Patriarch Alyosha - Full Griswold's Holy Shock Bear Paladin

Grape

Diabloii.Net Member
Introduction

Forget the Tesladin Zealots, forget the dual Dream Auradins. It's all about Bear Paladins with full Girswold's! Fill in with some Rainbow Facets, few Shaels in weapon and Infinity on your merc and you've got a crazy killing machine. 4 FPA normal attack with awesome damage!

While doing some of my normal googling of D2 related stuff I found out about this build. So much for originality, but at least I haven't seen one of these here in SPF. I took notes of the core build and added it to my ever-growing to be done -list of builds. Having complete Mitya just a week earlier I found it still fun to continue with a Shapeshifter build. It was nice to see the differences these two Bears had. Alyosha had been started already when Mitya made it to Patriarch, so I could jump right into playing this week ago.


Build

Let's take a look at that GoMule dump, shall we? (I edited some unnecessary staff away)

Code:
Name:       Alyosha
Class:      Paladin
Experience: 1303044504
Level:      87

            Naked/Gear
Strength:   108/165
Dexterity:  100/119
Vitality:   307/327
Energy:     15/15
HP:         1133/1227
Mana:       144/184
Stamina:    457/527
Defense:    25/2209
AR:         485/822

Fire:       148/108/48
Cold:       105/65/5
Lightning:  159/119/59
Poison:     105/65/5

MF:         29       Block:      41
GF:         0
FR/W:       48
FHR:        5
IAS:        120
FCR:        0

Sacrifice: 0/0
Smite: 1/5
Holy Bolt: 1/5
Zeal: 0/0
Charge: 1/5
Vengeance: 0/0
Blessed Hammer: 1/5
Conversion: 0/0
Holy Shield: 1/5
Fist of the Heavens: 0/0

Might: 1/13
Holy Fire: 1/13
Thorns: 0/0
Blessed Aim: 20/32
Concentration: 1/13
Holy Freeze: 1/13
Holy Shock: 20/32
Sanctuary: 0/0
Fanaticism: 9/21
Conviction: 0/0

Prayer: 0/0
Resist Fire: 0/0
Defiance: 0/0
Resist Cold: 0/0
Cleansing: 0/0
Resist Lightning: 20/24
Vigor: 0/0
Meditation: 0/0
Redemption: 0/0
Salvation: 20/24

Ruby Small Charm of Inertia
Small Charm
Required Level: 32
Fingerprint: 0xc841611f
Item Level: 85
Version: Expansion 1.10+
+3% Faster Run/Walk
Fire Resist +11%

Coral Small Charm of Inertia
Small Charm
Required Level: 27
Fingerprint: 0xbe6fb986
Item Level: 85
Version: Expansion 1.10+
+3% Faster Run/Walk
Lightning Resist +9%

Gore Rider
War Boots
Defense: 158
Durability: 32 of 34
Required Level: 47
Required Strength: 94
Fingerprint: 0xaa3fb803
Item Level: 87
Version: Expansion 1.10+
+30% Faster Run/Walk
15% Chance of Crushing Blow
15% Deadly Strike
10% Chance of Open Wounds
+194% Enhanced Defense
+20 Maximum Stamina
Requirements -25%
+10 Maximum Durability

Griswold's Heart
Ornate Plate
Defense: 947
Durability: 59 of 60
Required Level: 49
Required Strength: 14
Fingerprint: 0xd9618e90
Item Level: **
Version: Expansion 1.10+
200% Chance to cast level 82 Sacrifice when you Level-Up
100% Chance to cast level 47 Chain Lightning when you Die
+2 to Defensive Aura Skills (Paladin Only)
Adds 3 - 222 Lightning Damage
-11% to Enemy Lightning Resistance
+12% to Lightning Skill Damage
+500 Defense
+20 to Strength
Requirements -40%
3 Sockets (3 used)
Socketed: Rainbow Facet
Socketed: Rainbow Facet
Socketed: Rainbow Facet

(2 items): +20 to Strength
(3 items): +30 to Dexterity
+3 to Paladin Skill Levels
+30% Faster Hit Recovery
+200 to Attack Rating
+150 to Life
Cold Resist +50%
Lightning Resist +50%
Fire Resist +50%
Poison Resist +50%

Rainbow Facet
Jewel
Required Level: 49
Fingerprint: 0xb772c0ef
Item Level: 85
Version: Expansion 1.10+
100% Chance to cast level 47 Chain Lightning when you Die
Adds 1 - 74 Lightning Damage
-4% to Enemy Lightning Resistance
+4% to Lightning Skill Damage

