Patriarch Miroku(1.10) So I finally got around to just dragging my Wind Druid through the rest of hell. Don't get me wrong, I don't mean dragging as in it was hard, I just mean dragging as in it was boring. Since I wanted to get it done fast as possible, I cruised through at /players 1. He could do plenty fine at /players 8, though(Except maybe against that Minotaur boss pack...). So here he is. Patriarch Miroku. His gear is... "Meh" but yeah. Life/Damage/Ect Elemental Tree Shapeshifting Tree: Nothing Summoning Tree Gear: Harlequin Crest(PTopaz) Mara's Kaleidoscope(24%) Heart of the Oak(39%) Stormshield Skin of the Vipermagi(Um, 49%) Trang-Oul's Claws Trang-Oul's Girth War Traveller Stone of Jordan Entropy Band Ring Required Level: 21 Item Version: 1.10 Expansion Item Level: 30 Fingerprint: 0x6ed5cc63 +83 to Attack Rating Magic Damage Reduced by 1 Fire Resist +25% Lightning Resist +23% 2% Mana stolen per hit 5% Chance to cast Level 3 Chain Lightning on attack Charms Giving a Total Of: +439 Life +105 Mana +14% Lightning Resist +23% Poison Resist +6% Fire Resistance I could probably swap out a few charms and easily max out my resistances, but I didn't wanna. And it wasn't really needed that much. I decided to skip using TGods since Cyclone Armor absorbed 1955 Elemental damage. Even though it doesnt count resistances, that pretty much rendered gloams harmless. Trang-Oul's Claws and Girth gave +18 to fireball. After +skills that went up to 27. At one point I ran into a PI/CI that couldn't be broken with Decrepify. Desperate I swapped to the fireball. Surprisingly it worked. So I kept with that setup. Sadly in late act 5, quite a few monsters regenerated waaaaaay too fast. Weeeeell... that's it. He didn't have any interesting finds along the way from what I remember, and Hellforge in Hell dropped a Lem.