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Patriarch Himalaya - Dreaming Orbadin (Dual Dream Tele-Zealot with 'VoR' weapon and 'Rift' Merc)

Discussion in 'Single Player Forum' started by Grape, Aug 25, 2016.

  1. Grape

    Grape Diabloii.Net Member

    Joined:
    Mar 24, 2007
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    Yay,

    What a title. Explains a lot, no? So having seen quite a few dual dream sorcs around, I decided that my second 'Dream' would be one in a Paladin shield. That was made last Friday, and I even made a gif about it...

    To make things more interesting, I added 'Voice of Reason' and 'Rift' to the mix.

    Result? Lot's of Orbs flying around and a lean mean killing machine.


    Build

    Build in action:

    LCS:
    Screenshot1062.jpg

    Items:
    Code:
    'Dream' Diadem
    'Dream Sacred Targe, [email protected] base
    Highlord's
    'Enigma' Mage Plate
    Gore Rider
    Arachnid's Mesh
    Trang gloves
    Raven Frost
    Rare 10fcr/dual leech/res ring
    'Voice of Reason' Atma-bugged eth 1.07 Scourge
    
    Combat and Offensive auras skillers + SCs with res and life.
    Switch: CtA and Spirit
    
    Merc:
    'Rift' eth 1.07 Tresher
    'Treachery' eth-bug Scarab Husk
    1.07 Vampire Gaze
    

    Skills and stats
    Code:
              Naked/Gear
    Strength:   67/131
    Dexterity:  127/156
    Vitality:   316/336
    Energy:     15/15
    HP:         1158/1532
    Mana:       142/288
    Stamina:    465/502
    Defense:    31/2261
    AR:         620/1057
    
    Fire:       160/120/60
    Cold:       203/163/103
    Lightning:  182/142/82
    Poison:     147/107/47
    
    MF:         120       Block:      49
    GF:         75
    FR/W:       78
    FHR:        46
    IAS:        20
    FCR:        50
    
    Sacrifice: 11/19
    Smite: 1/9
    Holy Bolt: 1/9
    Zeal: 20/28
    Charge: 1/9
    Blessed Hammer: 1/9
    Holy Shield: 1/9
    
    Might: 1/9
    Holy Fire: 1/9
    Thorns: 1/9
    Holy Freeze: 1/9
    Sanctuary: 1/9
    Conviction: 16/24
    
    Resist Lightning: 20/24
    Salvation: 20/24
    

    Reaches 6/6/6/6/11 Zeal, meaning 3.57 attack per second, according to a calculator. Dex enough for max block. Zeal maxed before Sacrifice, so that my AR was high enough, even before Conviction kicked in. 50 FCR reaches the 48% break point. It was relief to find out I have a ring with fcr AND dual leech. I noticed later that VoR itself has CBF, so I could have swapped it for something else.

    Full dump if you'd like to have a closer look at the items:
    Code:
    Name:       Himalaya
    Class:      Paladin
    Experience: 1203295818
    Level:      86
    
                Naked/Gear
    Strength:   67/131
    Dexterity:  127/156
    Vitality:   316/336
    Energy:     15/15
    HP:         1158/1532
    Mana:       142/288
    Stamina:    465/502
    Defense:    31/2261
    AR:         620/1057
    
    Fire:       160/120/60
    Cold:       203/163/103
    Lightning:  182/142/82
    Poison:     147/107/47
    
    MF:         120       Block:      49
    GF:         75
    FR/W:       78
    FHR:        46
    IAS:        20
    FCR:        50
    
    Sacrifice: 11/19
    Smite: 1/9
    Holy Bolt: 1/9
    Zeal: 20/28
    Charge: 1/9
    Vengeance: 0/0
    Blessed Hammer: 1/9
    Conversion: 0/0
    Holy Shield: 1/9
    Fist of the Heavens: 0/0
    
    Might: 1/9
    Holy Fire: 1/9
    Thorns: 1/9
    Blessed Aim: 0/0
    Concentration: 0/0
    Holy Freeze: 1/9
    Holy Shock: 0/0
    Sanctuary: 1/9
    Fanaticism: 0/0
    Conviction: 16/24
    
