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Planning on making my first ever Hammerdin!!

Discussion in 'Paladin' started by Coldsmoke, Apr 23, 2008.

  1. Coldsmoke

    Coldsmoke IncGamers Member

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    Planning on making my first ever Hammerdin!!

    Untill now I always stayed away from Hammerdins becouse I think there are way to many...And there is going to be 1 more now:p

    So I want to use him for mfing in full games if thats possible.
    I also would like to hit 125%fcr but I don't know if that's neccacary for Hammerdins.
    What I would like to know basicly is:

    -Should I hit 125%fcr?
    -Zaka or all res spirit shield?
    -I'm planning on using an act 2 merc so witch aura is best?
    -Low damage insight on merc?(I'm having cta on switch)
    -Is the Cowlevel a good plays for hammerdin?
    -Show me your mf hammerdin gear setup!
     
  2. DjSlayer

    DjSlayer IncGamers Member

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    Re: Planning on making my first ever Hammerdin!!

    1. you should at least aim for 75%
    2. Spirit (IMO)
    3. Holy freeze
    4. insight period.
    5. Cows is not the best place for hammerdins, chaos and wsk are better.
    6. shako, skin of the viper, 35% fcr spirit in a 44%all res sacred targe, maras, spirit crystal sword, 12/12 anni, pc/19, 11 MFSC's, 15% all res/gf GC, Gheeds, rest vita SCs, rare stat gloves, rare dual res high mana mf boots, raven.

    - D.J.
     
  3. addison

    addison IncGamers Member

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    Re: Planning on making my first ever Hammerdin!!

    may as well make urself a wealth rune word(its a body armor rw). thats 100 mf. lem-ko-tir also dj, u do know that enigma gives str for spirit and mf based on char lvl right? why wouldnt u use that? viper gives 30 fcr, and some res, but no mf. less skills, no +str. just using hoto and 35 spirit gives u 75 fcr,so u dont need fcr, and spider and magefists gives u 115, then +2 all pally skill lvl ammy with 10 fcr and ur set with 125 fcr. the only reason i can see u mentioning magi is because he might be ur friend and u happen to know he doesnt have alot to trade for. maybe he's poor, or maybe he's got a few hundred hrs stashed on mule acc's.

    i dont even know how much insight costs nl. i was pretty sure it was alot so i didnt bother getting it cause i got nuthin left to trade, but my mana is fine and i havent put a pt into it. just buy like 3 mana pots and i can tele from blood moor to cata lvl 4. u dont need to cast hammers in rapid sucsession(?) so ur mana should survive.

    all ur merc needs:
    *eth bonehew with 2 amn runes
    *fort
    *Ne helm to help get str 4 bonehew(i use guilliames for cb, 15 str, etc)

    along with my conc aura, my merc can do up to 7xxx dmg and he only dies on rare occations like nihlathaks snakes, iron maiden, and black souls
    and coldsmoke. if u want 125 fcr, u should probably use spirit.


     
    Last edited: Apr 23, 2008
  4. DjSlayer

    DjSlayer IncGamers Member

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    Re: Planning on making my first ever Hammerdin!!

    I'm not using enigma on an untwinked character, not even if I found jah and ber witch would be the only way to get an enigma equipped on that character.

    - D.J.



     
  5. Coldsmoke

    Coldsmoke IncGamers Member

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    Re: Planning on making my first ever Hammerdin!!

    Yes, I wanna use enigma. And I wanna ht 125%fcr, so thats hoto+spirit+mage+spider.
    And I'm not sure wether to get the missing 10%fcr from ring or amu.
    But thanks for tips so far:)
     
  6. AnimeCraze

    AnimeCraze IncGamers Member

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    Re: Planning on making my first ever Hammerdin!!

    A good +2 skills/10 FCR amulet will be expensive, while a bad one will mean you need to sacrifice 2 skills instead of 1. So, amulet if you are just so rich that you can afford some godly rare/crafted ones. Otherwise, ring.
     
  7. ProfessionalBerg

    ProfessionalBerg IncGamers Member

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    Re: Planning on making my first ever Hammerdin!!

    Rings are way easier to get with 10FCR, and you don't even need to look for über-godly FCR/skills amulets, which, like AnimeCraze said, can cost QUITE a bit. A bonus if the ring has:

    1. Strength and/or Dexterity
    2. Resists
    3. Life and/or Mana
    4. MF% (since your other gear is pretty MF-weak, you might want to consider some FCR/MF rings. They can get up to 25%).
     
  8. Copilot

    Copilot IncGamers Member

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    Re: Planning on making my first ever Hammerdin!!

