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Patriarch Magus - Auradin

Discussion in 'Single Player Forum' started by NorthDakota, Jun 14, 2019 at 5:21 AM.

  1. NorthDakota

    NorthDakota IncGamers Member

    Joined:
    Aug 10, 2012
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    My paladin Magus the Auradin hit Patriarch tonight.

    Screenshot188.jpg

    Final Stats:
    Screenshot187.jpg


    The nuts and bolts:

    Equipment:
    Helmet: Dream
    Body: Dragon
    Shield: Dream
    Weapon: Hand of Justice
    Belt: String of Ears, or Verdungos
    Gloves: Dracul's
    Boots: Rares FRW/Resists, or whatever (gores, wartravs)
    Rings: Ravenfrost/Dual leech
    Ammy: Mara's or Highlord's

    Weapon switch:
    CtA/Spirit Pally shield (whatever will do, just the lower str reqs than monarch)
    You could also use Pheonix Monarch on switch if you're willing to invest about 20 extra points into str for sexy style points, although I haven't done that yet because the build is so safe and so rarely needs to pot.

    Merc A1 Rogue:
    Weapon: Faith bow
    Armor: Guardian Angel/Treachery
    Helmet: Vamp Gaze

    Skills:

    Combat Skills:
    • 4 Zeal
    • 20 Sacrifice
    Offensive Auras:
    • 25 Conviction (after +skills, and the prereqs)
    Defensive Auras:
    • 20 Resist Fire
    • 20 Resist Lightning
    • 10+ Salvation
    Name: Magus
    Class: Paladin
    Experience: 1064588724
    Level: 85

    Naked/Gear
    Strength: **/137
    Dexterity: 115/140
    Vitality: 297/320
    Energy: 15/18
    HP: 1099/1324
    Mana: 141/289
    Stamina: 445/461
    Defense: 28/1960
    AR: 560/915

    Fire: 103/63/3
    Cold: 101/61/1
    Lightning: 176/136/76
    Poison: 68/28/-32

    MF: 41 Block: 44
    GF: 0
    FR/W: 20
    FHR: 59
    IAS: 53
    FCR: 0

    Sacrifice: 20/21
    Smite: 0/0
    Holy Bolt: 0/0
    Zeal: 2/3
    Charge: 0/0
    Vengeance: 0/0
    Blessed Hammer: 0/0
    Conversion: 0/1
    Holy Shield: 0/2
    Fist of the Heavens: 0/0

    Might: 1/6
    Holy Fire: 1/6
    Thorns: 1/6
    Blessed Aim: 0/0
    Concentration: 0/0
    Holy Freeze: 1/6
    Holy Shock: 0/0
    Sanctuary: 1/6
    Fanaticism: 0/0
    Conviction: 16/24

    Prayer: 0/0
    Resist Fire: 20/21
    Defiance: 0/0
    Resist Cold: 0/0
    Cleansing: 0/0
    Resist Lightning: 20/21
    Vigor: 0/0
    Meditation: 0/0
    Redemption: 0/0
    Salvation: 13/14

    Small Charm of Sustenance
    Small Charm
    Required Level: 17
    Fingerprint: 0x1763d936
    Item Level: 80
    Version: Expansion 1.10+
    +15 to Life

    Small Charm of Sustenance
    Small Charm
    Required Level: 17
    Fingerprint: 0x24db46e0
    Item Level: 81
    Version: Expansion 1.10+
    +15 to Life

    Ocher Small Charm of Sustenance
    Small Charm
    Required Level: 17
    Fingerprint: 0x7d7fdc15
    Item Level: 85
    Version: Expansion 1.10+
    +15 to Life
    Lightning Resist +6%

    Small Charm of Sustenance
    Small Charm
    Required Level: 17
    Fingerprint: 0xe6cb835b
    Item Level: 86
    Version: Expansion 1.10+
    +14 to Life

    Small Charm of Sustenance
    Small Charm
    Required Level: 17
    Fingerprint: 0x6003c2cc
    Item Level: 85
    Version: Expansion 1.10+
    +15 to Life

    Rugged Small Charm of Sustenance
    Small Charm
    Required Level: 17
    Fingerprint: 0xadfd2bf4
    Item Level: 81
    Version: Expansion 1.10+
    +13 to Life
    +16 Maximum Stamina

    Lizard's Small Charm of Sustenance
    Small Charm
    Required Level: 17
    Fingerprint: 0xbd6a07bf
    Item Level: **
    Version: Expansion 1.10+
    +11 to Life
    +2 to Mana

    Emerald
    Required Level: 12
    Version: Expansion 1.10+
    Weapons: Adds 40 Poison Damage Over 5 Secs (125 Frames)
    Armor: +6 to Dexterity
    Shields: Poison Resist +22%

    Ral Rune
    Required Level: 19
    Version: Expansion 1.10+
    Weapons: Adds 5 - 30 Fire Damage
    Armor: Fire Resist +30%
    Shields: Fire Resist +35%

    Horadric Cube
    Fingerprint: 0xfca31e02
    Item Level: 13
    Version: Expansion 1.10+

    Tome of Identify
    Fingerprint: 0x812d297
    Item Level: 10
    Version: Expansion 1.10+

    Azure Small Charm of Sustenance
    Small Charm
    Required Level: 17
    Fingerprint: 0x2adc2736
    Item Level: 80
    Version: Expansion 1.10+
    +14 to Life
    Cold Resist +5%

    Captain's Grand Charm of Life
    Grand Charm
    Required Level: 42
    Fingerprint: 0xe2071d76
    Item Level: 85
    Version: Expansion 1.10+
    +1 to Offensive Aura Skills (Paladin Only)
    +12 to Life

