In my second Pindle Haul I found an ethereal Astreon's Iron Ward with above average damage rolls. At the time I knew it was quite the rare drop, with ethereal chances being 1 in 20 on top of Astreon's status as one of the rarest uniques in the game. It'd be a shame to leave it unidentified and collecting dust in the stash, so why not take it out for some fun? Before I can do that, I had to make use of another rare drop from quite a while ago. +3 Combat Skills is a middle roll, but I'm not holding my breath for a +4 version with above average damage stats. The 289% ED is 1% off from perfect, and the +damage is decent too. The bonus to AR, 33% CB, and slow target are all nice additional melee mods. Damage wise, it's not a top Zealot weapon, but it can hold its own while providing +combat skills on the Blessed Hammer side. To top it off, there's the giant hammer graphic and the lovely hit sounds. Here's how I built around Astreon's: Level 93 Stats Strength: 40/117 Dexterity: 150/162 Vitality: 355/379 Energy: 15/17 Skills 20(39) Blessed Hammer 20 Blessed Aim 20 Vigor 20(29) Fanaticism 13 Sacrifice 1(20) Zeal 1(20) Holy Shield 1(10) Redemption 8 Prereqs Eth Astreon's Iron Ward 'Zod' Enigma Light Plate Spirit Sacred Targe Shako 'Cham' Highlord's Wrath Laying of Hands Arachnid Mesh Gore Rider Ring 1 - 10% FCR, 8% Life Steal, +2 Str, +11 All Res, +10 LR, +23 FR Ring 2 - 10% FCR, 6% Mana Steal, +1 Max Dam, +12 AR, +79 mana, +7 All Res CTA/Spirit Switch 7x PCombs and assorted Life/Res SCs A2 Merc (might) Pride Eth Thresher (Lvl 19 Conc) Fortitude Andariel's Visage The idea is to use the Concentration Aura from Pride for both BH and Zeal, thus allowing native Fanaticism. I elected to drop the remaining points into Sacrifice for damage, but spending some points into Zeal for AR would be a good choice too. The build is very Merc dependent, both Zeal and especially BH getting a large chunk of its damage from secondary auras. The Merc himself survives well enough- even with Pride's lack of on-weapon ED, there is enough off-weapon ED between Fortitude, Might, Concentration, and Fanaticism for respectable damage and life leech. Guillaume's Face would be better for Zeal, but Shako was a better balance between Zeal and BH damage, not to mention all the other nice stats. Additionally, I'd need to commit another Cham rune, unless I went with a Raven Frost setup. Cham Guillaume's and CoH on the Merc is also another option, and I can even helm swap with the Merc when desired. Breakpoints/Item Stats 75% FCR Max Block 8k Blessed Hammer 4 Frame Zeal 3.6-4.5k Zeal LCS 4.7-5.6k Zeal (+damage factored in) 2.4-3.2k Smite (good for CB against bosses, due to their block) 49% DS 48% CB The alternative setup with Raven Frost as the CBF source provides greater flexibility in the 2nd ring slot. In order to maintain 75% FCR and 4 Frame Zeal, the following gear swap would need to happen: LoH -> Trang Gloves Cham -> Ias Jewel in Shako FCR ring 1 -> Raven Frost FCR ring 2 -> Dual leech/BKWB/SoJ/Etc. With Redemption as an option, dual leech ring is more of a preferred choice, rather than a mandatory one. Big loss is the +350% demon damage and 50% Fire Resist from LoH, which is the main reason I went with the Cham Shako setup. Having such a Shako already available definitely helps too. Game-play wise, both Zeal and BH wreck hell on lower player settings, so I prefer mostly zealot play in this scenario. I use teleport to position zeal as well, especially against ranged monsters. PI's are cleared even faster with BH. Once I turned on players 8, BH sees more use as zeal effectiveness drops off. Large/dangerous mobs get the hammerfield, with 8k hammers at 75% FCR being potent enough. Zeal for smaller mobs and smite against bosses, with BH as the finisher when CB becomes less effective. I rarely use redemption as I can switch to zeal and leech off the stragglers. Everything considered, this is a fun character to play, with both Zeal and BH offering two different yet effective play styles in one package.