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Patriarch Germanicus - 3 FPA Wolfbarb with elemental damage

Discussion in 'Single Player Forum' started by Grape, Jul 19, 2016.

  1. Grape

    Grape IncGamers Member

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    Some forewords

    Somewhere in the middle of endless Travi runs I picked up yet another SC with some lightning dmg on it. "The hell I keep these for anyway", I thought to myself. Stashed it away, anyway, but started to wonder what could I possibly build around those. Soon enough I was gathering the best of my elemental dmg charms, putting them aside to an one mule char. "Not a bad collection, would be fun to use these even once"

    Having some experience with Wolfbarbs way back from Bnet years, I know how powerful and durable melee chars those can be. When I remembered that these can achieve ridiculous speed with Gris Caddy, I thought that could be a fun way to carry out that elemental damage to its fullest potential. I did little bit checking around if anyone at SPF had done that before, and it looked like at least the ones in the Mat/Pat/Guardian collection were built more like ordinary melee chars.

    That was the last incentive I needed to start building a such char. I wanted to go even further and decided that every gear slot possible was to be used to get some elemental damage. Would be cool to use some less used items for a change.

    So, how it looks like?

    LCS:
    Screenshot883.jpg

    Not too shabby I guess, considering how fast this puppy slams!

    Items I slashed away with:

    Code:
    Weapon: Griswold's Redemption with 4 x Shaels
    Shield: Tiamat's Rebuke
    Armor: Spirit Forge
    Helm: Wolfhowl
    Amulet: The Rising Sun
    Gloves: Lava Gout
    Belt: Snowclash
    Boots: Infernostride
    Rings: Raven Frost/Rare with AR/Mana Leech/Dex/little lightning damage
    Switch: +3 BO CtA/HotO
    
    All available sockets filled with Jewels giving more elemental damage
    Whole inventory filled with different elemental damage charms + Cube
    
    Might mercenary with:
    'Infinity' in an eth 1.07 GPA
    'Fortitude' in an eth bug Scrab Husk
    Regular Vampire Gaze
    
    GoMule dumps:

    Dividing this with one part being the inventory (as these charms kind of inspired the whole character), and then the rest

    Charms:
    Code:
    Glowing Small Charm of Storms
    Small Charm
    Required Level: 37
    Fingerprint: 0x33946b55
    Item Level: 85
    Version: Expansion 1.10+
    Adds 2 - 38 Lightning Damage
    
    Arcing Small Charm
    Small Charm
    Required Level: 57
    Fingerprint: 0x72b01634
    Item Level: 85
    Version: Expansion 1.10+
    Adds 1 - 41 Lightning Damage
    
    Fine Small Charm of the Glacier
    Small Charm
    Required Level: 25
    Fingerprint: 0xb68bb3b4
    Item Level: 80
    Version: Expansion 1.10+
    +3 to Maximum Damage
    +10 to Attack Rating
    Adds 3 - 6 Cold Damage Over 1 Secs (25 Frames)
    
    Arcing Small Charm of Vita
    Small Charm
    Required Level: 57
    Fingerprint: 0xbb6cae6e
    Item Level: 86
    Version: Expansion 1.10+
    Adds 1 - 26 Lightning Damage
    +17 to Life
    
    Fine Small Charm of Winter
    Small Charm
    Required Level: 38
    Fingerprint: 0x6df802b3
    Item Level: 62
    Version: Expansion 1.10+
    +1 to Maximum Damage
    +20 to Attack Rating
    Adds 4 - 9 Cold Damage Over 1 Secs (25 Frames)
    
    Fine Small Charm of Storms
    Small Charm
    Required Level: 37
    Fingerprint: 0x97aadde9
    Item Level: 85
    Version: Expansion 1.10+
    +2 to Maximum Damage
    +15 to Attack Rating
    Adds 1 - 27 Lightning Damage
    
    Glowing Small Charm of Storms
    Small Charm
    Required Level: 37
    Fingerprint: 0x2377b3ad
    Item Level: 79
    Version: Expansion 1.10+
    Adds 2 - 46 Lightning Damage
    
    Shivering Small Charm of Vita
    Small Charm
    Required Level: 39
    Fingerprint: 0x66e5cac2
    Item Level: 85
    Version: Expansion 1.10+
    Adds 3 - 7 Cold Damage Over 1 Secs (25 Frames)
    +19 to Life
    
    Arcing Small Charm
    Small Charm
    Required Level: 57
    Fingerprint: 0xc79016b2
    Item Level: **
    Version: Expansion 1.10+
    Adds 1 - 40 Lightning Damage
    
    Fine Small Charm of the Glacier
    Small Charm
    Required Level: 25
    Fingerprint: 0x9f66f765
    Item Level: **
    Version: Expansion 1.10+
    +3 to Maximum Damage
    +14 to Attack Rating
    Adds 3 - 6 Cold Damage Over 1 Secs (25 Frames)
    
