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Patriarch Alyosha - Full Griswold's Holy Shock Bear Paladin

Discussion in 'Single Player Forum' started by Grape, Aug 14, 2015.

  1. Grape

    Grape IncGamers Member

    Joined:
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    Introduction

    Forget the Tesladin Zealots, forget the dual Dream Auradins. It's all about Bear Paladins with full Girswold's! Fill in with some Rainbow Facets, few Shaels in weapon and Infinity on your merc and you've got a crazy killing machine. 4 FPA normal attack with awesome damage!

    While doing some of my normal googling of D2 related stuff I found out about this build. So much for originality, but at least I haven't seen one of these here in SPF. I took notes of the core build and added it to my ever-growing to be done -list of builds. Having complete Mitya just a week earlier I found it still fun to continue with a Shapeshifter build. It was nice to see the differences these two Bears had. Alyosha had been started already when Mitya made it to Patriarch, so I could jump right into playing this week ago.


    Build

    Let's take a look at that GoMule dump, shall we? (I edited some unnecessary staff away)

    Code:
    Name:       Alyosha
    Class:      Paladin
    Experience: 1303044504
    Level:      87
    
                Naked/Gear
    Strength:   108/165
    Dexterity:  100/119
    Vitality:   307/327
    Energy:     15/15
    HP:         1133/1227
    Mana:       144/184
    Stamina:    457/527
    Defense:    25/2209
    AR:         485/822
    
    Fire:       148/108/48
    Cold:       105/65/5
    Lightning:  159/119/59
    Poison:     105/65/5
    
    MF:         29       Block:      41
    GF:         0
    FR/W:       48
    FHR:        5
    IAS:        120
    FCR:        0
    
    Sacrifice: 0/0
    Smite: 1/5
    Holy Bolt: 1/5
    Zeal: 0/0
    Charge: 1/5
    Vengeance: 0/0
    Blessed Hammer: 1/5
    Conversion: 0/0
    Holy Shield: 1/5
    Fist of the Heavens: 0/0
    
    Might: 1/13
    Holy Fire: 1/13
    Thorns: 0/0
    Blessed Aim: 20/32
    Concentration: 1/13
    Holy Freeze: 1/13
    Holy Shock: 20/32
    Sanctuary: 0/0
    Fanaticism: 9/21
    Conviction: 0/0
    
    Prayer: 0/0
    Resist Fire: 0/0
    Defiance: 0/0
    Resist Cold: 0/0
    Cleansing: 0/0
    Resist Lightning: 20/24
    Vigor: 0/0
    Meditation: 0/0
    Redemption: 0/0
    Salvation: 20/24
    
    Ruby Small Charm of Inertia
    Small Charm
    Required Level: 32
    Fingerprint: 0xc841611f
    Item Level: 85
    Version: Expansion 1.10+
    +3% Faster Run/Walk
    Fire Resist +11%
    
    Coral Small Charm of Inertia
    Small Charm
    Required Level: 27
    Fingerprint: 0xbe6fb986
    Item Level: 85
    Version: Expansion 1.10+
    +3% Faster Run/Walk
    Lightning Resist +9%
    
    Gore Rider
    War Boots
    Defense: 158
    Durability: 32 of 34
    Required Level: 47
    Required Strength: 94
    Fingerprint: 0xaa3fb803
    Item Level: 87
    Version: Expansion 1.10+
    +30% Faster Run/Walk
    15% Chance of Crushing Blow
    15% Deadly Strike
    10% Chance of Open Wounds
    +194% Enhanced Defense
    +20 Maximum Stamina
    Requirements -25%
    +10 Maximum Durability
    
    Griswold's Heart
    Ornate Plate
    Defense: 947
    Durability: 59 of 60
    Required Level: 49
    Required Strength: 14
    Fingerprint: 0xd9618e90
    Item Level: **
    Version: Expansion 1.10+
    200% Chance to cast level 82 Sacrifice when you Level-Up
    100% Chance to cast level 47 Chain Lightning when you Die
    +2 to Defensive Aura Skills (Paladin Only)
    Adds 3 - 222 Lightning Damage
    -11% to Enemy Lightning Resistance
    +12% to Lightning Skill Damage
    +500 Defense
    +20 to Strength
    Requirements -40%
    3 Sockets (3 used)
    Socketed: Rainbow Facet
    Socketed: Rainbow Facet
    Socketed: Rainbow Facet
    
    (2 items): +20 to Strength
    (3 items): +30 to Dexterity
    +3 to Paladin Skill Levels
    +30% Faster Hit Recovery
    +200 to Attack Rating
    +150 to Life
    Cold Resist +50%
    Lightning Resist +50%
    Fire Resist +50%
    Poison Resist +50%
    
    Rainbow Facet
    Jewel
    Required Level: 49
    Fingerprint: 0xb772c0ef
    Item Level: 85
    Version: Expansion 1.10+
    100% Chance to cast level 47 Chain Lightning when you Die
    Adds 1 - 74 Lightning Damage
    -4% to Enemy Lightning Resistance
    +4% to Lightning Skill Damage
    