    Here is my setup, still need a new ring and a ptorch.

    ptopaz shako
    38 hoto
    archon plate enigma
    35 fcr spirit in a 40 all resist pally shield
    28 maras (self found, found a 26 maras a week before I found the 28)
    arachnids
    magefists
    38 war travs
    19 nagel, until I can get a 10fcr ring and hit 125 fcr breakpoint
    nature's peace for nith
    1 pcomb
    1 gheeds
    1 18/14 druid torch
    1 anni, stats at 12/17 I think
    some life GCs and life SCs, all self found and not even close to being perf, no 20 life scs or 40 life GCs.

    I can solo hell andy, countess, summoner, meph, nith without even losing health.
     
  9. naskali

    naskali IncGamers Member

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    Re: Planning on making my first ever Hammerdin!!

    Switch the Hoto to wizardspike and u'll get the missing 10 fcr, tons of resistance, more mana and 1 open socket.
     
  10. AnimeCraze

    AnimeCraze IncGamers Member

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    Re: Planning on making my first ever Hammerdin!!

    That's even worse than switching out the amulet, as you are losing +3 skills. It's not like he's stacking resist for PvP or something.
     
  11. mainaman

    mainaman IncGamers Member

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    Re: Planning on making my first ever Hammerdin!!

    and about 2k less dmg....



     
  12. rottenapple

    rottenapple IncGamers Member

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    Re: Planning on making my first ever Hammerdin!!

    I second naskali. wizard spike is over looked too much. i dont even carry mana pots any more and 75 is a healthy source of your daily resistance.
     
  13. Copilot

    Copilot IncGamers Member

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    Re: Planning on making my first ever Hammerdin!!

    If you are poor then yeah wizzy over hoto but just make an insight and you won't have any more mana problems ever. Hoto is far superior.
     
  14. ToeBasher

    ToeBasher IncGamers Member

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    Re: Planning on making my first ever Hammerdin!!

    if you're going to be mf, i'd choose a spirit so you could replace magefists and arachnid with chance and goldwrap and still hit that 75% breakpoint
     
  15. Coldsmoke

    Coldsmoke IncGamers Member

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    Re: Planning on making my first ever Hammerdin!!

    I'm using wiz now until I have a hoto. It's good for the fcr but my damage is only overpowered instead of uberoverpowered.
    I have spirit, but I want the 125%fcr bp.
    Also I have a Insight made in a Voulge for my merc so he can survive IM.
    But he can't leach life now, so whats the best armor/helm to keep him alive.
    Coh+Shako/Vamp gaze or something like that?
    I was thinking on using a prayer merc instaid of holy freeze.

    Oh, and like I said in my first post, this is my first ever hammerdin.
    he does ''only'' 10K damage now(no hoto and no skillers yet) and I can already do full baal game diaruns without merc! wtf!!?
    Ive heard they were overpowered, but damn they are just sickly way way WAY Overpowered!!
    I can beat the game blind now I think:)
     
  16. AnimeCraze

    AnimeCraze IncGamers Member

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    Re: Planning on making my first ever Hammerdin!!

    I use shaft + tal's mask. Trying to find a good gaze for him at the moment.
     
  17. Copilot

    Copilot IncGamers Member

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    Re: Planning on making my first ever Hammerdin!!

    How do you do 10k damage with no skillers or hoto? I have hoto and 1 pcomb and only do 9.5k

    I am wearing hoto, shako, nigma, magefists, arach, maras, spirit, travs, nature's peace and a nagel, and an anni. But I have no ptorch yet.
     
  18. Coldsmoke

    Coldsmoke IncGamers Member

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    Re: Planning on making my first ever Hammerdin!!

    I have Torch and a Bul-kathos, so we both have the same amount of skills.
    And 10K is with Bo.
     
  19. MYK

    MYK Diablo: IncGamers Member

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    Re: Planning on making my first ever Hammerdin!!

    That's not always the case.

    +5, 30-55 res; Shako + HotO

    +4, ~50-100 res; CoA + HotO

    +3, 50-95 res; Rockstopper + HotO

    +2, 75-105 res; Shako + Wizzy

    +1, 85-135(!) res; CoA + Wizzy

    If abused in the right way, HotO is awesome. But out of all the hammerlings out there I see most with the first setup, which isn't enough safety for me in HC.

    The low res numbers are the bottom of the barrel rolls on the item without socketed Ums, the next set are the highest possible rolls with Um runes socketed. And in the last case the Wizardspike would be socketed with a +15 Res All jewel.


     
  20. bobgazais

    bobgazais Banned

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    Re: Planning on making my first ever Hammerdin!!

    The fcr at 125 is to survive without tele away like a scared cat. faster hammers means more dammage so wizzy is the way and 3 pgems vs. HRs is good argument too no ?

    arach 20, spirit 35, wizzy 50, magefist 20 = 125

    armor helm rings amu and boots whatever you want for mf or frw or +skills to impress
    other noobs that swear by dammage when dammage is just HALF of the problem.

    build cheap hammer and learn to use hammers without tele (except maggot faggot) and
    with 125 fcr the sky is the limit.

    experience
     

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