    Boreal Small Charm of Flame
    Small Charm
    Required Level: 58
    Fingerprint: 0x5421dfa0
    Item Level: 83
    Version: Expansion 1.10+
    Adds 1 - 2 Fire Damage
    Adds 6 - 12 Cold Damage Over 1 Secs (25 Frames)
    
    Boreal Small Charm of Dexterity
    Small Charm
    Required Level: 58
    Fingerprint: 0x5f1ebd9c
    Item Level: 85
    Version: Expansion 1.10+
    Adds 6 - 14 Cold Damage Over 1 Secs (25 Frames)
    +1 to Dexterity
    
    Boreal Small Charm of Inertia
    Small Charm
    Required Level: 58
    Fingerprint: 0x423799ed
    Item Level: 80
    Version: Expansion 1.10+
    +3% Faster Run/Walk
    Adds 7 - 13 Cold Damage Over 1 Secs (25 Frames)
    
    Boreal Small Charm of Inertia
    Small Charm
    Required Level: 58
    Fingerprint: 0x4325fd61
    Item Level: 80
    Version: Expansion 1.10+
    +3% Faster Run/Walk
    Adds 7 - 9 Cold Damage Over 1 Secs (25 Frames)
    
    Arcing Small Charm of Fortune
    Small Charm
    Required Level: 57
    Fingerprint: 0x3bda3707
    Item Level: **
    Version: Expansion 1.10+
    Adds 1 - 40 Lightning Damage
    5% Better Chance of Getting Magic Items
    
    Boreal Small Charm of Storms
    Small Charm
    Required Level: 58
    Fingerprint: 0x8baaef1
    Item Level: 85
    Version: Expansion 1.10+
    Adds 1 - 22 Lightning Damage
    Adds 7 - 12 Cold Damage Over 1 Secs (25 Frames)
    
    Shocking Large Charm
    Large Charm
    Required Level: 60
    Fingerprint: 0x7b6a2820
    Item Level: 85
    Version: Expansion 1.10+
    Adds 1 - 89 Lightning Damage
    
    Shivering Small Charm of Storms
    Small Charm
    Required Level: 37
    Fingerprint: 0x881bc668
    Item Level: 80
    Version: Expansion 1.10+
    Adds 1 - 28 Lightning Damage
    Adds 3 - 8 Cold Damage Over 1 Secs (25 Frames)
    
    Arcing Small Charm
    Small Charm
    Required Level: 57
    Fingerprint: 0x9b60069b
    Item Level: 85
    Version: Expansion 1.10+
    Adds 1 - 40 Lightning Damage
    
    Fine Small Charm of Storms
    Small Charm
    Required Level: 37
    Fingerprint: 0xa6f64602
    Item Level: 85
    Version: Expansion 1.10+
    +2 to Maximum Damage
    +12 to Attack Rating
    Adds 1 - 28 Lightning Damage
    
    Smoking Small Charm of Vita
    Small Charm
    Required Level: 56
    Fingerprint: 0xdb860649
    Item Level: 80
    Version: Expansion 1.10+
    Adds 6 - 16 Fire Damage
    +20 to Life
    
    Boreal Small Charm of Vita
    Small Charm
    Required Level: 58
    Fingerprint: 0x52dafc4d
    Item Level: 80
    Version: Expansion 1.10+
    Adds 7 - 9 Cold Damage Over 1 Secs (25 Frames)
    +19 to Life
    
    Arcing Small Charm of Storms
    Small Charm
    Required Level: 57
    Fingerprint: 0x329dd933
    Item Level: 85
    Version: Expansion 1.10+
    Adds 2 - 60 Lightning Damage
    
    Arcing Small Charm
    Small Charm
    Required Level: 57
    Fingerprint: 0xfc26f36a
    Item Level: 85
    Version: Expansion 1.10+
    Adds 1 - 39 Lightning Damage
    
    Arcing Small Charm of Shock
    Small Charm
    Required Level: 57
    Fingerprint: 0xf0eea239
    Item Level: 79
    Version: Expansion 1.10+
    Adds 2 - 45 Lightning Damage
    
    Sapphire Small Charm of Storms
    Small Charm
    Required Level: 37
    Fingerprint: 0x9268211
    Item Level: **
    Version: Expansion 1.10+
    Adds 1 - 28 Lightning Damage
    Cold Resist +11%
    
    Lapis Small Charm of Storms
    Small Charm
    Required Level: 37
    Fingerprint: 0x6daa1c14
    Item Level: 85
    Version: Expansion 1.10+
    Adds 1 - 28 Lightning Damage
    Cold Resist +6%
    
