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Pindle Run Qs

Discussion in 'Single Player Forum' started by Battleseed, Mar 12, 2004.

  1. Battleseed

    Battleseed IncGamers Member

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    Pindle Run Qs

    Does it make a difference doing Pindle on 8 player vs 1 player?

    I been doing runs like this...Enter game, run to spot, clear pindle and crew, check for drops then exit game. Use ATMA to mule if there was a drop. Rince and repeat.

    Would it be worth it to set game to 8 player soon as I enter, then maybe do Shenk/Eldrich before Pindle to give the game time to adjust to 8 player?

    So far on about 60+ runs he has been very stingy.

    -Thanks
     
  2. Shade

    Shade IncGamers Member

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    Pindle himself is unaffected by /players 8 (drop-wise), similarly with Shenk and Eldritch. If you kill everything though (all minions, all the guys outside, etc) you will see slightly more drops and so a slightly better chance of items...

    If you're doing it for the experience, then you should definitely go /p 8. Otherwise, 1 is enough.
     
  3. HBeachBabe

    HBeachBabe IncGamers Member

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    the game doesn't need "time to adjust" to a player setting. if you change the setting in town when you start, all unspawned monsters will be at that setting. the only monsters unaffected my a change /player setting are those already spawned in that game, basically, the ones with a couple screens of your current location
     
  4. farting bob

    farting bob Banned

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    for MF'ing always go p1 with pindle, as its the huge number of runs you do that gets you th drops, not havign a slightly better chance but it taking waaay longer to do each run. same for shenk eldritch, its the number of runs that gets you the goods.
     
  5. farting bob

    farting bob Banned

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    double post.
    move along people, nothing to see here.....
     
  6. Battleseed

    Battleseed IncGamers Member

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    Thanks for the info peeps
     

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