Rainbow Facet
Jewel
Required Level: 49
Fingerprint: 0xb29ea8e7
Item Level: 85
Version: Expansion 1.10+
100% Chance to cast level 41 Nova when you Level-Up
Adds 1 - 74 Lightning Damage
-4% to Enemy Lightning Resistance
+4% to Lightning Skill Damage

Rainbow Facet
Jewel
Required Level: 49
Fingerprint: 0xacb9a859
Item Level: 85
Version: Expansion 1.10+
100% Chance to cast level 41 Nova when you Level-Up
Adds 1 - 74 Lightning Damage
-3% to Enemy Lightning Resistance
+4% to Lightning Skill Damage

Captain's Grand Charm
Grand Charm
Required Level: 42
Fingerprint: 0xe788162a
Item Level: 85
Version: Expansion 1.10+
+1 to Offensive Aura Skills (Paladin Only)

Captain's Grand Charm of Life
Grand Charm
Required Level: 42
Fingerprint: 0xa785a205
Item Level: 94
Version: Expansion 1.10+
+1 to Offensive Aura Skills (Paladin Only)
+19 to Life

Captain's Grand Charm
Grand Charm
Required Level: 42
Fingerprint: 0xc036c42c
Item Level: 80
Version: Expansion 1.10+
+1 to Offensive Aura Skills (Paladin Only)

Captain's Grand Charm of Life
Grand Charm
Required Level: 42
Fingerprint: 0xd0823595
Item Level: 94
Version: Expansion 1.10+
+1 to Offensive Aura Skills (Paladin Only)
+20 to Life

Highlord's Wrath
Amulet
Required Level: 65
Fingerprint: 0x61c8d2ab
Item Level: 85
Version: Expansion 1.10+
+1 to All Skills
+20% Increased Attack Speed
Adds 1 - 30 Lightning Damage
32% Deadly Strike (Based on Character Level)
Lightning Resist +35%
Attacker Takes Lightning Damage of 15

Dracul's Grasp
Vampirebone Gloves
Defense: 129
Durability: 14 of 14
Required Level: 76
Required Strength: 50
Fingerprint: 0x4966b66a
Item Level: 86
Version: Expansion 1.10+
5% Chance to cast level 10 Life Tap on striking
9% Life stolen per hit
25% Chance of Open Wounds
+96% Enhanced Defense
+15 to Strength
+9 Life after each Kill

Raven Frost
Ring
Required Level: 45
Fingerprint: 0x5868e100
Item Level: 85
Version: Expansion 1.10+
+242 to Attack Rating
Adds 15 - 45 Cold Damage Over 4 Secs (100 Frames)
+19 to Dexterity
+40 to Mana
Cold Absorb 20%
Cannot Be Frozen

Bul-Kathos' Wedding Band
Ring
Required Level: 58
Fingerprint: 0x8d7b5944
Item Level: **
Version: Expansion 1.10+
+1 to All Skills
5% Life stolen per hit
+43 to Life (Based on Character Level)
+50 Maximum Stamina

Shimmering Small Charm of Strength
Small Charm
Required Level: 25
Fingerprint: 0xbe4b6d2b
Item Level: 85
Version: Expansion 1.10+
+2 to Strength
All Resistances +5

Ruby Small Charm of Inertia
Small Charm
Required Level: 32
Fingerprint: 0x759e9726
Item Level: 80
Version: Expansion 1.10+
+3% Faster Run/Walk
Fire Resist +11%

Amber Small Charm of Inertia
Small Charm
Required Level: 32
Fingerprint: 0x69458d5a
Item Level: 80
Version: Expansion 1.10+
+3% Faster Run/Walk
Lightning Resist +10%

Shimmering Small Charm of Balance
Small Charm
Required Level: 29
Fingerprint: 0xd880dbe1
Item Level: 85
Version: Expansion 1.10+
+5% Faster Hit Recovery
All Resistances +5

Ruby Small Charm of Inertia
Small Charm
Required Level: 32
Fingerprint: 0xbdfdd258
Item Level: 85
Version: Expansion 1.10+
+3% Faster Run/Walk
Fire Resist +11%

Captain's Grand Charm
Grand Charm
Required Level: 42
Fingerprint: 0xb391
Item Level: 80
Version: Expansion 1.10+
+1 to Offensive Aura Skills (Paladin Only)