    Fine Small Charm of the Icicle
    Small Charm
    Required Level: 21
    Fingerprint: 0xda24c520
    Item Level: 85
    Version: Expansion 1.10+
    +2 to Maximum Damage
    +19 to Attack Rating
    Adds 2 - 3 Cold Damage Over 1 Secs (25 Frames)
    
    Arcing Small Charm
    Small Charm
    Required Level: 57
    Fingerprint: 0xbf6cedef
    Item Level: 85
    Version: Expansion 1.10+
    Adds 1 - 38 Lightning Damage
    
    Arcing Small Charm of Good Luck
    Small Charm
    Required Level: 57
    Fingerprint: 0xcc07b8cd
    Item Level: **
    Version: Expansion 1.10+
    Adds 1 - 40 Lightning Damage
    6% Better Chance of Getting Magic Items
    
    Coral Small Charm of Storms
    Small Charm
    Required Level: 37
    Fingerprint: 0xb135830d
    Item Level: 85
    Version: Expansion 1.10+
    Adds 1 - 20 Lightning Damage
    Lightning Resist +9%
    
    Shocking Large Charm of Greed
    Large Charm
    Required Level: 60
    Fingerprint: 0xed299eaa
    Item Level: 85
    Version: Expansion 1.10+
    Adds 1 - 84 Lightning Damage
    6% Extra Gold from Monsters
    
    Arcing Small Charm of Vita
    Small Charm
    Required Level: 57
    Fingerprint: 0xb789d079
    Item Level: 80
    Version: Expansion 1.10+
    Adds 1 - 30 Lightning Damage
    +20 to Life
    
    Horadric Cube
    Fingerprint: 0x7558920a
    Item Level: 13
    Version: Expansion 1.10+
    
    Smoking Small Charm of Storms
    Small Charm
    Required Level: 56
    Fingerprint: 0x55f97bb2
    Item Level: 85
    Version: Expansion 1.10+
    Adds 7 - 11 Fire Damage
    Adds 1 - 24 Lightning Damage
    


    The rest:
    Code:
    Name:       Germanicus
    Class:      Barbarian
    Experience: 981340340
    Level:      84
    
                Naked/Gear
    Strength:   95/120
    Dexterity:  20/67
    Vitality:   385/400
    Energy:     10/10
    HP:         1721/1921
    Mana:       93/133
    Stamina:    535/535
    Defense:    5/1316
    AR:         85/724
    
    Fire:       137/97/37
    Cold:       103/63/3
    Lightning:  136/96/36
    Poison:     78/38/-22
    
    MF:         11       Block:      13
    GF:         59
    FR/W:       26
    FHR:        0
    IAS:        140
    FCR:        0
    
    Bash: 0/0
    Leap: 0/0
    Double Swing: 0/0
    Stun: 0/0
    Double Throw: 0/0
    Leap Attack: 0/0
    Concentrate: 0/0
    Frenzy: 0/0
    Whirlwind: 0/0
    Berserk: 0/0
    
    Sword Mastery: 0/0
    Axe Mastery: 0/0
    Mace Mastery: 20/20
    Pole Arm Mastery: 0/0
    Throwing Mastery: 0/0
    Spear Mastery: 0/0
    Increased Stamina: 1/1
    Iron Skin: 6/6
    Increased Speed: 12/12
    Natural Resistance: 12/12
    
    Howl: 1/4
    Find Potion: 0/0
    Taunt: 0/0
    Shout: 20/23
    Find Item: 0/0
    Battle Cry: 0/0
    Battle Orders: 20/23
    Grim Ward: 0/0
    War Cry: 0/0
    Battle Command: 1/4
    
    Wolfhowl
    Fury Visor
    Defense: 345
    Durability: 35 of 35
    Required Level: 79
    Required Strength: 110
    Fingerprint: 0x6c57e9fd
    Item Level: 94
    Version: Expansion 1.10+
    +3 to Warcry Skills (Barbarian Only)
    Adds 1 - 69 Lightning Damage
    +6 to Feral Rage
    +5 to Lycanthropy
    +6 to Werewolf
    +129% Enhanced Defense
    +10 to Strength
    +14 to Dexterity
    +15 to Vitality
    Lightning Resist +25%
    Level 15 Summon Dire Wolf (18/18 Charges)
    Requirements -15%
    1 Sockets (1 used)
    Socketed: Doom Eye
    
    Doom Eye
    Jewel
    Required Level: 49
    Fingerprint: 0xde99bd2c
    Item Level: 86
    Version: Expansion 1.10+
    Adds 1 - 69 Lightning Damage
    +2 to Dexterity
    Lightning Resist +25%
    Requirements -15%
    