    Prayer: 0/0
    Resist Fire: 0/0
    Defiance: 0/0
    Resist Cold: 0/0
    Cleansing: 0/0
    Resist Lightning: 20/24
    Vigor: 0/0
    Meditation: 0/0
    Redemption: 0/0
    Salvation: 20/24
    
    Raven Frost
    Ring
    Required Level: 45
    Fingerprint: 0x5868e100
    Item Level: 85
    Version: Expansion 1.10+
    +242 to Attack Rating
    Adds 15 - 45 Cold Damage Over 4 Secs (100 Frames)
    +19 to Dexterity
    +40 to Mana
    Cold Absorb 20%
    Cannot Be Frozen
    
    Gore Rider
    War Boots
    Defense: 156
    Durability: 33 of 34
    Required Level: 47
    Required Strength: 94
    Fingerprint: 0x76753597
    Item Level: 87
    Version: Expansion 1.10+
    +30% Faster Run/Walk
    15% Chance of Crushing Blow
    15% Deadly Strike
    10% Chance of Open Wounds
    +190% Enhanced Defense
    +20 Maximum Stamina
    Requirements -25%
    +10 Maximum Durability
    
    Enigma
    Mage Plate
    JahIthBer
    Defense: 1015
    Durability: 55 of 60
    Required Level: 65
    Required Strength: 55
    Fingerprint: 0xcad27c7c
    Item Level: **
    Version: Expansion 1.10+
    +2 to All Skills
    +45% Faster Run/Walk
    +1 to Teleport
    +770 Defense
    +64 to Strength (Based on Character Level)
    Increase Maximum Life 5%
    Damage Reduced by 8%
    +14 Life after each Kill
    15% Damage Taken Goes To Mana
    86% Better Chance of Getting Magic Items (Based on Character Level)
    3 Sockets (3 used)
    Socketed: Jah Rune
    Socketed: Ith Rune
    Socketed: Ber Rune
    
    Jah Rune
    Required Level: 65
    Version: Expansion 1.10+
    Weapons: Ignore Target's Defense
    Armor: Increase Maximum Life 5%
    Shields: +50 to Life
    
    Ith Rune
    Required Level: 15
    Version: Expansion 1.10+
    Weapons: +9 to Maximum Damage
    Armor: 15% Damage Taken Goes To Mana
    Shields: 15% Damage Taken Goes To Mana
    
    Ber Rune
    Required Level: 63
    Version: Expansion 1.10+
    Weapons: 20% Chance of Crushing Blow
    Armor: Damage Reduced by 8%
    Shields: Damage Reduced by 8%
    
    Dream
    Diadem
    IoJahPul
    Defense: 295
    Durability: 17 of 20
    Required Level: 65
    Fingerprint: 0xfe7709a0
    Item Level: 85
    Version: Expansion 1.10+
    10% Chance to cast level 15 Confuse when struck
    Level 15 Holy Shock Aura When Equipped
    +20% Faster Hit Recovery
    +30% Enhanced Defense
    +217 Defense
    +10 to Vitality
    Increase Maximum Life 5%
    +53 to Mana (Based on Character Level)
    All Resistances +17
    22% Better Chance of Getting Magic Items
    3 Sockets (3 used)
    Socketed: Io Rune
    Socketed: Jah Rune
    Socketed: Pul Rune
    
    Io Rune
    Required Level: 35
    Version: Expansion 1.10+
    Weapons: +10 to Vitality
    Armor: +10 to Vitality
    Shields: +10 to Vitality
    
    Jah Rune
    Required Level: 65
    Version: Expansion 1.10+
    Weapons: Ignore Target's Defense
    Armor: Increase Maximum Life 5%
    Shields: +50 to Life
    
    Pul Rune
    Required Level: 45
    Version: Expansion 1.10+
    Weapons: +75% Damage to Demons
    +100 to Attack Rating against Demons
    Armor: +30% Enhanced Defense
    Shields: +30% Enhanced Defense
    