    Small Charm of Sustenance
    Small Charm
    Required Level: 17
    Fingerprint: 0xef7df6f1
    Item Level: 64
    Version: Expansion 1.10+
    +14 to Life

    Captain's Grand Charm
    Grand Charm
    Required Level: 42
    Fingerprint: 0x3074a7a5
    Item Level: 80
    Version: Expansion 1.10+
    +1 to Offensive Aura Skills (Paladin Only)

    Captain's Grand Charm
    Grand Charm
    Required Level: 42
    Fingerprint: 0x6a7d0d93
    Item Level: 80
    Version: Expansion 1.10+
    +1 to Offensive Aura Skills (Paladin Only)

    Small Charm of Sustenance
    Small Charm
    Required Level: 17
    Fingerprint: 0x7944e3fd
    Item Level: 80
    Version: Expansion 1.10+
    +13 to Life

    Lapis Small Charm of Sustenance
    Small Charm
    Required Level: 17
    Fingerprint: 0xea190dfe
    Item Level: 80
    Version: Expansion 1.10+
    +13 to Life
    Cold Resist +6%

    Small Charm of Sustenance
    Small Charm
    Required Level: 17
    Fingerprint: 0xb06ff64d
    Item Level: 81
    Version: Expansion 1.10+
    +13 to Life

    Russet Small Charm of Sustenance
    Small Charm
    Required Level: 17
    Fingerprint: 0x2e58b9a0
    Item Level: 80
    Version: Expansion 1.10+
    +13 to Life
    Fire Resist +7%

    Small Charm of Sustenance
    Small Charm
    Required Level: 17
    Fingerprint: 0xdc0f050b
    Item Level: 80
    Version: Expansion 1.10+
    +14 to Life

    Captain's Grand Charm
    Grand Charm
    Required Level: 42
    Fingerprint: 0x9b6ee922
    Item Level: 80
    Version: Expansion 1.10+
    +1 to Offensive Aura Skills (Paladin Only)

    Tome of Town Portal
    Fingerprint: 0x5b30cfb6
    Item Level: 10
    Version: Expansion 1.10+

    Scroll of Identify
    Version: Expansion 1.10+

    String of Ears
    Demonhide Sash
    Defense: 104
    Durability: 22 of 22
    Required Level: 29
    Required Strength: 20
    Fingerprint: 0xbbad253b
    Item Level: 87
    Version: Expansion 1.10+
    7% Life stolen per hit
    +155% Enhanced Defense
    +15 Defense
    Damage Reduced by 15%
    Magic Damage Reduced by 15
    +10 Maximum Durability

    Viper Master
    Ring
    Required Level: 46
    Fingerprint: 0x6e66082d
    Item Level: 84
    Version: Expansion 1.10+
    +28 to Attack Rating
    4% Mana stolen per hit
    5% Life stolen per hit
    +2 to Dexterity
    Lightning Resist +21%
    +2 to Light Radius

    Dracul's Grasp
    Vampirebone Gloves
    Defense: 145
    Durability: 13 of 14
    Required Level: 76
    Required Strength: 50
    Fingerprint: 0x96689d77
    Item Level: 87
    Version: Expansion 1.10+
    5% Chance to cast level 10 Life Tap on striking
    7% Life stolen per hit
    25% Chance of Open Wounds
    +120% Enhanced Defense
    +15 to Strength
    +5 Life after each Kill

    Fiend Greaves
    Battle Boots
    Defense: 43
    Durability: 18 of 18
    Required Level: 25
    Required Strength: 95
    Fingerprint: 0x8104030b
    Item Level: 66
    Version: Expansion 1.10+
    +20% Faster Run/Walk
    +10% Faster Hit Recovery
    Cold Resist +22%
    Lightning Resist +40%
    Fire Resist +28%

    Dragon
    Archon Plate
    SurLoSol
    Defense: 802
    Durability: 60 of 60
    Required Level: 63
    Required Strength: 103
    Fingerprint: 0x24cc2a4
    Item Level: **
    Version: Expansion 1.10+
    20% Chance to cast level 18 Venom when struck
    12% Chance to cast level 15 Hydra on striking
    Level 14 Holy Fire Aura When Equipped
    +360 Defense
    All Stats +3
    +230 Defense vs. Missile
    +31 to Strength (Based on Character Level)
    Increase Maximum Mana 5%
    +5% to Maximum Lightning Resist
    Damage Reduced by 7
    3 Sockets (3 used)
    Socketed: Sur Rune
    Socketed: Lo Rune
    Socketed: Sol Rune

    Sur Rune
    Required Level: 61
    Version: Expansion 1.10+
    Weapons: Hit Blinds Target +1
    Armor: Increase Maximum Mana 5%
    Shields: +50 to Mana

    Lo Rune
    Required Level: 59
    Version: Expansion 1.10+
    Weapons: 20% Deadly Strike
    Armor: +5% to Maximum Lightning Resist
    Shields: +5% to Maximum Lightning Resist

    Sol Rune
    Required Level: 27
    Version: Expansion 1.10+
    Weapons: +9 to Minimum Damage
    Armor: Damage Reduced by 7
    Shields: Damage Reduced by 7

    Dream
    Superior Grand Crown
    IoJahPul
    Defense: 348
    Durability: 49 of 50
    Required Level: 65
    Required Strength: 103
    Fingerprint: 0x2443981b
    Item Level: 87
    Version: Expansion
    10% Chance to cast level 15 Confuse when struck
    Level 15 Holy Shock Aura When Equipped
    +27% Faster Hit Recovery
    +41% Enhanced Defense
    +188 Defense
    +10 to Vitality
    Increase Maximum Life 5%
    +53 to Mana (Based on Character Level)
    All Resistances +15
    16% Better Chance of Getting Magic Items
    3 Sockets (3 used)
    Socketed: Io Rune
    Socketed: Jah Rune
    Socketed: Pul Rune