    The Rising Sun
    Amulet
    Required Level: 65
    Fingerprint: 0x9d3c8e20
    Item Level: 94
    Version: Expansion 1.10+
    2% Chance to cast level 18 Meteor when struck
    +2 to Fire Skills
    Adds 24 - 48 Fire Damage
    Replenish Life +10
    +63 Absorbs Fire Damage (Based on Character Level)
    +4 to Light Radius
    
    Spirit Forge
    Linked Mail
    Defense: 442
    Durability: 26 of 26
    Required Level: 49
    Required Strength: 74
    Fingerprint: 0xd5d6f106
    Item Level: **
    Version: Expansion 1.10+
    Adds 20 - 65 Fire Damage
    Adds 2 - 173 Lightning Damage
    +156% Enhanced Defense
    +15 to Strength
    +105 to Life (Based on Character Level)
    All Resistances +13
    Lightning Resist +24%
    Fire Resist +5%
    +4 to Light Radius
    2 Sockets (2 used)
    Socketed: Ambergris Jewel of Thunder
    Socketed: Scintillating Jewel of Thunder
    
    Ambergris Jewel of Thunder
    Jewel
    Required Level: 49
    Fingerprint: 0x7988e984
    Item Level: 85
    Version: Expansion 1.10+
    Adds 1 - 87 Lightning Damage
    Lightning Resist +24%
    
    Scintillating Jewel of Thunder
    Jewel
    Required Level: 49
    Fingerprint: 0x1cc9978
    Item Level: 85
    Version: Expansion 1.10+
    Adds 1 - 86 Lightning Damage
    Cold Resist +13%
    Lightning Resist +13%
    Fire Resist +13%
    Poison Resist +13%
    
    Infernostride
    Demonhide Boots
    Defense: 105
    Durability: 12 of 12
    Required Level: 29
    Required Strength: 20
    Fingerprint: 0x7c6f5fd6
    Item Level: **
    Version: Expansion 1.10+
    5% Chance to cast level 8 Blaze when struck
    +20% Faster Run/Walk
    Adds 12 - 33 Fire Damage
    +150% Enhanced Defense
    +15 Defense
    +10% to Maximum Fire Resist
    Fire Resist +30%
    53% Extra Gold from Monsters
    +2 to Light Radius
    
    Lava Gout
    Battle Gauntlets
    Defense: 141
    Durability: 38 of 38
    Required Level: 42
    Required Strength: **
    Fingerprint: 0x7e7a2ec1
    Item Level: 87
    Version: Expansion 1.10+
    2% Chance to cast level 10 Enchant on striking
    +20% Increased Attack Speed
    Adds 13 - 46 Fire Damage
    +195% Enhanced Defense
    Fire Resist +24%
    Half Freeze Duration
    +20 Maximum Durability
    
    Snowclash
    Battle Belt
    Defense: 104
    Durability: 18 of 18
    Required Level: 42
    Required Strength: **
    Fingerprint: 0x2d38de02
    Item Level: **
    Version: Expansion 1.10+
    5% Chance to cast level 17 Blizzard when struck
    Adds 13 - 21 Cold Damage Over 3 Secs (75 Frames)
    +2 to Chilling Armor (Sorceress Only)
    +2 to Blizzard (Sorceress Only)
    +3 to Glacial Spike (Sorceress Only)
    +142% Enhanced Defense
    +15% to Maximum Cold Resist
    +15 Cold Absorb
    
    
    Raven Frost
    Ring
    Required Level: 45
    Fingerprint: 0xbb9186a8
    Item Level: **
    Version: Expansion 1.10+
    +231 to Attack Rating
    Adds 15 - 45 Cold Damage Over 4 Secs (100 Frames)
    +20 to Dexterity
    +40 to Mana
    Cold Absorb 20%
    Cannot Be Frozen
    
    Eagle Gyre
    Ring
    Required Level: 48
    Fingerprint: 0x10524ae0
    Item Level: 80
    Version: Expansion 1.10+
    +83 to Attack Rating
    Adds 1 - 11 Lightning Damage
    3% Mana stolen per hit
    +12 to Dexterity
    Cold Resist +8%
    
    
    Call to Arms
    Crystal Sword
    AmnRalMalIstOhm
    One Hand Damage: 18 - 55
    Durability: 20 of 20
    Required Level: 57
    Required Strength: 43
    Fingerprint: 0x9d9b0087
    Item Level: 85
    Version: Expansion 1.10+
    +1 to All Skills
    +40% Increased Attack Speed
    271% Enhanced Damage
    Adds 5 - 30 Fire Damage
    7% Life stolen per hit
    Prevent Monster Heal
    +6 to Battle Command
    +4 to Battle Orders
    +4 to Battle Cry
    Replenish Life +12
    30% Better Chance of Getting Magic Items
    5 Sockets (5 used)
    Socketed: Amn Rune
    Socketed: Ral Rune
    Socketed: Mal Rune
    Socketed: Ist Rune
    Socketed: Ohm Rune
    
