:
Tuinkabouter?
Gartenzwerge?
Garden Gnome?
Yep though not sure if I'll go necro (oops I mean Warlock) I'm torn between my love of cheezy horror films, and my love of Diabloesque poison damage of the rouge.

Plus my Gnome necro name has been hijacked on IM's and some other games, so I must invent a new persona. No more Abracadaver :grrr:
 

Mad Mantis

D2/3 Necromancer & Witch Doctor Moderator
darnocpdx said:
Yep though not sure if I'll go necro (oops I mean Warlock) I'm torn between my love of cheezy horror films, and my love of Diabloesque poison damage of the rouge.
Can't you just make more chars?




darnocpdx said:
No more Abracadaver :grrr:
Simsalastiff?
 

rickcarson

Diabloii.Net Member
darnocpdx said:
And lookin at my avater
Really, I try not to.

ya got three guesses as to what class/race I'll be in WoW.
Umm... a buttcrack.

Gotta admire those ingenious blizzard programmers for figuring out how to make that a playable race.

Been smoking too much buttcrack?
 

darnocpdx

Diabloii.Net Member
Yes i can make more charaters than one, but I don't have the play time for leveling more than one or two plus I plan on going the hord vs. Allance server so it could be problematic politically playing both sides.

Most likely I'll have one main, one alt and 6 mules.

Yes i guess you can make a case that my Avatar leans towards the poison side of things....
 
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