    Io Rune
    Required Level: 35
    Version: Expansion 1.10+
    Weapons: +10 to Vitality
    Armor: +10 to Vitality
    Shields: +10 to Vitality

    Jah Rune
    Required Level: 65
    Version: Expansion 1.10+
    Weapons: Ignore Target's Defense
    Armor: Increase Maximum Life 5%
    Shields: +50 to Life

    Pul Rune
    Required Level: 45
    Version: Expansion 1.10+
    Weapons: +75% Damage to Demons
    +100 to Attack Rating against Demons
    Armor: +30% Enhanced Defense
    Shields: +30% Enhanced Defense

    Highlord's Wrath
    Amulet
    Required Level: 65
    Fingerprint: 0xc1293b52
    Item Level: 86
    Version: Expansion 1.10+
    +1 to All Skills
    +20% Increased Attack Speed
    Adds 1 - 30 Lightning Damage
    31% Deadly Strike (Based on Character Level)
    Lightning Resist +35%
    Attacker Takes Lightning Damage of 15

    Raven Frost
    Ring
    Required Level: 45
    Fingerprint: 0x36d40d8f
    Item Level: **
    Version: Expansion 1.10+
    +202 to Attack Rating
    Adds 15 - 45 Cold Damage Over 4 Secs (100 Frames)
    +20 to Dexterity
    +40 to Mana
    Cold Absorb 20%
    Cannot Be Frozen

    Greater Healing Potion
    Version: Expansion 1.10+
    Replenish Life +180

    Ocher Small Charm of Sustenance
    Small Charm
    Required Level: 17
    Fingerprint: 0x30ffb045
    Item Level: **
    Version: Expansion 1.10+
    +11 to Life
    Lightning Resist +6%

    Greater Healing Potion
    Version: Expansion 1.10+
    Replenish Life +180

    Super Healing Potion
    Version: Expansion 1.10+
    Replenish Life +320

    Super Healing Potion
    Version: Expansion 1.10+
    Replenish Life +320

    Super Mana Potion
    Version: Expansion 1.10+
    Replenishes Mana 250%

    Super Mana Potion
    Version: Expansion 1.10+
    Replenishes Mana 250%

    Full Rejuvenation Potion
    Version: Expansion 1.10+
    Replenishes Mana 100%
    Replenishes Health 100%

    Wraith Circle
    Ring
    Required Level: 74
    Fingerprint: 0xeab2e28d
    Item Level: 94
    Version: Expansion 1.10+
    +1 to Maximum Damage
    6% Mana stolen per hit
    4% Life stolen per hit
    Lightning Resist +15%
    Fire Resist +25%

    Grief
    Phase Blade
    EthTirLoMalRal
    One Hand Damage: 31 - 35
    Indestructible
    Required Level: 59
    Required Strength: 25
    Required Dexterity: 136
    Fingerprint: 0xf54354c
    Item Level: **
    Version: Expansion 1.10+
    35% Chance to cast level 15 Venom on striking
    +32% Increased Attack Speed
    Damage +388
    Ignore Target's Defense
    -25% Target Defense
    +159% Damage to Demons (Based on Character Level)
    Adds 5 - 30 Fire Damage
    -25% to Enemy Poison Resistance
    20% Deadly Strike
    Prevent Monster Heal
    +2 to Mana after each Kill
    +13 Life after each Kill
    5 Sockets (5 used)
    Socketed: Eth Rune
    Socketed: Tir Rune
    Socketed: Lo Rune
    Socketed: Mal Rune
    Socketed: Ral Rune

    Eth Rune
    Required Level: 15
    Version: Expansion 1.10+
    Weapons: -25% Target Defense
    Armor: Regenerate Mana 15%
    Shields: Regenerate Mana 15%

    Tir Rune
    Required Level: 13
    Version: Expansion 1.10+
    Weapons: +2 to Mana after each Kill
    Armor: +2 to Mana after each Kill
    Shields: +2 to Mana after each Kill

    Lo Rune
    Required Level: 59
    Version: Expansion 1.10+
    Weapons: 20% Deadly Strike
    Armor: +5% to Maximum Lightning Resist
    Shields: +5% to Maximum Lightning Resist

    Mal Rune
    Required Level: 49
    Version: Expansion 1.10+
    Weapons: Prevent Monster Heal
    Armor: Magic Damage Reduced by 7
    Shields: Magic Damage Reduced by 7

    Ral Rune
    Required Level: 19
    Version: Expansion 1.10+
    Weapons: Adds 5 - 30 Fire Damage
    Armor: Fire Resist +30%
    Shields: Fire Resist +35%

    Bladebuckle
    Plated Belt
    Defense: 53
    Durability: 15 of 24
    Required Level: 29
    Required Strength: 60
    Fingerprint: 0x546b1671
    Item Level: 74
    Version: Expansion 1.10+
    +30% Faster Hit Recovery
    +92% Enhanced Defense
    +30 Defense
    +5 to Strength
    +10 to Dexterity
    Damage Reduced by 3
    Attacker Takes Damage of 8

    Havoc Clasp
    Amulet
    Required Level: 12
    Fingerprint: 0x5fdc5f19
    Item Level: 22
    Version: Expansion 1.10+
    +3 to Life
    Replenish Life +8
    Cold Resist +7%
    Fire Resist +12%
    Poison Resist +6%
    10% Better Chance of Getting Magic Items

    Mara's Kaleidoscope
    Amulet
    Required Level: 67
    Fingerprint: 0xb65e81b7
    Item Level: 85
    Version: Expansion 1.10+
    +2 to All Skills
    All Stats +5
    All Resistances +30