Captain's Grand Charm
Grand Charm
Required Level: 42
Fingerprint: 0x6315f56d
Item Level: 85
Version: Expansion 1.10+
+1 to Offensive Aura Skills (Paladin Only)

Ruby Small Charm of Inertia
Small Charm
Required Level: 32
Fingerprint: 0x2fe9e871
Item Level: 80
Version: Expansion 1.10+
+3% Faster Run/Walk
Fire Resist +10%

Thundergod's Vigor
War Belt
Defense: 157
Durability: 23 of 24
Required Level: 47
Required Strength: 110
Fingerprint: 0x3c542c18
Item Level: **
Version: Expansion 1.10+
5% Chance to cast level 7 Fist of the Heavens when struck
Adds 1 - 50 Lightning Damage
+3 to Lightning Fury (Amazon Only)
+3 to Lightning Strike (Amazon Only)
+197% Enhanced Defense
+20 to Strength
+20 to Vitality
+10% to Maximum Lightning Resist
+20 Lightning Absorb

Captain's Grand Charm of Shock
Grand Charm
Required Level: 42
Fingerprint: 0xedd1ae86
Item Level: **
Version: Expansion 1.10+
+1 to Offensive Aura Skills (Paladin Only)
Adds 1 - 2 Lightning Damage

Captain's Grand Charm of Life
Grand Charm
Required Level: 42
Fingerprint: 0x67a1c44d
Item Level: **
Version: Expansion 1.10+
+1 to Offensive Aura Skills (Paladin Only)
+12 to Life

Griswold's Valor
Corona
Defense: 287
Durability: 48 of 50
Required Level: 69
Required Strength: 14
Fingerprint: 0x9654e87b
Item Level: **
Version: Expansion 1.10+
200% Chance to cast level 94 Zeal when you Die
Adds 2 - 148 Lightning Damage
-8% to Enemy Lightning Resistance
+9% to Lightning Skill Damage
+73% Enhanced Defense
All Resistances +5
+21 Absorbs Cold Damage (Based on Character Level)
29% Better Chance of Getting Magic Items
Requirements -40%
Set (2 items): +2 to Offensive Aura Skills (Paladin Only)
2 Sockets (2 used)
Socketed: Rainbow Facet
Socketed: Rainbow Facet

(2 items): +20 to Strength
(3 items): +30 to Dexterity
+3 to Paladin Skill Levels
+30% Faster Hit Recovery
+200 to Attack Rating
+150 to Life
Cold Resist +50%
Lightning Resist +50%
Fire Resist +50%
Poison Resist +50%

Rainbow Facet
Jewel
Required Level: 49
Fingerprint: 0xec7278c4
Item Level: **
Version: Expansion 1.10+
100% Chance to cast level 47 Chain Lightning when you Die
Adds 1 - 74 Lightning Damage
-3% to Enemy Lightning Resistance
+5% to Lightning Skill Damage

Rainbow Facet
Jewel
Required Level: 49
Fingerprint: 0x3e8c4846
Item Level: 85
Version: Expansion 1.10+
100% Chance to cast level 47 Chain Lightning when you Die
Adds 1 - 74 Lightning Damage
-5% to Enemy Lightning Resistance
+4% to Lightning Skill Damage

Call to Arms
Superior Crystal Sword
AmnRalMalIstOhm
One Hand Damage: 19 - 57
Durability: 20 of 22
Required Level: 57
Required Strength: 43
Fingerprint: 0x5367fe4c
Item Level: 85
Version: Expansion 1.10+
+1 to All Skills
+40% Increased Attack Speed
285% Enhanced Damage
Adds 5 - 30 Fire Damage
7% Life stolen per hit
Prevent Monster Heal
+5 to Battle Command
+6 to Battle Orders
+3 to Battle Cry
Replenish Life +12
30% Better Chance of Getting Magic Items
Increase Maximum Durability 14%
5 Sockets (5 used)
Socketed: Amn Rune
Socketed: Ral Rune
Socketed: Mal Rune
Socketed: Ist Rune
Socketed: Ohm Rune

Beast
Berserker Axe
BerTirUmMalLum
One Hand Damage: ** - 260
Durability: 26 of 26
Required Level: 64
Required Strength: 138
Required Dexterity: 59
Fingerprint: 0xcf6d19bc
Item Level: 85
Version: Expansion 1.10+
Level 9 Fanaticism Aura When Equipped
+40% Increased Attack Speed
267% Enhanced Damage
20% Chance of Crushing Blow
25% Chance of Open Wounds
Prevent Monster Heal
+3 to Werebear
+3 to Lycanthropy
+37 to Strength
+10 to Energy
+2 to Mana after each Kill
Level 13 Summon Grizzly (5/5 Charges)
5 Sockets (5 used)
Socketed: Ber Rune
Socketed: Tir Rune
Socketed: Um Rune
Socketed: Mal Rune
Socketed: Lum Rune