    Lion Branded Grand Charm of Vita
    Grand Charm
    Required Level: 69
    Fingerprint: 0x9fccd98c
    Item Level: 85
    Version: Expansion 1.10+
    +1 to Combat Skills (Paladin Only)
    +37 to Life
    
    Captain's Grand Charm of Life
    Grand Charm
    Required Level: 42
    Fingerprint: 0x67a1c44d
    Item Level: **
    Version: Expansion 1.10+
    +1 to Offensive Aura Skills (Paladin Only)
    +12 to Life
    
    Captain's Grand Charm of Life
    Grand Charm
    Required Level: 42
    Fingerprint: 0xd0823595
    Item Level: 94
    Version: Expansion 1.10+
    +1 to Offensive Aura Skills (Paladin Only)
    +20 to Life
    
    Captain's Grand Charm of Life
    Grand Charm
    Required Level: 42
    Fingerprint: 0xa785a205
    Item Level: 94
    Version: Expansion 1.10+
    +1 to Offensive Aura Skills (Paladin Only)
    +19 to Life
    
    Lion Branded Grand Charm of Vita
    Grand Charm
    Required Level: 69
    Fingerprint: 0x4db2cd3b
    Item Level: 85
    Version: Expansion 1.10+
    +1 to Combat Skills (Paladin Only)
    +36 to Life
    
    Captain's Grand Charm of Life
    Grand Charm
    Required Level: 42
    Fingerprint: 0x2eb1d064
    Item Level: 94
    Version: Expansion 1.10+
    +1 to Offensive Aura Skills (Paladin Only)
    +20 to Life
    
    Shimmering Small Charm of Inertia
    Small Charm
    Required Level: 27
    Fingerprint: 0xdf7f82d
    Item Level: 80
    Version: Expansion 1.10+
    +3% Faster Run/Walk
    All Resistances +5
    
    Shimmering Small Charm of Life
    Small Charm
    Required Level: 25
    Fingerprint: 0xfeb6205c
    Item Level: 80
    Version: Expansion 1.10+
    +7 to Life
    All Resistances +5
    
    Shimmering Small Charm of Sustenance
    Small Charm
    Required Level: 25
    Fingerprint: 0x174b1c3b
    Item Level: 80
    Version: Expansion 1.10+
    +14 to Life
    All Resistances +4
    
    Shimmering Small Charm of Sustenance
    Small Charm
    Required Level: 25
    Fingerprint: 0xdf4422f5
    Item Level: 85
    Version: Expansion 1.10+
    +15 to Life
    All Resistances +5
    
    Shimmering Small Charm of Sustenance
    Small Charm
    Required Level: 25
    Fingerprint: 0xe257f8e6
    Item Level: 85
    Version: Expansion 1.10+
    +14 to Life
    All Resistances +4
    
    Shimmering Small Charm of Vita
    Small Charm
    Required Level: 39
    Fingerprint: 0x6170c05c
    Item Level: 85
    Version: Expansion 1.10+
    +19 to Life
    All Resistances +5
    
    Shimmering Small Charm of Vita
    Small Charm
    Required Level: 39
    Fingerprint: 0xba8a6f4a
    Item Level: 80
    Version: Expansion 1.10+
    +18 to Life
    All Resistances +3
    
    Trang-Oul's Claws
    Heavy Bracers
    Defense: 74
    Durability: 14 of 16
    Required Level: 45
    Required Strength: 58
    Fingerprint: 0x93a18dce
    Item Level: 99
    Version: Expansion 1.10+
    +2 to Curses (Necromancer only)
    +20% Faster Cast Rate
    +25% to Poison Skill Damage
    +30 Defense
    Cold Resist +30%
    
    
    Highlord's Wrath
    Amulet
    Required Level: 65
    Fingerprint: 0xa0fab2af
    Item Level: 87
    Version: Expansion 1.10+
    +1 to All Skills
    +20% Increased Attack Speed
    Adds 1 - 30 Lightning Damage
    32% Deadly Strike (Based on Character Level)
    Lightning Resist +35%
    Attacker Takes Lightning Damage of 15
    