    Lava Gout
    Battle Gauntlets
    Defense: 142
    Durability: 38 of 38
    Required Level: 42
    Required Strength: **
    Fingerprint: 0xab641c5f
    Item Level: 99
    Version: Expansion 1.10+
    2% Chance to cast level 10 Enchant on striking
    +20% Increased Attack Speed
    Adds 13 - 46 Fire Damage
    +196% Enhanced Defense
    Fire Resist +24%
    Half Freeze Duration
    +20 Maximum Durability

    Plague Master
    Ring
    Required Level: 35
    Fingerprint: 0x58b441af
    Item Level: 87
    Version: Expansion 1.10+
    +10% Faster Cast Rate
    +70 to Attack Rating
    6% Life stolen per hit
    +4 to Life
    Cold Resist +14%
    Fire Resist +23%

    Horadric Malus
    One Hand Damage: 6 - 15
    Durability: 40 of 55
    Required Strength: 15
    Required Dexterity: 15
    Fingerprint: 0x50d50ff2
    Item Level: 70
    Version: Expansion 1.10+
    +150% Damage to Undead
    Found In Hell Difficulty

    Scroll of Town Portal
    Version: Expansion 1.10+

    Super Mana Potion
    Version: Expansion 1.10+
    Replenishes Mana 250%

    Super Mana Potion
    Version: Expansion 1.10+
    Replenishes Mana 250%

    Super Mana Potion
    Version: Expansion 1.10+
    Replenishes Mana 250%

    Greater Healing Potion
    Version: Expansion 1.10+
    Replenish Life +180

    Super Healing Potion
    Version: Expansion 1.10+
    Replenish Life +320

    Super Healing Potion
    Version: Expansion 1.10+
    Replenish Life +320

    Fal Rune
    Required Level: 41
    Version: Expansion 1.10+
    Weapons: +10 to Strength
    Armor: +10 to Strength
    Shields: +10 to Strength

    Call to Arms
    Crystal Sword
    AmnRalMalIstOhm
    One Hand Damage: 19 - 57
    Durability: 20 of 20
    Required Level: 57
    Required Strength: 43
    Fingerprint: 0x3c51b0b
    Item Level: 85
    Version: Expansion 1.10+
    +1 to All Skills
    +40% Increased Attack Speed
    280% Enhanced Damage
    Adds 5 - 30 Fire Damage
    7% Life stolen per hit
    Prevent Monster Heal
    +6 to Battle Command
    +6 to Battle Orders
    +1 to Battle Cry
    Replenish Life +12
    30% Better Chance of Getting Magic Items
    5 Sockets (5 used)
    Socketed: Amn Rune
    Socketed: Ral Rune
    Socketed: Mal Rune
    Socketed: Ist Rune
    Socketed: Ohm Rune

    Amn Rune
    Required Level: 25
    Version: Expansion 1.10+
    Weapons: 7% Life stolen per hit
    Armor: Attacker Takes Damage of 14
    Shields: Attacker Takes Damage of 14

    Ral Rune
    Required Level: 19
    Version: Expansion 1.10+
    Weapons: Adds 5 - 30 Fire Damage
    Armor: Fire Resist +30%
    Shields: Fire Resist +35%

    Mal Rune
    Required Level: 49
    Version: Expansion 1.10+
    Weapons: Prevent Monster Heal
    Armor: Magic Damage Reduced by 7
    Shields: Magic Damage Reduced by 7

    Ist Rune
    Required Level: 51
    Version: Expansion 1.10+
    Weapons: 30% Better Chance of Getting Magic Items
    Armor: 25% Better Chance of Getting Magic Items
    Shields: 25% Better Chance of Getting Magic Items

    Ohm Rune
    Required Level: 57
    Version: Expansion
    Weapons: Enhanced Maximum Damage
    Armor: +5% to Maximum Cold Resist
    Shields: +5% to Maximum Cold Resist

    Spirit
    Sacred Targe
    TalThulOrtAmn
    Defense: 141
    Chance to Block: 0
    Durability: 45 of 45
    Required Level: 47
    Required Strength: 86
    Fingerprint: 0x71ce28cf
    Item Level: 81
    Version: Expansion 1.10+
    +2 to All Skills
    +35% Faster Cast Rate
    +55% Faster Hit Recovery
    64% Enhanced Damage
    +109 to Attack Rating
    +250 Defense vs. Missile
    +22 to Vitality
    +98 to Mana
    Cold Resist +35%
    Lightning Resist +35%
    Poison Resist +35%
    +6 Magic Absorb
    Attacker Takes Damage of 14
    4 Sockets (4 used)
    Socketed: Tal Rune
    Socketed: Thul Rune
    Socketed: Ort Rune
    Socketed: Amn Rune

    Tal Rune
    Required Level: 17
    Version: Expansion 1.10+
    Weapons: Adds 75 Poison Damage Over 5 Secs (125 Frames)
    Armor: Poison Resist +30%
    Shields: Poison Resist +35%

    Thul Rune
    Required Level: 23
    Version: Expansion 1.10+
    Weapons: Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
    Armor: Cold Resist +30%
    Shields: Cold Resist +35%

    Ort Rune
    Required Level: 21
    Version: Expansion 1.10+
    Weapons: Adds 1 - 50 Lightning Damage
    Armor: Lightning Resist +30%
    Shields: Lightning Resist +35%

    Amn Rune
    Required Level: 25
    Version: Expansion 1.10+
    Weapons: 7% Life stolen per hit
    Armor: Attacker Takes Damage of 14
    Shields: Attacker Takes Damage of 14