Spirit
Superior Sacred Targe
TalThulOrtAmn
Defense: 178
Chance to Block: 0
Durability: 51 of 51
Required Level: 47
Required Strength: 86
Fingerprint: 0x78978f4a
Item Level: 80
Version: Expansion 1.10+
+2 to All Skills
+35% Faster Cast Rate
+55% Faster Hit Recovery
+12% Enhanced Defense
+250 Defense vs. Missile
+22 to Vitality
+111 to Mana
Cold Resist +35%
All Resistances +34
Lightning Resist +35%
Poison Resist +35%
+8 Magic Absorb
Attacker Takes Damage of 14
Increase Maximum Durability 15%
4 Sockets (4 used)
Socketed: Tal Rune
Socketed: Thul Rune
Socketed: Ort Rune
Socketed: Amn Rune

Griswold's Redemption
Caduceus
One Hand Damage: 13747 - 16079
Durability: 18 of 70
Required Level: 66
Required Strength: 33
Required Dexterity: 24
Fingerprint: 0x76a388fc
Item Level: 86
Version: Expansion 1.10+
+100% Increased Attack Speed
227% Enhanced Damage
+350% Damage to Undead
All Resistances +15
Requirements -20%
Set (2 items): +2 to Combat Skills (Paladin Only)
Set (3 items): Adds 10 - 20 Damage
Set (4 items): Adds 10 - 20 Damage
4 Sockets (4 used)
Socketed: Shael Rune
Socketed: Shael Rune
Socketed: Shael Rune
Socketed: Scintillating Jewel

(2 items): +20 to Strength
(3 items): +30 to Dexterity
+3 to Paladin Skill Levels
+30% Faster Hit Recovery
+200 to Attack Rating
+150 to Life
Cold Resist +50%
Lightning Resist +50%
Fire Resist +50%
Poison Resist +50%

Shael Rune
Required Level: 29
Version: Expansion 1.10+
Weapons: +20% Increased Attack Speed
Armor: +20% Faster Hit Recovery
Shields: +20% Faster Block Rate

Shael Rune
Required Level: 29
Version: Expansion 1.10+
Weapons: +20% Increased Attack Speed
Armor: +20% Faster Hit Recovery
Shields: +20% Faster Block Rate

Shael Rune
Required Level: 29
Version: Expansion 1.10+
Weapons: +20% Increased Attack Speed
Armor: +20% Faster Hit Recovery
Shields: +20% Faster Block Rate

Scintillating Jewel
Jewel
Required Level: 26
Fingerprint: 0xecb7e21a
Item Level: 85
Version: Expansion 1.10+
Cold Resist +15%
Lightning Resist +15%
Fire Resist +15%
Poison Resist +15%

Griswold's Honor
Vortex Shield
Defense: 324
Chance to Block: 39
Durability: 89 of 90
Required Level: 68
Required Strength: 148
Fingerprint: 0xbacc7880
Item Level: **
Version: Expansion 1.10+
300% Chance to cast level 141 Unknown when you Die
+65% Faster Block Rate
20% Increased Chance of Blocking
Adds 3 - 222 Lightning Damage
-12% to Enemy Lightning Resistance
+14% to Lightning Skill Damage
+108 Defense
All Resistances +45
3 Sockets (3 used)
Socketed: Rainbow Facet
Socketed: Rainbow Facet
Socketed: Rainbow Facet

(2 items): +20 to Strength
(3 items): +30 to Dexterity
+3 to Paladin Skill Levels
+30% Faster Hit Recovery
+200 to Attack Rating
+150 to Life
Cold Resist +50%
Lightning Resist +50%
Fire Resist +50%
Poison Resist +50%

Rainbow Facet
Jewel
Required Level: 49
Fingerprint: 0xd3e3ef96
Item Level: 87
Version: Expansion 1.10+
100% Chance to cast level 47 Chain Lightning when you Die
Adds 1 - 74 Lightning Damage
-4% to Enemy Lightning Resistance
+4% to Lightning Skill Damage

Rainbow Facet
Jewel
Required Level: 49
Fingerprint: 0x8fcefb1c
Item Level: 85
Version: Expansion 1.10+
100% Chance to cast level 47 Chain Lightning when you Die
Adds 1 - 74 Lightning Damage
-4% to Enemy Lightning Resistance
+5% to Lightning Skill Damage