    Amn Rune
    Required Level: 25
    Version: Expansion 1.10+
    Weapons: 7% Life stolen per hit
    Armor: Attacker Takes Damage of 14
    Shields: Attacker Takes Damage of 14
    
    Ral Rune
    Required Level: 19
    Version: Expansion 1.10+
    Weapons: Adds 5 - 30 Fire Damage
    Armor: Fire Resist +30%
    Shields: Fire Resist +35%
    
    Mal Rune
    Required Level: 49
    Version: Expansion 1.10+
    Weapons: Prevent Monster Heal
    Armor: Magic Damage Reduced by 7
    Shields: Magic Damage Reduced by 7
    
    Ist Rune
    Required Level: 51
    Version: Expansion 1.10+
    Weapons: 30% Better Chance of Getting Magic Items
    Armor: 25% Better Chance of Getting Magic Items
    Shields: 25% Better Chance of Getting Magic Items
    
    Ohm Rune
    Required Level: 57
    Version: Expansion 1.10+
    Weapons: Enhanced Maximum Damage
    Armor: +5% to Maximum Cold Resist
    Shields: +5% to Maximum Cold Resist
    
    Heart of the Oak
    Flail
    KoVexPulThul
    One Hand Damage: 1 - 24
    Durability: 30 of 30
    Required Level: 55
    Required Strength: 41
    Required Dexterity: 35
    Fingerprint: 0x81d4e4f6
    Item Level: 85
    Version: Expansion 1.10+
    +3 to All Skills
    +40% Faster Cast Rate
    +75% Damage to Demons
    +100 to Attack Rating against Demons
    +150% Damage to Undead
    Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
    7% Mana stolen per hit
    +10 to Dexterity
    Replenish Life +20
    Increase Maximum Mana 15%
    All Resistances +36
    Level 4 Oak Sage (25/25 Charges)
    Level 14 Raven (60/60 Charges)
    4 Sockets (4 used)
    Socketed: Ko Rune
    Socketed: Vex Rune
    Socketed: Pul Rune
    Socketed: Thul Rune
    
    Ko Rune
    Required Level: 39
    Version: Expansion 1.10+
    Weapons: +10 to Dexterity
    Armor: +10 to Dexterity
    Shields: +10 to Dexterity
    
    Vex Rune
    Required Level: 55
    Version: Expansion 1.10+
    Weapons: 7% Mana stolen per hit
    Armor: +5% to Maximum Fire Resist
    Shields: +5% to Maximum Fire Resist
    
    Pul Rune
    Required Level: 45
    Version: Expansion 1.10+
    Weapons: +75% Damage to Demons
    +100 to Attack Rating against Demons
    Armor: +30% Enhanced Defense
    Shields: +30% Enhanced Defense
    
    Thul Rune
    Required Level: 23
    Version: Expansion 1.10+
    Weapons: Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
    Armor: Cold Resist +30%
    Shields: Cold Resist +35%
    
    Griswold's Redemption
    Caduceus
    One Hand Damage: 392 - 457
    Durability: 65 of 70
    Required Level: 66
    Required Strength: 63
    Required Dexterity: 45
    Fingerprint: 0x76a388fc
    Item Level: 86
    Version: Expansion 1.10+
    +120% Increased Attack Speed
    227% Enhanced Damage
    +350% Damage to Undead
    Requirements -20%
    Set (2 items): +2 to Combat Skills (Paladin Only)
    Set (3 items): Adds 10 - 20 Damage
    Set (4 items): Adds 10 - 20 Damage
    4 Sockets (4 used)
    Socketed: Shael Rune
    Socketed: Shael Rune
    Socketed: Shael Rune
    Socketed: Shael Rune
    
    
    Shael Rune
    Required Level: 29
    Version: Expansion 1.10+
    Weapons: +20% Increased Attack Speed
    Armor: +20% Faster Hit Recovery
    Shields: +20% Faster Block Rate
    
    Shael Rune
    Required Level: 29
    Version: Expansion 1.10+
    Weapons: +20% Increased Attack Speed
    Armor: +20% Faster Hit Recovery
    Shields: +20% Faster Block Rate
    
    Shael Rune
    Required Level: 29
    Version: Expansion 1.10+
    Weapons: +20% Increased Attack Speed
    Armor: +20% Faster Hit Recovery
    Shields: +20% Faster Block Rate
    
    Shael Rune
    Required Level: 29
    Version: Expansion 1.10+
    Weapons: +20% Increased Attack Speed
    Armor: +20% Faster Hit Recovery
    Shields: +20% Faster Block Rate
    
