Umm...didn't the question pertain to Hammerdins? Alright, anyway, my answer is don't kill Pindle with a Hammerdin. Save your Hammerdin for delicious Baal runs.Dracoy said:I like to teleport on them and them spam spears.
DrizzitT said:Actually, the front part of the house thingy where pindle is can actually take two rotations of the hammer. What i usually do is just just inside the door and start casting hammers. Theres a specific spot where the hammers will swing around, and just miss the top corner of the room. When pindle's minions start charging you, they are stopped usually at that corner, so its a pretty easy run. It might take a few times to find it though, but after a while, its extremely easy to position yourself there. The problem is... you have to establish yourself there before any of the minions charge you... if they charge you, your in trouble
Why are you guys doing it the hard way? Remember the 1 point wonder skill Redemption? it works on the minions that are laying around in the front of his temple. Right before you enter anya's portal have it on, move around the yard in front of the temple gets rid of most if not all of the bodies that are laying around. The bodies you should be most concerned with are the ones right by the steps to Pindle. Once you have that clear which takes less than 10 secs, lure pin and his minions out south of the steps and in the bottom right coner spam away your hammers, there is plenty of room for full 2 rotations. If you bolder, just clear the front yard via Redemption and as soon as you enter the temple stand on the bottom right coner, just inside the door way and you can effectivley throw hammers. You wont get 2 full rotations but you will get hammers out in front of you, this way is not always 100% but if you get it right, it goes alot quicker.DrizzitT said:Actually, the front part of the house thingy where pindle is can actually take two rotations of the hammer. What i usually do is just just inside the door and start casting hammers. Theres a specific spot where the hammers will swing around, and just miss the top corner of the room. When pindle's minions start charging you, they are stopped usually at that corner, so its a pretty easy run. It might take a few times to find it though, but after a while, its extremely easy to position yourself there. The problem is... you have to establish yourself there before any of the minions charge you... if they charge you, your in trouble
DrizzitT said:Eh... i find it just easier to charge up right inside the door, start hammering, and by the time pindle's dead, the minions have just started to get up... i grab my loot and run. The only position in the house is kind of hard to find though... too much to the right, your hammer hits the inside door. Too much too the left, it hits the left wall... but once you get it, pindle can never get close to you. And leesh, that door trick is what im talking about... you CAN get 2 rotations though, but its hard to find
DrizzitT said:Actually, the front part of the house thingy where pindle is can actually take two rotations of the hammer. What i usually do is just just inside the door and start casting hammers. Theres a specific spot where the hammers will swing around, and just miss the top corner of the room. When pindle's minions start charging you, they are stopped usually at that corner, so its a pretty easy run. It might take a few times to find it though, but after a while, its extremely easy to position yourself there. The problem is... you have to establish yourself there before any of the minions charge you... if they charge you, your in trouble
I agree that there are better options for doing Pindle runs than a Hammerdin, but [B,M,D] as fast as Pindle, gimme some of what your smokin. With my Cleric I can do Pindle in under 1 minute start to finish (without Teleport).Tanatus said:Gmm have you tried MF Griswood in Tristan? .... about as productive as killing for loot Pindle. In other words why hammerdin would want to do Pindle then you can do Baal, Mephisto, Diablo as fast as you do Pindle?
U dont...you go and run ELDRITCH instead. Thats how I lvld from 89-90 and found an SOJ, Tal Ammy and IST rune. He has lower odds...but can drop anything in the game just as Pindle can. Oh yeah, and he is quicker to get to than Pindle. An Eldritch run takes all of 15 seconds (including time to get to him). Pindle takes about 25 (including time to get to him).katjira said:Ok this may be a dumb question. But how do you kill pindle with a hammerdin?
Its so narrow in there my hammers can't reach far and I keep dying. Its getting frustrating.
Any and all help appreciated. Thanks