Rainbow Facet
Jewel
Required Level: 49
Fingerprint: 0xb42c0533
Item Level: **
Version: Expansion 1.10+
100% Chance to cast level 47 Chain Lightning when you Die
Adds 1 - 74 Lightning Damage
-4% to Enemy Lightning Resistance
+5% to Lightning Skill Damage

Mercenary:

Name:       Hazade
Race:       Desert Mercenary
Type:       Off-Nightmare
Experience: 79973448
Level:      87
Dead?:      false

            Naked/Gear
Strength:   190/190
Dexterity:  153/153
HP:         1847/1944
Defense:    1359/4788
AR:         1937/1937

Fire:       207/167/107
Cold:       177/137/77
Lightning:  177/137/77
Poison:    177/137/77

Vampire Gaze
Grim Helm
Defense: 252
Durability: 40 of 40
Required Level: 41
Required Strength: 58
Fingerprint: 0xd97985c1
Item Level: 59
Version: Expansion 1.10+
Adds 6 - 22 Cold Damage Over 4 Secs (100 Frames)
7% Mana stolen per hit
8% Life stolen per hit
+100% Enhanced Defense
15% Slower Stamina Drain
Fire Resist +30%
Damage Reduced by 16%
Magic Damage Reduced by 14
1 Sockets (1 used)
Socketed: Ral Rune

Ral Rune
Required Level: 19
Version: Expansion 1.10+
Weapons: Adds 5 - 30 Fire Damage
Armor: Fire Resist +30%
Shields: Fire Resist +35%


Fortitude
Scarab Husk
ElSolDolLo
Defense: 3177
Durability: 15 of 15
Required Level: 59
Required Strength: 85
Fingerprint: 0xbd9cf828
Item Level: 81
Version: Expansion 1.10+
20% Chance to cast level 15 Chilling Armor when struck
+25% Faster Cast Rate
300% Enhanced Damage
+200% Enhanced Defense
+15 Defense
+97 to Life (Based on Character Level)
Replenish Life +7
+5% to Maximum Lightning Resist
All Resistances +26
Damage Reduced by 7
12% Damage Taken Goes To Mana
+1 to Light Radius
Ethereal
4 Sockets (4 used)
Socketed: El Rune
Socketed: Sol Rune
Socketed: Dol Rune
Socketed: Lo Rune

Infinity
Thresher
BerMalBerIst
Two Hand Damage: 75 - 890
Durability: 33 of 33
Required Level: 63
Required Strength: 142
Required Dexterity: 108
Fingerprint: 0x7ef4d07f
Item Level: 79
Version: Expansion 1.10+
50% Chance to cast level 20 Chain Lightning when you Kill an Enemy
Level 12 Conviction Aura When Equipped
+35% Faster Run/Walk
322% Enhanced Damage
-47% to Enemy Lightning Resistance
40% Chance of Crushing Blow
Prevent Monster Heal
+43 to Vitality (Based on Character Level)
30% Better Chance of Getting Magic Items
Level 21 Cyclone Armor (30/30 Charges)
Ethereal
4 Sockets (4 used)
Socketed: Ber Rune
Socketed: Mal Rune
Socketed: Ber Rune
Socketed: Ist Rune
So it's simply Holy Shock + synergies. 1 pt in Holy Shield. 20 Blessed Aim for passive AR boost, so that I could hit at least something before Conviction kicks in. Rest points in Fanaticism, which is used when facing an unbreakable lightning immune.

Final LCS looks like this:
Screenshot211.jpg

AR in the picture is 2344. That's plenty when Conviction is around, but otherwise it wouldn't have cut it. There was no need to switch any AR Small Charms thanks to my merc. Picture is with BO, but I didn't use it apart from very few spots. More about that later.


Journey

I did all the playing on /players 8 apart from (I think) normal Duriel and Mephisto, maybe Diablo. Call me lazy but normal is just a rush for me when I twink my characters, P8 provides nice exp but I make it a bit faster slashing some of the act bosses at P1. Zero deaths during the play through, by the way.

Twink through normal was: Envy jool'd stuff, Death's Gloves + Belt, boots with most FRW I could wear. Stealth, 1.07 Fire Claw, back pack full of Grand Charms of Inertia. Put Duskdeep on for act 3 to nullify Flayers' dmg, so that I could keep on going P8 - that PDR is awesome for normal. Reached level 29 in Act 4 I think, and from there I started to Zeal stuff with synergized Holy Shock. Weapons used were at first Bloodletter and then Ginther's Rift. Easy easy.