    Tiamat's Rebuke
    Dragon Shield
    Defense: 163
    Chance to Block: 0
    Durability: 116 of 116
    Required Level: 58
    Required Strength: 91
    Fingerprint: 0x419cee5b
    Item Level: 85
    Version: Expansion 1.10+
    3% Chance to cast level 6 Hydra when struck
    5% Chance to cast level 7 Nova when struck
    5% Chance to cast level 9 Frost Nova when struck
    38% Enhanced Damage
    Adds 35 - 95 Fire Damage
    Adds 2 - 209 Lightning Damage
    Adds 27 - 53 Cold Damage Over 6 Secs (150 Frames)
    +140% Enhanced Defense
    All Resistances +35
    +40 Maximum Durability
    1 Sockets (1 used)
    Socketed: Ruby Jewel of Thunder
    
    Ruby Jewel of Thunder
    Jewel
    Required Level: 58
    Fingerprint: 0x3dcaa5c0
    Item Level: 80
    Version: Expansion 1.10+
    38% Enhanced Damage
    Adds 1 - 89 Lightning Damage
    
    Mercenary:
    
    Name:       Haseen
    Race:       Desert Mercenary
    Type:       Off-Nightmare
    Experience: 72002728
    Level:      84
    Dead?:      false
    
                Naked/Gear
    Strength:   184/184
    Dexterity:  148/148
    HP:         1727/1821
    Defense:    1274/4703
    AR:         1898/1898
    
    Fire:       174/134/74
    Cold:       174/134/74
    Lightning:  174/134/74
    Poison:    174/134/74
    
    Vampire Gaze
    Grim Helm
    Defense: 252
    Durability: 25 of 40
    Required Level: 41
    Required Strength: 58
    Fingerprint: 0xc267103f
    Item Level: 94
    Version: Expansion 1.10+
    Adds 6 - 22 Cold Damage Over 4 Secs (100 Frames)
    8% Mana stolen per hit
    7% Life stolen per hit
    +100% Enhanced Defense
    15% Slower Stamina Drain
    Damage Reduced by 19%
    Magic Damage Reduced by 15
    
    
    Fortitude
    Scarab Husk
    ElSolDolLo
    Defense: 3177
    Durability: 15 of 15
    Required Level: 59
    Required Strength: 85
    Fingerprint: 0xbd9cf828
    Item Level: 81
    Version: Expansion 1.10+
    20% Chance to cast level 15 Chilling Armor when struck
    +25% Faster Cast Rate
    300% Enhanced Damage
    +200% Enhanced Defense
    +15 Defense
    +94 to Life (Based on Character Level)
    Replenish Life +7
    +5% to Maximum Lightning Resist
    All Resistances +26
    Damage Reduced by 7
    12% Damage Taken Goes To Mana
    +1 to Light Radius
    Ethereal
    4 Sockets (4 used)
    Socketed: El Rune
    Socketed: Sol Rune
    Socketed: Dol Rune
    Socketed: Lo Rune
    
    El Rune
    Required Level: 11
    Version: Expansion 1.10+
    Weapons: +50 to Attack Rating
    +1 to Light Radius
    Armor: +15 Defense
    +1 to Light Radius
    Shields: +15 Defense
    +1 to Light Radius
    
    Sol Rune
    Required Level: 27
    Version: Expansion 1.10+
    Weapons: +9 to Minimum Damage
    Armor: Damage Reduced by 7
    Shields: Damage Reduced by 7
    
    Dol Rune
    Required Level: 31
    Version: Expansion 1.10+
    Weapons: Hit Causes Monster to Flee 25%
    Armor: Replenish Life +7
    Shields: Replenish Life +7
    
    Lo Rune
    Required Level: 59
    Version: Expansion 1.10+
    Weapons: 20% Deadly Strike
    Armor: +5% to Maximum Lightning Resist
    Shields: +5% to Maximum Lightning Resist
    
    
    Infinity
    Great Poleaxe
    BerMalBerIst
    Two Hand Damage: 311 - 858
    Durability: 28 of 28
    Required Level: 63
    Required Strength: 169
    Required Dexterity: 89
    Fingerprint: 0x3babb97c
    Item Level: 87
    Version: Expansion
    50% Chance to cast level 20 Chain Lightning when you Kill an Enemy
    Level 12 Conviction Aura When Equipped
    +35% Faster Run/Walk
    352% Enhanced Damage
    -48% to Enemy Lightning Resistance
    40% Chance of Crushing Blow
    Prevent Monster Heal
    +42 to Vitality (Based on Character Level)
    30% Better Chance of Getting Magic Items
    Level 21 Cyclone Armor (30/30 Charges)
    Ethereal
    4 Sockets (4 used)
    Socketed: Ber Rune
    Socketed: Mal Rune
    Socketed: Ber Rune
    Socketed: Ist Rune
    
    Ber Rune
    Required Level: 63
    Version: Expansion 1.10+
    Weapons: 20% Chance of Crushing Blow
    Armor: Damage Reduced by 8%
    Shields: Damage Reduced by 8%
    