    Beast Spiral
    Ring
    Required Level: 46
    Fingerprint: 0xda9928bf
    Item Level: 80
    Version: Expansion 1.10+
    +10% Faster Cast Rate
    5% Mana stolen per hit
    6% Life stolen per hit
    +17 Maximum Stamina
    Cold Resist +26%
    Fire Resist +13%
    
    Arachnid Mesh
    Spiderweb Sash
    Defense: 131
    Durability: 10 of 12
    Required Level: 80
    Required Strength: 50
    Fingerprint: 0x50434071
    Item Level: 94
    Version: Expansion 1.10+
    +1 to All Skills
    +20% Faster Cast Rate
    Slows Target by 10%
    +109% Enhanced Defense
    Increase Maximum Mana 5%
    Level 3 Venom (11/11 Charges)
    
    Horadric Cube
    Fingerprint: 0x9326c407
    Item Level: 13
    Version: Expansion 1.10+
    
    Lion Branded Grand Charm of Sustenance
    Grand Charm
    Required Level: 53
    Fingerprint: 0x32de89b3
    Item Level: **
    Version: Expansion 1.10+
    +1 to Combat Skills (Paladin Only)
    +34 to Life
    
    Lion Branded Grand Charm of Sustenance
    Grand Charm
    Required Level: 42
    Fingerprint: 0x43dc9f
    Item Level: 80
    Version: Expansion 1.10+
    +1 to Combat Skills (Paladin Only)
    +23 to Life
    
    Shimmering Small Charm of Vita
    Small Charm
    Required Level: 39
    Fingerprint: 0x92c99569
    Item Level: **
    Version: Expansion 1.10+
    +17 to Life
    All Resistances +4
    
    Shimmering Small Charm of Vita
    Small Charm
    Required Level: 39
    Fingerprint: 0xd719bb3b
    Item Level: 80
    Version: Expansion 1.10+
    +19 to Life
    All Resistances +4
    
    Tome of Town Portal
    Fingerprint: 0x84d155eb
    Item Level: 87
    Version: Expansion 1.10+
    
    Call to Arms
    Superior Crystal Sword
    AmnRalMalIstOhm
    One Hand Damage: 19 - 57
    Durability: 22 of 22
    Required Level: 57
    Required Strength: 43
    Fingerprint: 0x5367fe4c
    Item Level: 85
    Version: Expansion 1.10+
    +1 to All Skills
    +40% Increased Attack Speed
    285% Enhanced Damage
    Adds 5 - 30 Fire Damage
    7% Life stolen per hit
    Prevent Monster Heal
    +5 to Battle Command
    +6 to Battle Orders
    +3 to Battle Cry
    Replenish Life +12
    30% Better Chance of Getting Magic Items
    Increase Maximum Durability 14%
    5 Sockets (5 used)
    Socketed: Amn Rune
    Socketed: Ral Rune
    Socketed: Mal Rune
    Socketed: Ist Rune
    Socketed: Ohm Rune
    
    Amn Rune
    Required Level: 25
    Version: Expansion 1.10+
    Weapons: 7% Life stolen per hit
    Armor: Attacker Takes Damage of 14
    Shields: Attacker Takes Damage of 14
    
    Ral Rune
    Required Level: 19
    Version: Expansion 1.10+
    Weapons: Adds 5 - 30 Fire Damage
    Armor: Fire Resist +30%
    Shields: Fire Resist +35%
    
    Mal Rune
    Required Level: 49
    Version: Expansion 1.10+
    Weapons: Prevent Monster Heal
    Armor: Magic Damage Reduced by 7
    Shields: Magic Damage Reduced by 7
    
    Ist Rune
    Required Level: 51
    Version: Expansion 1.10+
    Weapons: 30% Better Chance of Getting Magic Items
    Armor: 25% Better Chance of Getting Magic Items
    Shields: 25% Better Chance of Getting Magic Items
    
    Ohm Rune
    Required Level: 57
    Version: Expansion 1.10+
    Weapons: Enhanced Maximum Damage
    Armor: +5% to Maximum Cold Resist
    Shields: +5% to Maximum Cold Resist
    