Through the NM I played like any other Tesladin would. Basic melee stuff all the way. HoZ, SoE, Raven Frost etc. Used also my Crescent Moon Phase Blade for the very first time. . I can't even remember when I made that. That CtC Static is fun/good for sure! Also changed Grand Charms to Captain's GCs' When reaching Act 5 I did some Eldritch runs to reach levels needed for my final equipment.

That stuff was crazy over powered for a long long time. I didn't use any, I mean ANY potions in Hell between Jail level 2 and Travincal. And it was players 8 all the time. I also didn't use CtA besides Andariel, Duriel (not that it was necessary) and then in Travincal. My merc didn't get killed between that.

During Act 4 and 5 merc saw some resurrections, but that was mostly because of no BO and I wasn't fast enough with shift feeding him potions. Places where he died were (Travincal) River of Flame, Chaos Sanctuary, Frozen River, Ancient's Way and I think WSK 1 or/and 2? Alyosha was never in real danger. That Life Tap from Dracul's was a real life saver though. My playing style should've been a lot more careful without it. I used CtA BO only against act bosses, CS seal monsters (actually it was over when fighting Visier and Diablo), Ancients and then during WSK and Throne.

I had no LI/PI monsters and that helped some. Overall really really powerful character.


Durance of Hate level 3 video and some screenshots


Chose to record Durance of Hate this time. I could've chosen an area where that Shiny Bear really shines, but it shows nicely my tactics versus lightning immunes: switch to Fana. Everything non-immune it tears through with crazy speed.

Screenshot time! Let's see what I took. While writing this, I haven't still gone through them myself... :p

Screenshot175.jpg
From this moment I didn't use a single potion until Travincal. It could be earlier; I'm not sure did I have time to try to save my merc, but he was fast gone anyway. I had also just reached level 76 and was still wondering whether to use Dracul's or Laying of Hands. It was an easy choice when Pitspawn was a piece of cake after Life Tap had proc'd.

Screenshot177.jpg

Having my revenge against Beetles. (Look for Mitya's Pat thread). Thundergod's Vigor + 20 hard points in Resist Lightning. TYVM. It was unfair to be honest. But I didn't swap TG away when I could've. For example Arach with it's +1 Skills would have made my dmg a little bit higher. String of Ears would have also been maybe the best pick during some areas. But why swap gear if you're good enough (and way more)?

Screenshot195.jpg

Act 3 provided to be fun act again. Nothing before Travincal could barely hurt me. Huge thanks to Life Tap again. Sewers had the first unbreakable normal monsters (Horrors). Travincal was so heated, that it seems I have no pictures from it. Well, one of them was Fanaticism, and some cursed of course. Merc died once before I separated them just a little bit.

Screenshot201.jpg

Hephasto was not a problem. Just took a little bit because my physical damage wasn't that great. River of Flame had one boss pack (I think there was a couple more as well..) that could take my merc down. Otherwise Act 4 went a lot faster than with Mitya, those high fire res monsters slowed him some. Izual was a blink of an eye again.

Screenshot202.jpg

Frozen River was filled wit Succubi and Sirens. While really fast to kill they can make some nasty damage when amp'd (and P8) and no DR in gear. Alyosha had no problems whatsoever but Hazade could feel the heat.

Screenshot205.jpg

Throne was Souls, Dolls and Dark Lords. About the best spawn I could've hoped for. Yes for really. Souls are joke with 95 LR and Dolls didn't hurt me a lot. I'm liking Hell WSK more and more, it can provide some interesting monster combos with nice challenges. Alyosha had easier time than Mitya in WSK/Throne. Ancients earlier were a bit too easy. No potions were used.

Screenshot207.jpg

Sigh. No LI/PI Lister. Yay. While being more powerful during WSK and Throne I really missed the Shock Wave with minions. Not that they were any problem. But yes, Shock Wave absolutely ridiculed the minions while Alyosha had to at least do some work. Baal was easy of course. I didn't find anything worthwhile. Couple Lems I think, and then some plain skiller.


Random Thoughts

Well, maybe a couple words about the build as a whole is in order, because it's not an usual sight in SPF after all. In my opinion it is a really amazing powerhouse that can basically kill everything game throws at it in no time. There's couple things to consider however. I don't believe the Life Tap is an absolute must if running on lower settings and/or running some area where you know the spawn. It's not that the normal life leech doesn't work with your physical damage. It works really good actually. I didn't try to calculate what my phys dmg was, but it's not that bad. You have crazy speed and a Might merc (which is really ideal after all I think).