    Hand of Justice
    Caduceus
    SurChamAmnLo
    One Hand Damage: 156 - 181
    Durability: 32 of 70
    Required Level: 67
    Required Strength: 97
    Required Dexterity: 70
    Fingerprint: 0x79e38c55
    Item Level: 87
    Version: Expansion
    100% Chance to cast level 36 Blaze when you Level-Up
    100% Chance to cast level 48 Meteor when you Die
    Level 16 Holy Fire Aura When Equipped
    +33% Increased Attack Speed
    322% Enhanced Damage
    Ignore Target's Defense
    +150% Damage to Undead
    -20% to Enemy Fire Resistance
    7% Life stolen per hit
    20% Deadly Strike
    +3 to Conviction (Paladin Only)
    +2 to Holy Shield (Paladin Only)
    +1 to Conversion (Paladin Only)
    Hit Blinds Target +1
    Freezes target +3
    4 Sockets (4 used)
    Socketed: Sur Rune
    Socketed: Cham Rune
    Socketed: Amn Rune
    Socketed: Lo Rune

    Sur Rune
    Required Level: 61
    Version: Expansion 1.10+
    Weapons: Hit Blinds Target +1
    Armor: Increase Maximum Mana 5%
    Shields: +50 to Mana

    Cham Rune
    Required Level: 67
    Version: Expansion 1.10+
    Weapons: Freezes target +3
    Armor: Cannot Be Frozen
    Shields: Cannot Be Frozen

    Amn Rune
    Required Level: 25
    Version: Expansion 1.10+
    Weapons: 7% Life stolen per hit
    Armor: Attacker Takes Damage of 14
    Shields: Attacker Takes Damage of 14

    Lo Rune
    Required Level: 59
    Version: Expansion 1.10+
    Weapons: 20% Deadly Strike
    Armor: +5% to Maximum Lightning Resist
    Shields: +5% to Maximum Lightning Resist

    Dream
    Sacred Targe
    IoJahPul
    Defense: 342
    Chance to Block: 0
    Durability: 20 of 20
    Required Level: 65
    Required Strength: 86
    Fingerprint: 0x6cd0591a
    Item Level: 87
    Version: Expansion
    10% Chance to cast level 15 Confuse when struck
    Level 15 Holy Shock Aura When Equipped
    +22% Faster Hit Recovery
    +30% Enhanced Defense
    +215 Defense
    +10 to Vitality
    +50 to Life
    +53 to Mana (Based on Character Level)
    All Resistances +53
    25% Better Chance of Getting Magic Items
    3 Sockets (3 used)
    Socketed: Io Rune
    Socketed: Jah Rune
    Socketed: Pul Rune

    Io Rune
    Required Level: 35
    Version: Expansion 1.10+
    Weapons: +10 to Vitality
    Armor: +10 to Vitality
    Shields: +10 to Vitality

    Jah Rune
    Required Level: 65
    Version: Expansion 1.10+
    Weapons: Ignore Target's Defense
    Armor: Increase Maximum Life 5%
    Shields: +50 to Life

    Pul Rune
    Required Level: 45
    Version: Expansion 1.10+
    Weapons: +75% Damage to Demons
    +100 to Attack Rating against Demons
    Armor: +30% Enhanced Defense
    Shields: +30% Enhanced Defense

    Mercenary:

    Name: Kundri
    Race: Rogue Scout
    Type: Ice - Nightmare
    Experience: 71496560
    Level: 85
    Dead?: false

    Naked/Gear
    Strength: 135/135
    Dexterity: 204/204
    HP: 1406/1406
    Defense: 1163/1836
    AR: 2175/654675

    Fire: 170/130/70
    Cold: 200/160/100
    Lightning: 170/130/70
    Poison: 170/130/70

    Vampire Gaze
    Grim Helm
    Defense: 252
    Durability: 38 of 40
    Required Level: 47
    Required Strength: 58
    Fingerprint: 0x9821c8a6
    Item Level: 99
    Version: Expansion 1.10+
    Adds 6 - 22 Cold Damage Over 4 Secs (100 Frames)
    6% Mana stolen per hit
    8% Life stolen per hit
    +100% Enhanced Defense
    15% Slower Stamina Drain
    All Resistances +15
    Damage Reduced by 17%
    Magic Damage Reduced by 15
    1 Sockets (1 used)
    Socketed: Um Rune

    Um Rune
    Required Level: 47
    Version: Expansion 1.10+
    Weapons: 25% Chance of Open Wounds
    Armor: Cold Resist +15%
    Lightning Resist +15%
    Fire Resist +15%
    Poison Resist +15%
    Shields: Cold Resist +22%
    Lightning Resist +22%
    Fire Resist +22%
    Poison Resist +22%


    Treachery
    Dusk Shroud
    ShaelThulLem
    Defense: 421
    Durability: 15 of 20
    Required Level: 49
    Required Strength: 77
    Fingerprint: 0xd6dc04de
    Item Level: **
    Version: Expansion 1.10+
    5% Chance to cast level 15 Fade when struck
    25% Chance to cast level 15 Venom on striking
    +2 to Assassin Skill Levels
    +45% Increased Attack Speed
    +20% Faster Hit Recovery
    Cold Resist +30%
    50% Extra Gold from Monsters
    3 Sockets (3 used)
    Socketed: Shael Rune
    Socketed: Thul Rune
    Socketed: Lem Rune

    Shael Rune
    Required Level: 29
    Version: Expansion 1.10+
    Weapons: +20% Increased Attack Speed
    Armor: +20% Faster Hit Recovery
    Shields: +20% Faster Block Rate

    Thul Rune
    Required Level: 23
    Version: Expansion 1.10+
    Weapons: Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
    Armor: Cold Resist +30%
    Shields: Cold Resist +35%

