PDR Zealot build
Hello there, I'm Hammerheart. This is my first post in the strat section of these forums, previously I've been active on trade boards but now I've something worthwhile to say in here too. I'm looking for your input for a new character I think about making.
Now, I've been looking at some other pdr guides and I've been planning of making something similar for quite a time. But none of those guides were exactly what I had in mind so I decided to design something myself.
I'm looking to make a melee palading that can achieve three goals.
1) Decent killing speed and ability to do ubers
2) High survivability due to massive PDR and MDR
3) Full resistances in hell.
So basically we have a Fana zealot with PDR gimmick. I believe this is not an uncommon build but since I can't find a guide for it, I thought to write something more detailed down. I'm not going to write stats/skills since those are the same than your basic zealot.
Gear:
Helm: Guilaume's with sol [7pdr]
Amu: Rare resists amu or metalgrid
Ring: Nature's peace [11pdr]
Ring Dwarf Star [mdr 15]
Weapon: Grief PB
Shield: Gerke sol [23 pdr 18 mdr]
Armor: GBane Sol [27 pdr, 20 mdr]
Boots: Gores
Belt: Strings [15mdr]
PDR: 68
MDR: 68
CB 50
RES: ?
As you can see it differs from most other pdr builds in amu and helm choices, No everlasting circlets and amus here. I made the decision partially because those items are so hard to find or expensive (btw, the only pricey item there, Grief, is there because I happen to have it, not because it's essential to the build), but I also had another reason. With leaving everlasting items out, we can invest into CB and resistances in those slots. This will improve our killing speed, help immensily in ubers and boost our survivablity in more traditional way. We have PDR from other sources...
Now, the big question I'm asking you is, is this pdr enough? My gut feeling says it is, but I'd like to hear more educated opinion. If we assume it is, we can clearly see that resistances are the next moot point. Since I had to sacrifice armor slot for no-res GBane and take Gerke over HoZ, we have less room to play with other items. Even ring slots are taken, though I guess you could remove Dwarf Star and add rare ring with resistances and other useful modifiers. But removing pdr/mdr to make room for something else would defeat one of the principles of this build. I'd prefer not to do that.
The answer lies in charms, I think. I'm planning to leave Torch out since this build will be handling my pandemonioum events. But with right number of resistance charms and maybe even Anni, I believe I achieve full @ with this build.
Basically I think this build is like your average zealot but better. It can kill as fast with Grief/Zeal/Fana but it exceeds normal zealots in survivability
Looking for your input.
Note: This is not a guide but a rough plan of my next char. If it succeeds, maybe I'll write a more polished guide.