Minor annoyance could be the low AR this char has. But as said, it's not a problem after Conviction. Still I liked the little passive boost from Blessed Aim. As many of you know, Conviction from Infinity doesn't kick in immediately all the time. Another choice could have been maxing Fana first, but I feel it wasn't needed because major part of the LI monsters in the game are breakable with Infinity.

About the stat placement. I went max block, because with a point in Holy Shield, and all the pluses of full Griswold's is wasn't that far away, and it boosts little the AR too. I felt my life was easily enough and again, if running some same area again and again I would maybe re-stat this little bit towards more strength to give some more physical dmg.

I ended up putting [email protected] jewel in weapon besides those Shaels. If one used LoH, only two Shaels would be needed. Other choices could be for example two more facets, some melee oriented jools or even couple Bers if running a Boss Monster, such like Baal.

I highly recommend this build to any of you who has what it takes item-wise. If not, let this be a motivation booster to MF that green Caduceus and Vortex Shield. And let this be something to use all of those random RBFacets of yours, you're not gonna find that JMoD anyway. By the way, I think this would work really nicely as a Holy Freeze variant also. And if I recall correctly, the original post I read about this build said so also.


Thouhts after random thoughts


Now after Mitya and Alyosha are done, there's obviously a need for a more shapeshifters, isn't there? It was not supposed to be a duo, but a trio instead. Any guesses what's the third character named? (While these were not really a themed characters, there was a random idea about the names still)

The third build is somewhat still open and I can listen to suggestions if you have any. It's a male character, everything else is under planning. I'm thinking to make a Fury Druid, but giving it a some kind of a twist. What? I don't know.

Thanks for reading! :) Comments & questions are welcome!
 
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TreeOfSmoke

Diabloii.Net Member
Very nice! I always like holy shock paladins(not that I play them anymore :p )

Need to find that green vortex shield now :)

Also that thundergods is serious overkill, right?
 

RIP

Diabloii.Net Member
Congratulations, very nice ;) It has been added to my to do list, for sure ;) I just have to wait until i find this green caddy, it eludes me in 1.13 (i had couple in 1.11, but i'm keeping these versions strictly seperated)...Like TOS said, i'm also huge fan of Tesladins, and never heard about this variant, so i'cant wait to test it out...Thanks for the info and congrats again ;)
 

GooberGrape

Diabloii.Net Member
I vote Rabies/Fury for Vanya! Big stick on main, Dweb and a faceted shield on switch. Yet another good reason to blow some facets.
 

Grape

Diabloii.Net Member
Very nice! I always like ho


ly shock paladins(not that I play them anymore :p )

Need to find that green vortex shield now :)

Also that thundergods is serious overkill, right?
Thanks! Yes it is, it was not not needed, but TG is so OP.

Wow combine the aura set + bear tranformation is very good idea, i like it :D
Its's good! It's really good.

Congratulations, very nice ;) It has been added to my to do list, for sure ;) I just have to wait until i find this green caddy, it eludes me in 1.13 (i had couple in 1.11, but i'm keeping these versions strictly seperated)...Like TOS said, i'm also huge fan of Tesladins, and never heard about this variant, so i'cant wait to test it out...Thanks for the info and congrats again ;)
Thanks! I hope you''ll find thart green Caddy!


I vote Rabies/Fury for Vanya! Big stick on main, Dweb and a faceted shield on switch. Yet another good reason to blow some facets.
Vanya? I just might love you dude, IF you didn't just come up with the third name (with a help from google). Fury/Rabies is a build I will make for sure, but if it's next one? We'll see.
 
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GooberGrape

Diabloii.Net Member
I've read the Grand Inquisitor scene, but I admit I had to Google the proper translation of Ivan's name. Since you used Mitya not Dmitri, I went with Vanya rather than Ivan. Every time I try to read Dostoyevsky I feel like I'm losing a lot in the translation.
 

Grape

Diabloii.Net Member
Yes, Vanya is the name I'm planning to use to complete "The Brothers Karamazov". Can't really say a thing about the translations as I don't read Dostoyevski in English (no Russian either).