    Lem Rune
    Required Level: 43
    Version: Expansion 1.10+
    Weapons: 75% Extra Gold from Monsters
    Armor: 50% Extra Gold from Monsters
    Shields: 50% Extra Gold from Monsters


    Faith
    Diamond Bow
    OhmJahLemEld
    Two Hand Damage: 141 - 172
    Durability: 22 of 40
    Required Level: 65
    Required Strength: 89
    Required Dexterity: 132
    Fingerprint: 0x374f68c4
    Item Level: 85
    Version: Expansion 1.10+
    Level 14 Fanaticism Aura When Equipped
    +2 to All Skills
    330% Enhanced Damage
    Ignore Target's Defense
    300% Bonus to Attack Rating
    +75% Damage to Undead
    +50 to Attack Rating against Undead
    Adds 120 - 120 Fire Damage
    All Resistances +15
    10% Reanimate as: Returned
    75% Extra Gold from Monsters
    4 Sockets (4 used)
    Socketed: Ohm Rune
    Socketed: Jah Rune
    Socketed: Lem Rune
    Socketed: Eld Rune

    Ohm Rune
    Required Level: 57
    Version: Expansion 1.10+
    Weapons: Enhanced Maximum Damage
    Armor: +5% to Maximum Cold Resist
    Shields: +5% to Maximum Cold Resist

    Jah Rune
    Required Level: 65
    Version: Expansion 1.10+
    Weapons: Ignore Target's Defense
    Armor: Increase Maximum Life 5%
    Shields: +50 to Life

    Lem Rune
    Required Level: 43
    Version: Expansion 1.10+
    Weapons: 75% Extra Gold from Monsters
    Armor: 50% Extra Gold from Monsters
    Shields: 50% Extra Gold from Monsters

    Eld Rune
    Required Level: 11
    Version: Expansion 1.10+
    Weapons: +75% Damage to Undead
    +50 to Attack Rating against Undead
    Armor: 15% Slower Stamina Drain
    Shields: 7% Increased Chance of Blocking



    Goals (In order):
    1. Make the ultimate Auradin
    2. Maximize/prioritize Holy Shock/Holy Fire damage
    3. Maximize Zeal Damage
    4. Reach Max block


    The Story:

    This project started just a few short weeks ago. I had a stash that was lookin real fat with runes and nothing to spend them on. I had just made a faith GMB for a bowazon and had also completed some other really crazy runewords like a 1.07 Eth Pride Thresher.

    So I started looking for ideas. I'd just pat'ed a zealer and thought, why not use dual dreams instead of what I'm using now? Guillame's and HoZ - Damage and resist, traded for level 30 holy shock. But why stop there? Why not go all out? I'd seen the Auradin when looking around at basic builds to play. I stumbled across Clerv's PvM Auradin Guide and noticed some things that I thought could be done better due to the age of the guide. Clerv worried about Iron Maiden so he minimized phys damage.

    The basic pieces to the build are a bit insane - Hand of Justice, Dragon, Dual Dream, and a Faith bow for the A1 Merc. 1 Cham, 3 Jahs, 2 Surs, and 2 Los. These runewords expensive, and also dream of course has highly variable rolls, like resistances that can roll between 10 and 25...

    I wanted to make a character that wasn't just the run of the mill cookie cutter boring phase blade wielding build. PHASE BLADE. Everywhere. Not this character - I wanted to make a character that looked like a king, that wielded something else. Phase blade was straight up out of the picture, I wasn't making another grief look-a-like nobody character. I looked at the options, and why not a Pally scepter I thought? It can add skills! Hand of Justice is a 4 rune runeword, so that limits my scepter options to basically just a Caduceus. It can only drop in alvl85 areas. So I fired up my pit runner in hopes for a base. OH MAN how naive I was. I had 1 caduceus base drop in 4 hours, it was white, had no automods, and I decided I needed to adjust my strategy.

    So I decided that I needed to start racking in 1.07 for a caduceus base. 1.07 is magical. Racks in 1.07 lower kurast can drop caducei! It took a long time, about 6 hours to just find a stable caduceus rack. That led to this crazy picture:

    Screenshot026.jpg

    Only a few +skills will really benefit this auradin with the goals stated above. Only Zeal, Conviction, and Holy Shield will benefit the build's damage. Every point in zeal is of course free zeal damage, only hard points in sacrifice benefit zeal's damage otherwise. Every point towards conviction 25 frees up points towards other skills like hard points in sacrifice or salvation, meaning more damage. And holy shield is just helpful generally, it's saves stat points and skill points that could otherwise be spent in sacrifice or salvation.

    I spent about 25 hours racking for a +3 Zeal +3 Conviction +3 Holy shield Caduceus which I believe should be able to theoretically drop. 9 potential skill points saved for the build. However, after about 5 hours of running this caduceus rack, I hadn't found anything near +9 skills, the best was +4 out of the skills I need. I can't explain how rare this occurrence is... These skills very rarely spawn AT ALL, let alone together. After about 25 hours of farming, the best I found was a +3 Conviction +2 Holy shield Caduceus. I settled, because if you'd have been me you would've done the same.