    Spirit
    Superior Sacred Targe
    TalThulOrtAmn
    Defense: 178
    Chance to Block: 0
    Durability: 51 of 51
    Required Level: 47
    Required Strength: 86
    Fingerprint: 0x78978f4a
    Item Level: 80
    Version: Expansion 1.10+
    +2 to All Skills
    +35% Faster Cast Rate
    +55% Faster Hit Recovery
    +12% Enhanced Defense
    +250 Defense vs. Missile
    +22 to Vitality
    +111 to Mana
    Cold Resist +35%
    All Resistances +34
    Lightning Resist +35%
    Poison Resist +35%
    +8 Magic Absorb
    Attacker Takes Damage of 14
    Increase Maximum Durability 15%
    4 Sockets (4 used)
    Socketed: Tal Rune
    Socketed: Thul Rune
    Socketed: Ort Rune
    Socketed: Amn Rune
    
    Tal Rune
    Required Level: 17
    Version: Expansion 1.10+
    Weapons: Adds 75 Poison Damage Over 5 Secs (125 Frames)
    Armor: Poison Resist +30%
    Shields: Poison Resist +35%
    
    Thul Rune
    Required Level: 23
    Version: Expansion 1.10+
    Weapons: Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
    Armor: Cold Resist +30%
    Shields: Cold Resist +35%
    
    Ort Rune
    Required Level: 21
    Version: Expansion 1.10+
    Weapons: Adds 1 - 50 Lightning Damage
    Armor: Lightning Resist +30%
    Shields: Lightning Resist +35%
    
    Amn Rune
    Required Level: 25
    Version: Expansion 1.10+
    Weapons: 7% Life stolen per hit
    Armor: Attacker Takes Damage of 14
    Shields: Attacker Takes Damage of 14
    
    Voice of Reason
    Scourge
    LemKoElEld
    One Hand Damage: 6 - 180
    Indestructible
    Required Level: 57
    Required Strength: 115
    Required Dexterity: 67
    Fingerprint: 0x23ff8357
    Item Level: 87
    Version: Expansion
    15% Chance to cast level 13 Frozen Orb on striking
    18% Chance to cast level 20 Ice Blast on striking
    50% Enhanced Damage
    +50 to Attack Rating
    +251% Damage to Demons
    +508% Damage to Undead
    +50 to Attack Rating against Undead
    Adds 100 - 220 Cold Damage Over 7 Secs (186 Frames)
    -24% to Enemy Cold Resistance
    +10 to Dexterity
    Cannot Be Frozen
    75% Extra Gold from Monsters
    +1 to Light Radius
    Ethereal
    4 Sockets (4 used)
    Socketed: Lem Rune
    Socketed: Ko Rune
    Socketed: El Rune
    Socketed: Eld Rune
    
    Lem Rune
    Required Level: 43
    Version: Expansion 1.10+
    Weapons: 75% Extra Gold from Monsters
    Armor: 50% Extra Gold from Monsters
    Shields: 50% Extra Gold from Monsters
    
    Ko Rune
    Required Level: 39
    Version: Expansion 1.10+
    Weapons: +10 to Dexterity
    Armor: +10 to Dexterity
    Shields: +10 to Dexterity
    
    El Rune
    Required Level: 11
    Version: Expansion 1.10+
    Weapons: +50 to Attack Rating
    +1 to Light Radius
    Armor: +15 Defense
    +1 to Light Radius
    Shields: +15 Defense
    +1 to Light Radius
    
    Eld Rune
    Required Level: 11
    Version: Expansion 1.10+
    Weapons: +75% Damage to Undead
    +50 to Attack Rating against Undead
    Armor: 15% Slower Stamina Drain
    Shields: 7% Increased Chance of Blocking
    
