Patriarch Spammydin: Holy Shock + Zeal Paladin EDIT: Yes, the thread title says "Spammydin" but the character's name is Zippydin. Sorry for the mix-up. Spammy was my previous Pally build, my hammerdin. One more "good old standard" build done! Amazing I've been playing off and on for around 10 years and I still have PLENTY of common builds to try! Everyone's seen the Holy Shock build a zillion times, so I'll just hit the high-lights... Skills: 20 Resist Lightning 6 Salvation 1 Prayer, Cleansing, Defiance, Vigor (I like Cleansing and Vigor as utility skills) 20 Holy Shock 1 in each prerequisite 20 Zeal 14 Sacrifice 1 Holy Shield 1 each prerequisite to get HS 1 unspent point. Future points to Holy Shield and/or Sacrifice Stats STR 91 DEX 133 VIT 255 ENR 20 11 unspent points. Future points to DEX or VIT. Reists in Hell after Anya quest were 90/90/95/90. The LCS Gear Kira's Guardian Guardian Angel socketed w/ 15 resist-all jewel Herald of Zakarum socketed w/ pDiamond Nosferatu's Coil Dracul's Grasp Gore Riders Raven Frost Rare ring (resists, AR, mana leech) Rare Amulet (nice ammy, worth listing below) Code: Viper Necklace Amulet Required Level: 50 Item Version: 1.10+ Expansion Item Level: 86 Fingerprint: 0xa9751e07 +17 to Strength +25 to Life +22 to Mana All Resistances +20 Replenish Life +7 +2 to Combat Skills (Paladin Only) And the key to Holy Shock/Zeal fun times, a Crescent Moon Phase Blade Code: Crescent Moon Zippydin's Phase Blade 'ShaelUmTir' One-Hand Damage: 96 to 108 Required Dexterity: 136 Required Strength: 25 Required Level: 54 Sword Class - Fastest Attack Speed Indestructible Item Version: 1.10+ Expansion Item Level: 80 Fingerprint: 0x7d78c6a6 +211% Enhanced Damage 20% Increased Attack Speed Ignore Target Defense 25% Chance of Open Wounds +2 to Mana After Each Kill +10 Magic Absorb 10% Chance to cast Level 17 Chain Lightning on striking 7% Chance to cast Level 13 Static Field on striking Level 18 Summon Spirit Wolf (30/30 Charges) -35% to Enemy Lightning Resistance Socketed (3: 3 used) Charms were mostly dedicated to Attack Rating, with a smattering of resists. One Lion Branded and one Captain's grand charms. As you can see, the AR on this build was abysmal. I used Demon Limb when things got too crazy, though most of the time it was bearable without the AR boost. Just took some patience. I could have gotten more AR somewhere, but I didn't like giving up certain items, such as the Drac's, which in fast-attacking melee builds are also known as "Gloves of Immortality". I just couldn't figure out how to have everything I wanted... the crazy resists, Life Tap, etc and still have big AR, so I gave up the AR. For the final Act, I lent him my Hammerdin's CtA, which was nice! I had originally planned this to be a Holy Shock/Holy Freeze hybrid, using Voice of Reason on switch, but I respec'd him to go full HS. Partly this was because I didn't have a second HoZ for his switch, and partly because I liked the more focused approach. With a Might merc and some CB from the Gores, LI monsters went down reasonably fast. Speaking of the Moron, he's a Might Merc wearing Leviathan, Vampire's Gaze and wielding a Hone Sundan (Shael, Shael, Amn). I considered a Blessed Aim guy to solve my AR problems, but I liked that Might aura too much to give it up. Notable finds were an Um while questing (pre 1.13). Hellforge was a Lum Final Thought The one thing I REALLY liked about this guy is how fast he can melt a single, high-hit-point target. Diablo and Baal both went down fast, thanks to the Static from Crescent Moon and all the CB from Gores and the merc's Hone Sundan. Future Plans Now that he's a Pat, I'm going to consider how best to gear him up for some Baal runs. Not that he's an optimal runner, it's just nice to have some variety. Thanks for reading.