    This item is the pride of my build - although it's nothing great, it's the heart and soul of my character:

    Screenshot142.jpg



    The other bases/rolls:

    The other items aren't as exciting. I looked at base options for dreams. The helmet people usually use for dream is either a demonhead or a diadem. Nothing suitable for a character like this. A king needs a crown. However, a Corona requires 174 str, ugh. I decided on a Grand Crown, which has respectable defense and only 103 str requirement - it got a decent roll:

    Screenshot143.jpg

    The shield - had to go with a pally shield for resists of course. For high block % it's either a Sacred Targe or Sacred Rondache, so I went hunting for a 1.07 rack for farming for this base as well. I found a not-so-stable, but kinda-passable
    Sacred Targe rack and ended up finding this +39 sacred targe:

    Screenshot144.jpg

    The armor: Dragon doesn't have variable rolls so I wasn't worried. Decided on Archon Plate for the look and requirements:

    Screenshot146.jpg

    Last item was the Faith Bow which I absolutely needed. All other merc options were just way worse. Fanaticism is too strong. I decided on a diamond bow for usability, an a1 merc can use it directly at 65, plus it's average damage and speed are great:

    Screenshot145.jpg




    How Was It? Did it Pay Off?

    It's neat but not really. It performs a lot like a normal Grief wielding zealer in practice, maybe a bit weaker, but maybe safer? /p1 hell is a breeze of course, aura damage does enough to actually kill things all the way through act 5, and the zeal damage is insane enough to 1 shot most mobs up wave 5 in throne of destruction. /p3 is basically the same, and /p8 takes a little extra time. /p8 Zeal still does great damage, but you're not blazing through any faster than a regular cookie cutter zealer.

    It does do some extra stuff, of course - dual dreams means stuff is confused a lot, which provides a lot of crowd control, mobs are all attacking each other and that means safety for you and your merc. I never felt unsafe EVER for this build, which is one of the complaints I heard about it when I was reading through the few threads about it. It's an extremely safe build, but you must have good block.

    This build is crazy awesome. You screen is blowing up at all times. You have hydras blasting everything, you have mobs confused attacking each other. You have life tap on stuff filling your health instantly. Your merc is reviving stuff with Faith. Conviction means you consistently hit without any investment in AR.

    I ended up leveling to 67 at nightmare Eldritch, which means I could fully equip my items. On /p8 on nightmare, my auras were killing things in 2-3 pulses. I felt like a god. It meant I could play through the game in hell with my completed build. It was fun as hell..



    Leveling - The Play through

    I decided to fully twink out this playthrough because I like feeling strong. Level 1 I started with Khalim's Will - This item just can't be beat. You can make some weird maul with +%ED and -%reqs, but Khalim's will is just the best for any melee character, probably best for any character up till about level 8-12 - you one shot everything on /p8 all the way up to barracks in A1, and you'll be level 12+ by then anyways.

    I leveled as an auradin all the way. I planned out all skill points and respecs ahead of time. Here's the general outline:

    1-24 - Holy Fire + Zeal - I also had this planned out for max Holy Fire damage including the Resist fire for synergy so I'd maximize damage all the way to 24.

    24-63 - Holy Shock + Synergy + Zeal - Also planned this out down to the point to maximize holy shock damage. Headstriker is the single greatest mid game item in the game. Equip at level 39 and you're good through the end of the game really.

    63 - Respec to final build.

    I wanted to give a special shout out to the Death's Disguise set pictured here:


    Screenshot155.jpg

    Through some fancy work I was able to equip this at level 9, and it is the greatest melee twinking set OF ALL TIME. There's nothing else that can compare to the stats of this full set. Sigon's can suck it. What does Sigon's do for me? Nothing! NOTHING!! Angelic + Death's Disguise = the best. I dropped it in act 5 lvl 25 when I could equip some crazy fancy King's Grace Divine Scepter. /p8 1 shotting all the way with death's touch. That's it. USE THIS SET. USE HEADSTRIKER. PROFIT.

    Overall - Normal I walked through on /p8.

    Nightmare I walked through but dropped players settings around act 3 until act 5 where I leveled to 67 and completed my build in act 5, where I /p8 through all of act 5 one shotting literally everything.

    Hell I could handle /p8 but not one shotting everything, dropped to /p3 or /p1 at times because I don't like struggling.




    THE WRAP UP

    Had fun. Will level this guy more. I did regret spending the runes for a minute or two, but after a while, what else do you spend them on.
     
    Last edited: Jun 14, 2019 at 5:33 AM
  2. ioupainmax

    ioupainmax IncGamers Site Pal

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    Excellent!

    Congratulations this looks like a really fun character - I'd make one if I had the runes :)
     
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  3. DiabloTwoinDC

    DiabloTwoinDC IncGamers Member

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    Congrts ND! Looks like a nice starter build.. o_O

    I agree.with Death set. I use a -15% req copy for easier equipping.
     
    Last edited: Jun 14, 2019 at 9:06 AM
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  4. Talman

    Talman IncGamers Member

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    That's dedication (your personal aura) :p. Nice write-up!
     
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  5. Babyhell

    Babyhell IncGamers Member

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    I'm using the Death set too early levels - even did it for my necro twins starts.

    Never thought about the Khalim's will muling out for such use, i must do that too!

    Great write up, huge expense, nice profit ;) GG!
     
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  6. ioupainmax

    ioupainmax IncGamers Site Pal

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    I think the Death's set is good, but I usually want a bigger belt because you have to quaff mana potions and I also prefer to use a different weapon, especially at level 15 - Ravenclaw.

    I like giving myself an enchant boost, and then going ranged from level 1 - it kills so much faster. Obviously not everyone can do this if they don't self-mp.
     
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  7. maxicek

    maxicek Moderator Single Player

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    Nice @NorthDakota , congratulations. Any decent finds?

    I just started levelling my HoJ Paladin last night. I normally run Death’s Sash & Gloves with Angelic Jewellery. The rest is Crystal Sword, Mask, BP & shield stuffed with Jewels of Envy. Instant kills everything until I can equip a 1.07 Ravenbazooka at level 15.
     
