Patriarch Scourge (Guess what weapons he used) My first (and last completed) frenzy barbarian was more of a novelty build, using both the Disciple and Bul Kathos sets. I recently decided that I deserved a new Frenzier--one far more powerful and durable than his green-wearing brethren. I give you Patriarch Scourge. STATS Strength: 85 (149) Dexterity: 40 (77) Vitality: 375 Energy: 10 (20) SKILLS Leap Attack: 1 (9) Berserk: 1 (9) Double Swing: 20 (28) Frenzy: 20 (28) Mace Mastery: 20 (27) Increased Stamina: 1 (8) Increased Speed: 1 (8) Iron Skin: 1 (8) Natural Resists: 1 (8) Taunt: 1 (10) Battle Orders: 20 (29) Battle Command: 1 (10) GEAR Highlord's Wrath Arreat's |Face "Gloom" Archon Plate Gloom Archon Plate 'FalUmPul' Defense: 1724 Durability: 55 of 60 Required Strength: 103 Required Level: 63 Item Version: Expansion Item Level: 87 Fingerprint: 0x502f7cf9 +10 to Strength +231% Enhanced Defense All Resistances +45 -3 to Light Radius 10% Faster Hit Recovery 5% Damage Taken Goes to Mana Half Freeze Duration 15% Chance to cast Level 3 Dim Vision when struck Socketed (3: 3 used) Dracul's Grasp Nosferatu's Coil Gore Rider Ravenfrost Rare Ring with mana leech, +strength, AR, blah, blah Switch - 2 x Echoing Swords "Oath" Scourge Oath Scourge 'ShaelPulMalLum' One-Hand Damage: 16 to 559 Required Dexterity: 67 Required Strength: 115 Required Level: 57 Mace Class - Fastest Attack Speed Indestructible Item Version: Expansion Item Level: 87 Fingerprint: 0x444f3698 +10 to Energy +316% Enhanced Damage 50% Increased Attack Speed Prevent Monster Heal 75% Damage to Demons 150% Damage to Undead +100 to Attack Rating against Demons +15 Magic Absorb Indestructible 30% Chance to cast Level 20 Bone Spirit on striking Level 16 Heart of Wolverine (5/20 Charges) Level 17 Iron Golem (12/14 Charges) Ethereal (Cannot be Repaired), Socketed (4: 4 used) Stormlash Stormlash Scourge One-Hand Damage: 11 to 309 Durability: 53 of 65 Required Dexterity: 77 Required Strength: 125 Required Level: 82 Mace Class - Very Fast Attack Speed Item Version: 1.10+ Expansion Item Level: 87 Fingerprint: 0xae6386fa +287% Enhanced Damage Adds 1-473 lightning damage 30% Increased Attack Speed 150% Damage to Undead Attacker Takes Lightning Damage of 30 33% Chance of Crushing Blow +7 Lightning Absorb 20% Chance to cast Level 18 Tornado on striking 15% Chance to cast Level 10 Static Field on striking MERCENARY Emilio, the Act II Might Mercenary The Reaper's Toll - 'Shael' Crown of Thieves Duriel's Shell ANALYSIS Utter pwnage. High life leech, open wounds, deadly strike, Crushing Blow, prevent monster heal, hit slows target; and chance to cast Static Field (Stormlash), Dim Vision (Gloom), Life Tap (Dracul's) and Decrepify (mercenary). This guy cuts through even the most daunting boss pack with relative ease, even on players 8 in Hell. Leveling was also a breeze. A "Black" Tyrant Club and Fleshrender worked beautifully until level 57, and then the "Oath" and an "Honor" scourge until I could equip Stormlash at 82. Some might question all the chance to cast curses, because they can overwrite each other. But generally, it wasn't an issue. The Dim Vision seemed to trigger mostly on ranged attackers (and thus, farther away); while Life Tap and Decrepify occurred on the melee types. I tried to avoid fighting the same things as my merc, so that their curses wouldn't overwrite. It worked well. Really, no matter what curse was currently active, it was useful. Ghosts were an issue, however. I just hate those damned things. Conversely, Gloams were no problem. I only died twice. Why? If you guessed "Iron Maiden" you get a cookie. Later on I began the slow (but effective) method of luring away the Doom Knights with Taunt, then using Berserk on the Oblivion Knight itself. There was one real highlight of the Scourge experience. This. The long wait to use Stormlash was well worth it. Scourge deals a ton of damage and is practically unstoppable. I adore him. Thank you for reading about him.