    Dream
    Sacred Targe
    IoJahPul
    Defense: 373
    Chance to Block: 0
    Durability: 43 of 45
    Required Level: 65
    Required Strength: 86
    Fingerprint: 0x258ab8b0
    Item Level: 79
    Version: Expansion 1.10+
    10% Chance to cast level 15 Confuse when struck
    Level 15 Holy Shock Aura When Equipped
    +26% Faster Hit Recovery
    +30% Enhanced Defense
    +188 Defense
    +10 to Vitality
    +50 to Life
    +53 to Mana (Based on Character Level)
    All Resistances +61
    12% Better Chance of Getting Magic Items
    3 Sockets (3 used)
    Socketed: Io Rune
    Socketed: Jah Rune
    Socketed: Pul Rune
    
    Io Rune
    Required Level: 35
    Version: Expansion 1.10+
    Weapons: +10 to Vitality
    Armor: +10 to Vitality
    Shields: +10 to Vitality
    
    Jah Rune
    Required Level: 65
    Version: Expansion 1.10+
    Weapons: Ignore Target's Defense
    Armor: Increase Maximum Life 5%
    Shields: +50 to Life
    
    Pul Rune
    Required Level: 45
    Version: Expansion 1.10+
    Weapons: +75% Damage to Demons
    +100 to Attack Rating against Demons
    Armor: +30% Enhanced Defense
    Shields: +30% Enhanced Defense
    
    Mercenary:
    
    Name:       Mizan
    Race:       Desert Mercenary
    Type:       Off-Nightmare
    Experience: 77220098
    Level:      86
    Dead?:      false
    
                Naked/Gear
    Strength:   188/193
    Dexterity:  151/174
    HP:         1807/1807
    Defense:    1330/2603
    AR:         1922/40362
    
    Fire:       150/110/50
    Cold:       180/140/80
    Lightning:  150/110/50
    Poison:    150/110/50
    
    Vampire Gaze
    Grim Helm
    Defense: 252
    Durability: 38 of 40
    Required Level: 41
    Required Strength: 58
    Fingerprint: 0x18f7f1ea
    Item Level: 54
    Version: Expansion
    8% Mana stolen per hit
    8% Life stolen per hit
    +100% Enhanced Defense
    +8 to Dexterity
    15% Slower Stamina Drain
    Damage Reduced by 25%
    Magic Damage Reduced by 15
    1 Sockets (1 used)
    Socketed: Flawless Emerald
    
    Flawless Emerald
    Required Level: 15
    Version: Expansion 1.10+
    Weapons: Adds 60 Poison Damage Over 6 Secs (152 Frames)
    Armor: +8 to Dexterity
    Shields: Poison Resist +28%
    
    
    Treachery
    Scarab Husk
    ShaelThulLem
    Defense: 1021
    Durability: 15 of 15
    Required Level: 51
    Required Strength: 85
    Fingerprint: 0x379b1483
    Item Level: **
    Version: Expansion 1.10+
    5% Chance to cast level 15 Fade when struck
    25% Chance to cast level 15 Venom on striking
    +2 to Assassin Skill Levels
    +45% Increased Attack Speed
    +20% Faster Hit Recovery
    Cold Resist +30%
    50% Extra Gold from Monsters
    Ethereal
    3 Sockets (3 used)
    Socketed: Shael Rune
    Socketed: Thul Rune
    Socketed: Lem Rune
    
    Shael Rune
    Required Level: 29
    Version: Expansion 1.10+
    Weapons: +20% Increased Attack Speed
    Armor: +20% Faster Hit Recovery
    Shields: +20% Faster Block Rate
    
    Thul Rune
    Required Level: 23
    Version: Expansion 1.10+
    Weapons: Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
    Armor: Cold Resist +30%
    Shields: Cold Resist +35%
    
    Lem Rune
    Required Level: 43
    Version: Expansion 1.10+
    Weapons: 75% Extra Gold from Monsters
    Armor: 50% Extra Gold from Monsters
    Shields: 50% Extra Gold from Monsters
    