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  8. art_vandelay

    art_vandelay IncGamers Member

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    Great build and a very very good roll on that caddy. If staffmods in 1.07 are anything like 1.13 then you definitely stopped at the right time :D

    Yeah, you don't wanna end up like that Gripphon guy who lost all his rune wealth to inflation ;)
     
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  9. CaseyJones

    CaseyJones IncGamers Member

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    I have been wanting to make a similar setup for awhile now. Looks like a ton of fun. It will be quite some time until my rune stash can support such a project though.
    Well done!
     
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  10. jonnyphive

    jonnyphive IncGamers Member

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    Great character. Very impressive set of runes used in the equipment for SP - makes me think back to the days when creating such a character would have been utterly unheard of pre-1.13. Long ago I made one of these on Bnet, and my favorite use was taking him into NM cow level and watching massive hordes of cows drop like flies to the pulse damage.
     
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  11. Luhkoh

    Luhkoh IncGamers Member

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    Nice man I love it! You could also consider giving merc doom for 3rd elemental aura and more extreme expense :p
     
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  12. mir

    mir IncGamers Member

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    Congrats, it's one of the first builds I'm going to try when blizzard will unlock the ladder RWs
     
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  13. Disposition

    Disposition IncGamers Member

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    @mir When blizzard unlocks the RWs. xDxDxD

    Anywho, @NorthDakota Where did you farm all these runes. O.O Mind you, you tried to farm a Cadaeus for 30+ hours so who am I kidding. xD
     
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  14. NorthDakota

    NorthDakota IncGamers Member

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    @ioupainmax you don't need to quaff any potions when your regular attack one shots things XD

    @maxicek - a couple of cool
    Screenshot170.jpg
    Screenshot183.jpg
    Screenshot184.jpg

    I avoided using my 1.07 ravenclaw since it kinda sucks the fun out of characters. It's fun to use when you just want to be done with it, but this guy I wanted to be using the skills thematic to the build throughout the leveling process.

    What sort of HoJ pally you makin?

    @art_vandelay What do you mean about the staffmods? I'm fairly sure they can all roll together.. I never did end up seeing all 3 on one caduceus but I saw every combo of 2. I kinda figured that zeal was the problem since it spawned on maybe 1/100 caducei. I did see a few +9 caduceus, like this one for example:

    Code:
    Caduceus
    One-Hand Damage: 19 to 40
    Durability: 38 of 70
    Required Dexterity: 117
    Required Strength: 117
    Required Level: 69
    Mace Class - Fast Attack Speed
    Item Version: Expansion
    Item Level: 87
    Fingerprint: 0x2c30e294
    +3 to Holy Shock (Paladin Only)
    +3 to Sanctuary (Paladin Only)
    +3 to Zeal (Paladin Only)
    150% Damage to Undead
    Socketed (4: 0 used)
    That LOOKS like it'd be dope for a holy shock pally but of course we don't use our regular holy shock, only from dream.. And it'd be great if those +sanc points counted to synergies but only hard points count.. So this is just a +3 zeal weapon for my character... I found only a few +3 zeal weapons total.

    @Luhkoh Doom would mean that I couldn't use fanaticism, and +14 fanaticism easily trumps the addition of just a holy freeze aura.

    @mir RWM?

    @Disposition runes found over the course of several months in random locations - pindle, eldritch, LK, pits.
     
  15. Disposition

    Disposition IncGamers Member

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    @NorthDakota

    The only way you can get ladder only runewords to work on single player, at least on this forum. :)

    RWM = Rune Word Mod
     
  16. NorthDakota

    NorthDakota IncGamers Member

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    I was just wondering why he doesn't use it.
     
    Last edited: Jun 15, 2019 at 1:26 AM
  17. art_vandelay

    art_vandelay IncGamers Member

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    Well in 1.13 it's 1 in 10 chance to get three staffmods and then 1 in 10 chance for each of them to be +3, so a 1 in 10000 chance to get 3 staffmods all with +3 (what you call +9). And that's without specifying which skills you want.

    Kinda puts your scepter in a different light, it might not be perfect but it's already rare as hell! ;)
     
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  18. PhineasB

    PhineasB IncGamers Member

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    Very nice character, and creative approach. I had a blast with my auradin. Even if he was a little constrained due to the themed project, he was still extremely powerful. I still haven't converted to A2 merc or played around with non-ctc set up, but that's on the to-do list when my necro hits 99, hopefully be the end of the summer.

    Again, congrats, and thanks for the write-up :)
     
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  19. NorthDakota

    NorthDakota IncGamers Member

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    @PhineasB You are one of the few people with an auradin pat on these forums, at least that I could find, so I definitely read your thread when I was planning out this character!!

    You spoke about using an act 2 merc instead of your act 3 merc - So your plan for that character is dual dream/grief and then running fanaticism on your character, and infinity on the merc? and basically maxing resist lightning, sac, and zeal as well?

    I think that'd be much stronger. I think Holy Fire really doesn't add much in the end... and you're wasting two critical slots on it. For what anyways? Just to deal with immunes? HoJ is a cool item but not mind blowing, and Dragon doesn't have anything going for it besides holy fire.

    I'm thinking about pumping up my max damage with some 1.07 charms and seeing how big a difference that makes to the build, but of course those would help out any melee build.
     
    Last edited: Jun 15, 2019 at 4:03 PM
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  20. Babyhell

    Babyhell IncGamers Member

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    Ok guys, I know what I will switch my twinked zealot (lvl 78, A1 Hell) to...I have most of the runes, i'll forget about Phoenix and craft somehow this setup. I'll go with A2 Infinity and one of my two Grief - or give a try to the Silence I just crafted, just for the fun to use it, even if I lose some dps.

    I will like it for sure! JohnnyJohnny - go!
    ;)
     

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