    Mal Rune
    Required Level: 49
    Version: Expansion 1.10+
    Weapons: Prevent Monster Heal
    Armor: Magic Damage Reduced by 7
    Shields: Magic Damage Reduced by 7
    
    Ber Rune
    Required Level: 63
    Version: Expansion 1.10+
    Weapons: 20% Chance of Crushing Blow
    Armor: Damage Reduced by 8%
    Shields: Damage Reduced by 8%
    
    Ist Rune
    Required Level: 51
    Version: Expansion 1.10+
    Weapons: 30% Better Chance of Getting Magic Items
    Armor: 25% Better Chance of Getting Magic Items
    Shields: 25% Better Chance of Getting Magic Items
    

    I haven't calculated my elemental damages, but it was enough to cruise trough the Hell with pretty much no problems.

    Game play:

    I don't remember my exact twinking in the norm anymore, so it must've been something pretty ordinary. After level 31 I equipped Ribcracker. And then later the upped version. I played as a WW/Zerk Barb until Wolfhowl became available. Level 79 was reached after some NM Baals and a few Hell Pit runs. Until that I used some normal melee charms. WW/Zerk Barb with upped Ribcracker and some normal melee gear is a very strong character, btw.

    I broke my speed record with NM (apart maybe some sorcs may have done it faster, don't know). Not that I usually clock my casual questing, but this time it was obvious. I muled bunch of amulets and circlet with teleport charges. Put some fcr gear on switch (I think it was dual Spirit swords, at least. Enough money for repairing a lot, Insight on merc. I did the whole NM in under one hour. Could've been probably faster but I occasionally killed some boss packs.

    Hell was done with /players 3, apart from Act 4, which was down to /players 1.

    Screenshots:
    Screenshot632.jpg
    Homelands and my Barbarian brothers. What a gang!

    Screenshot748.jpg
    First shot after equipping the final gear. Realized I have quite a lots of different chance to cast effects to keep me amused. Especially Blaze was funny to play with as I ran quite fast with Feral Rage charged-up and I even put quite some points into Increased Speed.

    Screenshot856.jpg
    Yeah. :D

    Screenshot859.jpg
    Probably the first fight that I had to be a little bit more careful. Councils were really really easy. The room next to us had a Boss pack and dolls were charging in all the time. And maulers seem to have quite a lots of hit points, or have good resistances, maybe both.

    Screenshot865.jpg
    Hey c'mon, do you think that is a fair way to fight? Act 4 was pretty uneventful. I also cruised through the Act 5 also to this point with quite the ease. Sirens can keep you on your toes though, keeping you amplified and all.

    Screenshot873.jpg
    Ancients were easy too. I used maybe couple of juvs, just to get little bit re-fill, nothing dangerous. They could pack a bunch if I tried to take them all at the same time, but with my running speed it was easy to make some little separation now and then.

    Screenshot875.jpg
    Welcome to the Throne of Destruction! For a while I thought these were going to kill me. I even managed to get trapped in the corner while running around these. In the end I survived with half the belt of full rejuvs gone.

    Screenshot880.jpg
    This was the fight I was little afraid of. I had no means of proper crowd control, and my leech was not that huge thanks to not that bigh of a physical damage. They turned out to be not that bad. Just a little bit of running around and hits in between took care of them. Survived without deaths, then. Dying would've been a little bit of embarrassing with that high life and not that high players settings...

    Afterwords

    It was funny to do something little bit extraordinary for a while. Especially amusing were all the ctc effects with really out of hands attacking speed. I also enjoy characters that can move fast. It was also nice that there was nothing immune to you, or no need to rely on amp/decrep to trigger or use some weaker back-up attack.

    Not that it was a huge downside, especially cause questing with this character was pretty fast, but Wolfbarbs in general are quite single dimensional. Not a lot to do until you want to re-shift to human-form. Now it's click and hold, or click click click... Single trick really. Apart from maybe re-positioning yourself now and then when the situation calls for that. But all in all this was still pretty decent fun!

    I also liked the idea of using some items I think I had never even used before. I'm definitely going to look for some unused options for some of my future characters as well.

    Thanks for reading! Comments and questions are welcome!
     
  2. Brak

    Brak IncGamers Member

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    Cool build. Obviously I love the CTC effects.

    Can you try sticking Destruction in the offhand instead of Tiamat's? You might break my record of 5 volcanoes.
     
  3. Grape

    Grape IncGamers Member

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    Thanks!

    I need to re-spec for that, cause I haven't enough dex now. But that sounds fun enough, I will try it out!
     
  4. pharphis

    pharphis IncGamers Site Pal

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    Be honest, in Arcane Sanctuary you waited for that ghost to proc blaze
     
  5. Grape

    Grape IncGamers Member

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    I swear that was an accident!
     