    
    Rift
    Thresher
    HelKoLemGul
    Two Hand Damage: 27 - 316
    Durability: 33 of 33
    Required Level: 53
    Required Strength: 114
    Required Dexterity: 87
    Fingerprint: 0x7c2ae5f2
    Item Level: 87
    Version: Expansion
    20% Chance to cast level 16 Tornado on striking
    16% Chance to cast level 21 Frozen Orb on attack
    50% Enhanced Damage
    20% Bonus to Attack Rating
    Adds 160 - 250 Magic Damage
    Adds 60 - 180 Fire Damage
    All Stats +5
    +10 to Dexterity
    38% Damage Taken Goes To Mana
    75% Extra Gold from Monsters
    Level 15 Iron Maiden (40/40 Charges)
    Requirements -20%
    Ethereal
    4 Sockets (4 used)
    Socketed: Hel Rune
    Socketed: Ko Rune
    Socketed: Lem Rune
    Socketed: Gul Rune
    
    Hel Rune
    Version: Expansion 1.10+
    Weapons: Requirements -20%
    Armor: Requirements -15%
    Shields: Requirements -15%
    
    Ko Rune
    Required Level: 39
    Version: Expansion 1.10+
    Weapons: +10 to Dexterity
    Armor: +10 to Dexterity
    Shields: +10 to Dexterity
    
    Lem Rune
    Required Level: 43
    Version: Expansion 1.10+
    Weapons: 75% Extra Gold from Monsters
    Armor: 50% Extra Gold from Monsters
    Shields: 50% Extra Gold from Monsters
    
    Gul Rune
    Required Level: 53
    Version: Expansion 1.10+
    Weapons: 20% Bonus to Attack Rating
    Armor: +5% to Maximum Poison Resist
    Shields: +5% to Maximum Poison Resist
    


    Playing:

    1-15 Khalim's with envy jool'd stuff and partial Death's
    15-27 Raven Claw with all the FRW available
    27 'Honor' Divine Scepter, from there on I added melee gear as I saw fit, and slashed away as a Zealot.

    For Norm and NM I also put lots of points to Vigor and used it as a main aura. Even though I played all the way with /players 8, I believe it was faster than Fana Zealot could've been. Good backpack with damage charms helped.

    When reaching NM act 5 I leveled to 65 doing Eldritch runs and equipped my final gear. Then the fun began.

    I played with P8 from the first step to Moor to the death of Hell Baal. This char doesn't have huge leech, so I found the difficulty later in Hell being nice enough, and didn't feel too much of a cookie cutter anymore. Died once in NM due to being such a newb.

    Journey in pictures:
    Screenshot1007.jpg
    Eth Grailer somewhere in norm, act 4 iirc. Nice! That shield has [email protected] and 4 x 15 max jewels btw. Armor and helm are rares.

    Screenshot1012.jpg
    First shot in Hell. had a feeling it was going to be fun.

    Screenshot1023.jpg
    Screenshot1025.jpg
    Screenshot1026.jpg
    I tried to capture how Orbs went crazy in Arcane Sanctuary. Can be seen better in the video maybe. Probably because there's lots of space for them to fly around. Can't remember any really hairy moments from Acts 1 and 2. Leeching was not huge and that kept me aware. Teleport was vital in some situations. I remember teleing most of the Maggot Lair :p

    Screenshot1039.jpg
    Act 3 jungles were easy as usually. Visited all the temples too. Travincal was a proper fight this time. Bremm was taken down with Orbs. Not too bad, maybe couple juvs had to be used I think. It was nice to see they actually did decent-ish damage.

    Screenshot1055.jpg
    No pictures from Act 4 this time. Chaos Sanctuary was one of the more rough places for this character. Merc died many times. Other than that and a few other occasions he survived well enough. De Seis and Infector gangs were not push over and had to be separated. Couple dangerous regular boss pack there too. Act 5 was quite easy. Ancients were dangerous together though. Korlic had Fanaticism.

    Screenshot1056.jpg
    ... and Madawc had Might. No way I tried to took them without separating them. Teleport <3. WSK level 1 had some crazy Death Lord boss packs running all around. I would have probably died there without teleport. Throne had a hefty amount of souls, but my high LR helped a lot with those. Waves were not too dangerous, Tormentor was extra fast though, so I took them 1-3 at a time.