Probably one loses something, but meanwhile it's giving so much that it's all worth it. Russian authors are giving some good incentives to learn the language. Pushkin anyone? (poetry is where I have to give up reading translations :p)

But yeah, I found Brothers K & shapeshifters in D2 to be a somewhat compelling theme, heh. Vanya is probably going to be a wolf, yes.
 

maareek

Diabloii.Net Member
What advice did the old author give the young writer? Don't steal my jetski.

What did Alyosha say to Ursula? Hey baby, what's ursine.

What's the difference between these jokes and this character? The character is good. As is the writeup.
 

Grape

Diabloii.Net Member
What advice did the old author give the young writer? Don't steal my jetski.

What did Alyosha say to Ursula? Hey baby, what's ursine.

What's the difference between these jokes and this character? The character is good. As is the writeup.
Thank you maareek!

Without taking a stand about how good these jokes were, I have to thank you for them as well! It's not an every day that I have to check a word's meaning here in SPF (I'm not a native speaker, but still). Ursine, what a word to throw in while having some small talk.. :p
 

BBS_Agonistes

Diabloii.Net Member
Awesome character! I love the look of the bear with the display aura. I will have to give this guy a go sometimes since I have the equipment lying around and it looks like a blast--somewhat similar feel to a bearsorc, perhaps. I will be checking back this page for sure if I get time to play D2 again.

Also, The Brothers Karamazov has long been my favorite novel. I once nearly drove myself blind by reading The Brothers Karamasov, War and Peace, Anna Karenina, and the entire Bible in 60 days. Too many pages for my poor eyes.
 

nulio

Diabloii.Net Member
Grats on one more Pat! I liked this one particularly.

I'm looking forward to see all that imagination using in PvP :p

I just dislike the GoMule dumps a bit. Listing gear and then having it in two or three code boxes makes it more interesting for those that like to analyze the gear better.
 

naranjadita

Diabloii.Net Member
Make a barb! A bear-barb! Bear-barbs are super fun!
Also, the names are cool. First I was like whaa [10 minutes later] aaat? Alyosha? Really? Is it a bear with claws covered in stained blood we're talking about or a 4 years old blue eyed blonde boy with a yellow kite?
But then BAM, the Karamazovs.
Though personally I don't particularly like Dostoyevsky.

Will there be an axe wielding martyr named Rodion_Raskolnikov?
 

Grape

Diabloii.Net Member
Awesome character! I love the look of the bear with the display aura. I will have to give this guy a go sometimes since I have the equipment lying around and it looks like a blast--somewhat similar feel to a bearsorc, perhaps. I will be checking back this page for sure if I get time to play D2 again.

Also, The Brothers Karamazov has long been my favorite novel. I once nearly drove myself blind by reading The Brothers Karamasov, War and Peace, Anna Karenina, and the entire Bible in 60 days. Too many pages for my poor eyes.
Thanks BBS! Yes shiny bears are fun (gogo full Mavina's fuzzy dodger :D)! I could imagine it being really similar to a bearsorc. Just, as you know with Ursula, sorc being able to pull off way more impressive LCS numbers. Add teleport and static when unshifted and you have the craziest Bear shapshifter possible all around. Must test someday. Although I've something else to try first when I get to making that 'Dream' shield.

That's some intensive reading for sure! I was kind of expecting you to like (and to have read) Karamazov after reading the "what you believe in" -thread. :) My favorite out of those novels is War and Peace, but these tend to sometimes change over time, and those are all well worth re-reading in the future!

Grats on one more Pat! I liked this one particularly.

I'm looking forward to see all that imagination using in PvP :p

I just dislike the GoMule dumps a bit. Listing gear and then having it in two or three code boxes makes it more interesting for those that like to analyze the gear better.
Thanks nulio! I agree with you. I've read and re-read some pat/mat threads lately, and it makes for a way more enjoyable reading. I will definitely separate it a little bit next time. And do a standard equipment lists without readouts and then the boxes with those.

Make a barb! A bear-barb! Bear-barbs are super fun!
Also, the names are cool. First I was like whaa [10 minutes later] aaat? Alyosha? Really? Is it a bear with claws covered in stained blood we're talking about or a 4 years old blue eyed blonde boy with a yellow kite?
But then BAM, the Karamazovs.
Though personally I don't particularly like Dostoyevsky.

Will there be an axe wielding martyr named Rodion_Raskolnikov?
Bear Barbs seem interesting for sure!

Raskolnikov! I should've thought about that already, but thanks for an idea! I've toyed with a idea of Martyr (not very high on my to-do list, but still), and now it clearly asks for an axe, ouch. I had it all figured out with a particular sword :D We will see about that - maybe.
 
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