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  6. T72on1

    T72on1 IncGamers Member

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    Very cool !!! Alhtough you should have used Hellmouth gloves obviously ...

    You definitely didn't make it easy on yourself by sticking to the theme. Just replacing the boots by Gores and the armor by Duress (which also has nice cold damage btw) would have made your life a lot easier due to the CB on those.

    But definitely a lot of style points on this one. I think you shouldn't just post your builds in the mat / pat thread, but get your own subsection there. With a cheesy title, like 'get a Grape of yourself' or 'Grape up your life'.
     
  7. T72on1

    T72on1 IncGamers Member

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    Does Feral Rage alternate between weapons on a Wolfbarb? Otherwise the weapon wouldn't be used, so you wouldn't see any procs.

    Edit: nvm, I think I'm mixing things up now. Shouldn't matter, only having it equiped does probably.
     
  8. XyleneCyanol

    XyleneCyanol IncGamers Member

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    Nice one @Grape.

    The SS is hilarious. He certainly stands out from his Barb brothers, as he is the only one wearing a hurty blue stick :p
     
  9. Burgomaster3

    Burgomaster3 IncGamers Member

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    Great write-up/char, kudos. Always nice to see "non-standard" equipment used, D2 has so many interesting items that get too often overshadowed by more powerful gear. Also, blaze and wolf are meant to go together, not many things look as cool as that.

    I have wolfbarb who's been parked in A2 Hell for a while, maybe I should come up with some similar twist to make finishing him more interesting.
     
  10. Grape

    Grape IncGamers Member

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    Thanks! Agreed about Hellmouth. I went through all the possibilities, and when picking up gloves I somehow thought getting that ench would be necessary. Or maybe I simply thought about the little extra fire dmg it gives, not the ar. Not sure. Hellmouth would've offered even more funny chance to cast -effects! Duress was too mainstream for this char :D And (surprisingly?) the only boss fight that took some time was Baal. CB would have helped there, yes. :)

    No you actually got it right. And I should've remembered that, because I once tried Wolfhowl and different secondary weapons on my then Travi running barb. The secondary weapon's ctc effects are indeed not carried by the main hand weapon. Second weapon can be used as an aura carrier (such as Beast/Last Wish/Azurewrath) or for passive bonuses like resistances (Silence comes to mind) etc.

    Thanks! Had to include that one! Usually I mostly take screenshots only in Hell, but I found that funny :p

    Thanks! Agreed, there's so many different, but viable gear/build options, that can give your char a nice twist! Hopefully you will find yours, and finish that char one day. :)
     
  11. Brak

    Brak IncGamers Member

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    booooo
     
  12. T72on1

    T72on1 IncGamers Member

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    I love procs a lot myself, so yeah it hurt to write that ...
     
  13. zticazzy

    zticazzy IncGamers Member

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    Amazing. No gameplay vid? :(
     
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  14. Uthanak

    Uthanak IncGamers Member

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    How often do you need to go back and repair the Griswold's caddy? Cool build, got a like.
     
  15. Grape

    Grape IncGamers Member

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    Ask, and you shall receive


    :)

    Thanks! Several times each act, but it was not so bad I thought it would be. Most of the time I just repaired when I needed to come to town because of some quest etc.
     
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  16. Uthanak

    Uthanak IncGamers Member

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    Thanks. I have similar build with my wolf barb, but I have double upped goblin toe, Duress boneweave, and 5x shael 1x eth phase blade. I use dracul<s grasp and Verdungo. Ring and amulet is angelic. I did not have nearly enough charms to make this build worthwhile so scrapped it in exchange for a Grief build. Going to have to gather more charms before I try again.

    Do you think getting and ethereal Griswold<s caddy and Atma/Zod bugging it (Or whatever iits called) would be worthwhile?
     
  17. Grape

    Grape IncGamers Member

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    Unfortunately sets can't spawn ethereal.

    I'm sure the Grief build is way more powerful than this elemental dgm one. But this may be more fun ;)
     
  18. Gripphon

    Gripphon IncGamers Member

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    If you ever make vid, make it with this music!


    Interesting build :D
     
  19. Uthanak

    Uthanak IncGamers Member

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    Grief is a 5FPA build (6?) Lupus Major is a 3FPA build, WHICH MEANS, there should be a tipping point where enough damage on lightning small chamrs will make the 3FPA heavy proc based build begin to pull ahead. Also my grief build is currently incapable of dealing with PI, while lupus major deals with anything even bosses with it<s 3FPA 50% crushing blow.

    That being said trading in SPF is nearly dead, so I dunno how i<m gonna find good lightning small charms... When I get to 85 I can equip my azurewrath off hand and mostly clear the PI problem.
     

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