    Screenshot1060.jpg
    Deckard Cain, are you alright?

    So, stay a while and comment, ask questions etc.!

    All in all really fun build and despite some op items it was a decent challenge towards the end, too!
     
    Last edited: Aug 25, 2016
  2. maxicek

    maxicek Moderator Single Player

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    Nice build, congratulations on the Patriarch.

    Why Voice of Reason and not Rift Caduceus?
     
  3. Grape

    Grape Diabloii.Net Member

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    Thanks!

    Good question. I thought that little extra physical damage from the eth base might be nice, so that I could leech a little bit more. And on top of that it was nice to use a runeword I probably hadn't really used before. :)
     
  4. Brak

    Brak Diabloii.Net Member

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    Very cool stuff as usual. Might have gotten more procs out of a Barb merc though.

    Really curious why ctc Frozen Orb is exempt from casting delays
     
  5. Grape

    Grape Diabloii.Net Member

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    Thanks. I'm usually too lazy to figure out how fast is my merc hitting and would I benefit from an IAS jewel etc. But shouldn't desert mercs be faster at least when jabbing? It's been a while since I've checked any merc attack speed stuff.
     
  6. Burgomaster3

    Burgomaster3 Diabloii.Net Member

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    Nice build! I was just looking Riftadin/Riftasin builds the other day, thinking I should make one some day. Looks like this took it one step further.

    I wonder how well "poor man's" pure cold version would work? Replacing the Dreams with Nightwing's Veil and Faceted Head Hunter's/Moser's. Would probably have hard time with CI and overall survivability, but could be fun in AT or something.

    Also, gotta ask, what's up with the Flawless Amethyst in the Vampire Gaze?
     
  7. Grape

    Grape Diabloii.Net Member

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    Thanks! I'm sure it would work really well, holy freeze adds some great safety on top of orb shards chilling.

    Haha, last char's mercenary couldn't equip her bow, so I had to pump the dex a little bit. Now it's waiting for some nice jewel or something. Should maybe put an Um in it for example for the time being.. :)
     
  8. Brak

    Brak Diabloii.Net Member

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    I thought the barb merc normal attack is actually a double attack. He does waste a lot of time funning after foes since he Bashes pretty often. But I thought just base weapon speeds would be a lot higher for Swords giving better overall framerates

    Also I just like the Barb Mercs now :p
     
  9. T72on1

    T72on1 Diabloii.Net Member

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    Grats Grape. Great build as usual. I like it how you often take a non-cookie-cutter approach with high-end runewords.

    No good drops except for the eth grailer? Good forge drops?

    Looking forward to the next ;).
     
  10. Grape

    Grape Diabloii.Net Member

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    Thanks! Yeah, I'm trying my best to give old builds at least some twist of my own. Be it one "cool" item, or some weird approach. :)

    Not that I remember. Some almost nice boots, that I think I muled away. And I think one 15 max dmg jewel too. But nothing great really. Forges were bad.

    Oh and Hell Corpsefire dropped Gnasher (uniqie hand axe) too, not an eth one though.
     
  11. krischan

    krischan Europe Trade Moderator

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    The video is unavailable for me because it might contain copyrighted music. I'm probably not alone with that ;)
     
  12. Grape

    Grape Diabloii.Net Member

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    I removed the track it had playing in the background. It should be working now for you Germans, too :)
     
  13. Brak

    Brak Diabloii.Net Member

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    It might not. I think someone might have the rights to silence on German youtube videos
     
    thefranklin and Grape like this.
  14. Hookipa

    Hookipa Diabloii.Net Member

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    You have been quite busy with matting an patting your chars.
    Nice write up. Looks like a build, based on the video, like a fun char to play.

    The speed with which he cuts through minions on p8 is impressive, so is the @ resis/life sc's colletion you have ;-).
     
  15. Grape

    Grape Diabloii.Net Member

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    Yes, dual Dream is deadly combo with Conviction and Orbs were a nice addition. It was quite fun indeed, yeah. The collection is nice I guess, but it's getting old. Game, time to give me some new ones! :D
     

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