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Pay for HC Char Resurrection?

Discussion in 'Diablo 3 General Discussion' started by Flux, Jul 8, 2009.

  1. Flux

    Flux Administrator

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    Pay for HC Char Resurrection?

    It's just an idea he was kicking around, but as I noted in a post on the main page, here's something Bashiok threw out for discussion.

    One pay-for idea that specifically relates to Diablo that I thought was kind of interesting was the chance to resurrect a fallen hardcore character.

    I think this was mentioned by a fan, as far as I know we’re not even thinking about these types of pay-for options yet. But, I think it’s kind of interesting. I’m not sure if I like the idea or not, which is probably why I like thinking about it. There are some obvious pros and some obvious cons, but I’m not sure there’s a clear cut answer as to whether it would work well or not.


    I reacted to this concept about as well as a cat doused with a bucket of water, but maybe that's just me? Can anyone imagine this sort of thing working with hardcore mode? Would it bring new people in? Would it fundamentally change the mind set of hc players?

    What if it could only be done once per character?

    What if it brought that character back so you could get their equipment, but not actually play them?

    What if they had some kind of emblem signifying their resurrected status (like a giant dollar/euro/pound/yen sign floating over their head).

    Or is it a total no go to have any kind of resurrection with a HC mode?
     
  2. HanShotFirst

    HanShotFirst IncGamers Member

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    Re: Pay for Resurrection?

    That’s a lot of questions! (But makes formatting a response really simple . . . I like it!)

    Me too (and the water was icy cold).

    I can imagine it . . . and it makes my face contort (not in a good way).

    Perhaps . . . and if it did I would suspect that it would be a more immature group of people.

    Yes. In my mind it would make hardcore meaningless . . . and I would also lose all respect for Blizzard. (If you were referring to playstyle, I imagine there really wouldn’t be any change . . . but I can’t really imagine anyone wanting to play hardcore under these rules to start with . . . so perhaps there’s some other mindset that I can’t even begin to imagine).

    No!

    No!

    Now this is sort of appealing! If the character had a dollar sign floating above its head in game (I’m picturing like a skill shrine style graphic), and if the character’s name had a dollar sign next to it on the ladder or in chat rooms . . . perhaps . . . The Scarlet Dollar could serve to identify people who couldn’t keep their characters alive and (most importantly) have really really messed up financial priorities (and we could all point and laugh at them). (Wait. I’ve never been interested in pointing and laughing at people . . . so even this really has no appeal).

    Absolute and total no go in my mind . . . do we want to play hardcore?! (*Yes*) . . or do we want to essentially play pay-to-continue-playing-softcore?! (*Boo*Hiss*Boo*)


     
  3. ZappaFan

    ZappaFan Hardcore Moderator and America Trade Moderator

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    Re: Pay for Resurrection?

    One possibility I've thought of before is to get one "mulligan" for a character death once you've gotten to level 90. Just about anything other than that I would not be in favor of (and I'm even luke-warm on this idea myself). The mulligan would be a "soft-core" type of death the first time you died once you hit 90.

    EDIT: To be clear, by "soft-core" type of death I don't mean the player turns soft-core. I'm saying the HC character is revived back into HC the same way a SC death works.
     
  4. Stile

    Stile IncGamers Member

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    Re: Pay for Resurrection?

    I think that any sort of resurrection of any kind in Hardcore mode would remove the essential aspect that drives Hardcore mode in the first place.

    "Hardcore" mode doesn't mean "players who are really into the game" (although that generally comes along with it).

    "Hardcore" mode is just a cool way to say "everybody in here has never died, ever."

    To remove that, even after a certain level or any other landmark, would be to destroy the essence of what Hardcore mode is all about.

    Having said that, I would support a pay-for-resurrection, or even free-resurrection of a Hardcore character into the Softcore realms. For the pansies :] But no character should *ever* be revived into the Hardcore realms. The idea is diametrically opposed to the single largest factor of why Hardcore mode was created in the first place.
     
  5. PReP

    PReP IncGamers Member

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    Re: Pay for Resurrection?

    Hopefully this idea will never be set in motion.
    Because then they might just rename HC to $-mode, where people with the fattest wallets are the "best" players..
     
