Pheonix Strike

Jelyrol

Diabloii.Net Member
Pheonix Strike

Does anyone have stats on a fully synergiesed Phoenix strike?


Can any one reccomend a good pure PvM gear setup? I will be using BoS as main aura for PS spamz ;)

The stats on barctuc claws are pretty awesome.. Im thinking:

Weps: Upped bartucs x2
Helm: CoA
Armor: Fort
Gloves: Drac
Belt: 'not sure'
Boots: WarTravs
Rings: forget name.. +1 skill rings with Life.
Ammy: Mara

torch, anni, skillers
 

SoAmazing

Diabloii.Net Member
Phoenix strike pvm build is pwnage IMHO. I just made one. Soloing baal on hell is still a problem though.
 

BIGeyedBUG

Diabloii.Net Member
SoAmazing said:
I just made one. Soloing baal on hell is still a problem though.
It's hard to say for sure what the difficulty for you is without knowing more details, but the biggest problem for me Phoenixing the bosses is almost always CtH. Make sure your AR is good, use a BA merc or Rogue, eth runes, CoS, or some of all of the above and it shouldn't be too hard.

Fully synergized Meteor (if you went that route) will kill Baal pretty quick if you have it down.
 

FrostBurn

Diabloii.Net Member
In addition to Eth'ing the claws, I also use a Demon Limb's Enchant on switch before going for the bosses.
 

Ava

Diabloii.Net Member
I suggest a little change in the equipment:

Weps: Upped bartucs x2 (difficult socket. No extra ias needed at BoS7, so maybe some fire/lightning facets or a BER)
Helm: CoA (socketed ber/ber)
*Armor: CoH (+skills, more resists, PDR)
Gloves: Drac
*Belt: Nosferatus (Slow, LL)
*Boots: Gores (The CB will help a little vs bosses)
*Rings: BulKathos (the one you meant) + RavenFrost (cbf, dex, AR)
Ammy: Mara
torch, anni, skillers
 

SuperGayParade

Diabloii.Net Member
Why not fire and light facets in the CoA? I'd think the leech/lifetap would be enough to sustain you, and that increasing damage would be more beneficial.
 

BIGeyedBUG

Diabloii.Net Member
SoAmazing said:
Is it rly that good ething your claws? Hmm. I should try that. But BA merc sounds rly nice :O!
Anything that reduces enemy defence tends to be pretty good, especially when you're talking about a big defence and/or level discrepency. The only reason more people don't realize it is it doesn't show up on the character screen. Both Rogues and CoS are good for this too, and again, better than people realize.

The kind of -% defence that eths have is reduced by half against bosses, but still it does help a lot.

BA mercs are nice as well, assuming you can keep them alive. They're my favorite Phoenix Striker merc in HC pretty much.
 

BIGeyedBUG

Diabloii.Net Member
SuperGayParade said:
Why not fire and light facets in the CoA? I'd think the leech/lifetap would be enough to sustain you, and that increasing damage would be more beneficial.
The -resists on the facets would help, but +% skill damage has no effect on any of the Phoenix charges.
 

Ava

Diabloii.Net Member
BIGeyedBUG said:
The -resists on the facets would help, but +% skill damage has no effect on any of the Phoenix charges.
Are you sure, because I think it does. It's just not added twice like it does with elemental damage directly added to your melee attacks.

But I could be wrong.
 

Cave

Diabloii.Net Member
It is true, +% skill damage from facets or otherwise does not work with phoenix strike. Only -% enemy resistance work.

And regarding the bonus eth does.
If you are lv85 and fightning Hell Baal, eth gives you 2,797%(2%, truncated) increase at 5K AR and 2,049%(2%) at 10K AR.
This will give a damage increase over time by 4,75% at 5K AR and 2,85% at 10K AR. (AR not truncated when counting this, real increase is lower)
It's not a lot but some.

But if you use a "perfect" (-5% resistance), damage over time is increased by 5% at 5K AR and 6,95% at 10K AR.
As you can see, the increase is bigger then the one seen using Eth.

So if your only goal is to kill Baal faster, I would recommend using a fire facet in your claw.

If your goal is to kill regular monsters fast, ITD and facet is the way to go.
However if you use bartuc eth will provide better damage up to the point when the monsters have 50% resistance to the element you use. After that, 50+ res, facets have the upper hand.

I hope that cleared some things out.

Ps, a tip against Baal, use a Malice(runeword) weapon as main weapon the first few seconds(like 5-10 seconds). Charge up as usual or stand on distance with Blade fury. Your chance to hit will increase ~0,8%(5K AR) or ~0,5%(10K AR) each succesful hit.
 

Ava

Diabloii.Net Member
That's a bummer. Does that apply to all Martial Arts (like Claws of Thunder) too?

Oh, and if Baal has a 50% resist fire, doesn't a perfect facet increase the fire damage with 10%?
 

SoAmazing

Diabloii.Net Member
BIGeyedBUG said:
Anything that reduces enemy defence tends to be pretty good, especially when you're talking about a big defence and/or level discrepency. The only reason more people don't realize it is it doesn't show up on the character screen. Both Rogues and CoS are good for this too, and again, better than people realize.

The kind of -% defence that eths have is reduced by half against bosses, but still it does help a lot.

BA mercs are nice as well, assuming you can keep them alive. They're my favorite Phoenix Striker merc in HC pretty much.

assuming you can keep them alive ;)

hehe. Thats the problem. Gaze here we go.
 

BIGeyedBUG

Diabloii.Net Member
Give them a good weapon, some leach, some "Damaged Reduced by X" and some smart use of CoS/Mind Blast and they're pretty sturdy.
 

RTB

Diabloii.Net Member
Ava said:
That's a bummer. Does that apply to all Martial Arts (like Claws of Thunder) too?
It seems +% elemental dmg only looks at skills.txt for dmg, so any missile launched with its own dmg will not be enhanced. So, only the dmg added to the melee hit is enhanced (twice, just like Enchant) by +% elemental dmg.

Blades of Ice uses the dmg from skills.txt for all three releases, only the freeze missile has a dmg listed of 1-1, but that should be additional dmg.
 

Cave

Diabloii.Net Member
Ava said:
Oh, and if Baal has a 50% resist fire, doesn't a perfect facet increase the fire damage with 10%?
Yes, the damage over time will increase 10% on Baal if you use a facet.

But I compared Eth rune VS Fire facet. As eth also increase damage, the difference is smaller then if you had nothing to start with.

That might have been unclear from the start, english is not my native language.:undecided:
 
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