  6. RangeR

    RangeR IncGamers Member

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    Re: Pay for Resurrection?

    Sorry, but this just isn't a good idea. If you die you die, end of story. That's why people play this mode, for the added challenge and risk.
     
  7. Monster Hunter

    Monster Hunter IncGamers Member

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    Re: Pay for Resurrection?

    I think there would be a lot less Hardcore players. Also Players would be mad to pay to play again
     
  8. LonelyAnon

    LonelyAnon IncGamers Member

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    Re: Pay for Resurrection?

    To me this would kill hardcore, it would just become a more expensive softcore. If you die you die, and if you're not cool with that, go back to softcore.
    Exactly!
    Hardcore was a chance to prove that aside from having the best loot, you actually did retain some skill in keeping yourself alive. If you could just res over and over, skill is taken out of the picture, and skill is why I prefer hardcore and without it my hardcore expieriance would be cheapened, and I believe REAL hardcore players would feel the same!

    Pay2Res...BAH


     
  9. srs0

    srs0 IncGamers Member

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    Re: Pay for HC Char Resurrection?

    I'd accept paying to switch the character to SC upon death if need be, but that's it. Anything that allows resurrection in HC is just wrong. I sincerely hope Blizzard doesn't add such a "feature".
     
  10. Master Zap

    Master Zap IncGamers Member

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    Re: Pay for HC Char Resurrection?

    +1 to this :thumbsup:



     
  11. Krazeyivan

    Krazeyivan IncGamers Member

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    Re: Pay for HC Char Resurrection?

    +2 - Moved to a place worse than oblivion ... Softcore :jig:


     
  12. Death_of_Angels

    Death_of_Angels IncGamers Member

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    Re: Pay for HC Char Resurrection?

    I think this is just a bad idea. If anything they should make the monsters more difficult and make it easier to die in D3 hardcore than it was in D2 hardcore, and possibly introduce some new items and quests that can't be done in SC
     
  13. TheDarkSide

    TheDarkSide Clan Officer - US East Hardcore

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    Re: Pay for HC Char Resurrection?

    Iv'e had plenti of HC characters die in Diablo 2 and the only thing that brought me back was the chance to rebuild from scratch and learn from my previous mistakes. How can I make this build stronger and better able to handle situation X ...

    I dont think a re-do pay thing makes any sense really in order to call it HC. When you die in HC mode you learn to NOT do that again , well hopefully , I have died to IM many times but you get the idea..

    :yes:
     
  14. TammerHime

    TammerHime IncGamers Member

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    Re: Pay for HC Char Resurrection?

    Uh no....
    The point of being "Hardcore" is to "not" "die".
    Basically what you want is the reputation of being "hardcore" without acctually haveing to be "hardcore".
    If you want a real hardcore charecter rez you get one a month.... thats it..... nothing more. Otherwise your just buying a reputation.
    And thats
     
  15. 5zigen

    5zigen IncGamers Member

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    Re: Pay for HC Char Resurrection?


    Such a terrible idea.

    No, it would not work with hardcore mode. It would destroy hardcore mode because hardcore mode is about the "status" of knowing you got to the end without dying. A pay to ressurect mode would turn HC in SC with a more stiff death penalty (one aimed directly at your RL wallet)

    It might bring new people in but I doubt it would if people saw it for what it really is. It would be just like playing a "I have more rl money than you mode" as getting to high levels would instantly mean you only had enough money to ressurect your character enough times to get there, instead of meaning you accomplished something without dying.

    I think it would fundamentally change the mindset of HC players (I would quit playing HC) because it would turn HC into SC, pure and simple. The idea with HC is you're playing a mode with consequences. By putting this in you're shifting the consequences for what happens in game to the real world, which ultimately makes the consequences no longer tangible in the game, but merely affecting how much money you have.

    If it could only be done once per character that might be a "reasonable" solution to a fix of something that was never a problem in the first place. The problem with that is that character lives are intended to be very long and leveling is not supposed to be the lengthy exercise it is in D3. What that means is that if it were just allowed once, people would have the option essentially of simply remaking their character the first time they die, preventing them from actually suffering any loss from death, which is ultimately what HC mode is about.

    Retrieval of items is an interesting question, because it really points out a problem (imo) with D2 in that those who did shell out more money have this feature already. If you have 2 accounts, for example, you can avoid ever losing your character's equipped gear, simply by diligently having both accts in one game. So in that aspect it becomes an interesting issue I think, but ultimately I think it should be an all or nothing thing. I think either looting should be able to be done at any time, by anyone you designate, OR there should be no looting ever.

    I think it's somewhat ridiculous to give people in game advantages based on how much money they spend personally, so all this I think is a no-go. Giving players more space, giving them security, giving them asthetics and content, sure. But giving players items and tangible in game advantages based on giving the company money just seems abhorrent, and IMO it's only a stones throw away from being able to buy a high level character from Blizz, and then buy the high level items from them as well.

    Would hardcore mean anything if all you had to do to get a high level character was shell out $40 to blizzard?



     
  16. MoUsE_WiZ

    MoUsE_WiZ IncGamers Member

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    Re: Pay for HC Char Resurrection?

    This would be hilarious and I would totally support paid resurrect in HC for the sole purpose of getting to see who was willing to pay extra money for the privilege of playing softcore. It would have to be giant and visible everywhere that their HC status is visible though.

    But aside from that, no.



     
  17. MYK

    MYK Diablo: IncGamers Member

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    Re: Pay for HC Char Resurrection?

    Well, pay $40 to Blizzard or $40 to the sites that offer character leveling and full item sets. It's basically the same thing.

    Though, I have a feeling that people would be much more upset about having to pay Blizzard instead of the botters. Giant can of worms. Gummy worms. Mmm.


     
  18. Runestar

    Runestar IncGamers Member

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    Re: Pay for HC Char Resurrection?

    I agree that it is a very bad idea.

    If you are going to play hardcore with the belief that you can simply pay to raise any dead PC, then why even bother with hardcore? Unless they make hardcore like some sort of D2 ladder where only certain powerful items are available to HC, you may as well stick with softcore.

    You know very well the risks of dying when you went HC, I don't see why you should be able to circumvent it.

    Maybe an option where you can at any time choose to convert a HC character to a softcore one (and the change is irrevocable). Maybe you have taken your character further than expected, and would like to progress him further, but don't want to lose him if/when he dies (and you fully expect him to some day).
     
  19. MYK

    MYK Diablo: IncGamers Member

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    Re: Pay for HC Char Resurrection?

    You know, I used to believe that people played HC because of the risk and eventual outcome of creating such a character - the death of said character.

    Playing online totally destroyed this idea for me. Characters are built to be super sturdy, to the point of being cheesy. PDR builds and the lightning absorb belt win big prizes here. Furthermore, programs are used to provide god mod - chicken hack and all variations of it.

    Online Hardcore isn't played to beat the game without dying. It's played to outlive your peers.

    Maybe I don't really believe that, but it's just an idea and sort of feeling that I get when I look back on my D2 experience.


     
  20. Runestar

    Runestar IncGamers Member

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    Re: Pay for HC Char Resurrection?

    I saw hardcore more as a means of challenging yourself to see how long you could stave off death. Main difference from softcore (man, sounds like some sort of pornography discussion) is that you get bragging rights because other people will know that you have never died before.

    Seems only natural. You cannot afford to die even once. So it makes sense to want to invest a fair amount of resources into boosting your defenses (though I suppose it can go to extremes if you are really paranoid enough). You cannot afford to play as carelessly or haphazardly as before.

    This seems more an issue with people cheating and circumventing the spirit of hardcore more than it is a flaw with hardcore itself.

    I agree though that this cheapens the value of a hardcore character somewhat - you either are that good a player that you haven't died once, or you used a hack to make yourself immortal so you can't be killed by conventional means, and people have no means of telling which is which.

    Though personally, since HC remains an option, I see little reason to not let it remain. I mean - I just play my softcore PCs, while others play their HC characters the way they want. It has virtually no impact on gameplay (for me at least). Though Blizzard may want to implement more safeguards if they wish to preserve its allure.
     

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