    Rainbow Facet
    Jewel
    Required Level: 49
    Fingerprint: 0xb29ea8e7
    Item Level: 85
    Version: Expansion 1.10+
    100% Chance to cast level 41 Nova when you Level-Up
    Adds 1 - 74 Lightning Damage
    -4% to Enemy Lightning Resistance
    +4% to Lightning Skill Damage
    
    Rainbow Facet
    Jewel
    Required Level: 49
    Fingerprint: 0xacb9a859
    Item Level: 85
    Version: Expansion 1.10+
    100% Chance to cast level 41 Nova when you Level-Up
    Adds 1 - 74 Lightning Damage
    -3% to Enemy Lightning Resistance
    +4% to Lightning Skill Damage
    
    Captain's Grand Charm
    Grand Charm
    Required Level: 42
    Fingerprint: 0xe788162a
    Item Level: 85
    Version: Expansion 1.10+
    +1 to Offensive Aura Skills (Paladin Only)
    
    Captain's Grand Charm of Life
    Grand Charm
    Required Level: 42
    Fingerprint: 0xa785a205
    Item Level: 94
    Version: Expansion 1.10+
    +1 to Offensive Aura Skills (Paladin Only)
    +19 to Life
    
    Captain's Grand Charm
    Grand Charm
    Required Level: 42
    Fingerprint: 0xc036c42c
    Item Level: 80
    Version: Expansion 1.10+
    +1 to Offensive Aura Skills (Paladin Only)
    
    Captain's Grand Charm of Life
    Grand Charm
    Required Level: 42
    Fingerprint: 0xd0823595
    Item Level: 94
    Version: Expansion 1.10+
    +1 to Offensive Aura Skills (Paladin Only)
    +20 to Life
    
    Highlord's Wrath
    Amulet
    Required Level: 65
    Fingerprint: 0x61c8d2ab
    Item Level: 85
    Version: Expansion 1.10+
    +1 to All Skills
    +20% Increased Attack Speed
    Adds 1 - 30 Lightning Damage
    32% Deadly Strike (Based on Character Level)
    Lightning Resist +35%
    Attacker Takes Lightning Damage of 15
    
    Dracul's Grasp
    Vampirebone Gloves
    Defense: 129
    Durability: 14 of 14
    Required Level: 76
    Required Strength: 50
    Fingerprint: 0x4966b66a
    Item Level: 86
    Version: Expansion 1.10+
    5% Chance to cast level 10 Life Tap on striking
    9% Life stolen per hit
    25% Chance of Open Wounds
    +96% Enhanced Defense
    +15 to Strength
    +9 Life after each Kill
    
    Raven Frost
    Ring
    Required Level: 45
    Fingerprint: 0x5868e100
    Item Level: 85
    Version: Expansion 1.10+
    +242 to Attack Rating
    Adds 15 - 45 Cold Damage Over 4 Secs (100 Frames)
    +19 to Dexterity
    +40 to Mana
    Cold Absorb 20%
    Cannot Be Frozen
    
    Bul-Kathos' Wedding Band
    Ring
    Required Level: 58
    Fingerprint: 0x8d7b5944
    Item Level: **
    Version: Expansion 1.10+
    +1 to All Skills
    5% Life stolen per hit
    +43 to Life (Based on Character Level)
    +50 Maximum Stamina
    
    Shimmering Small Charm of Strength
    Small Charm
    Required Level: 25
    Fingerprint: 0xbe4b6d2b
    Item Level: 85
    Version: Expansion 1.10+
    +2 to Strength
    All Resistances +5
    
    Ruby Small Charm of Inertia
    Small Charm
    Required Level: 32
    Fingerprint: 0x759e9726
    Item Level: 80
    Version: Expansion 1.10+
    +3% Faster Run/Walk
    Fire Resist +11%
    
    Amber Small Charm of Inertia
    Small Charm
    Required Level: 32
    Fingerprint: 0x69458d5a
    Item Level: 80
    Version: Expansion 1.10+
    +3% Faster Run/Walk
    Lightning Resist +10%
    
    Shimmering Small Charm of Balance
    Small Charm
    Required Level: 29
    Fingerprint: 0xd880dbe1
    Item Level: 85
    Version: Expansion 1.10+
    +5% Faster Hit Recovery
    All Resistances +5
    
    Ruby Small Charm of Inertia
    Small Charm
    Required Level: 32
    Fingerprint: 0xbdfdd258
    Item Level: 85
    Version: Expansion 1.10+
    +3% Faster Run/Walk
    Fire Resist +11%
    
    Captain's Grand Charm
    Grand Charm
    Required Level: 42
    Fingerprint: 0xb391
    Item Level: 80
    Version: Expansion 1.10+
    +1 to Offensive Aura Skills (Paladin Only)
    
    Captain's Grand Charm
    Grand Charm
    Required Level: 42
    Fingerprint: 0x6315f56d
    Item Level: 85
    Version: Expansion 1.10+
    +1 to Offensive Aura Skills (Paladin Only)
    
    Ruby Small Charm of Inertia
    Small Charm
    Required Level: 32
    Fingerprint: 0x2fe9e871
    Item Level: 80
    Version: Expansion 1.10+
    +3% Faster Run/Walk
    Fire Resist +10%
    
    Thundergod's Vigor
    War Belt
    Defense: 157
    Durability: 23 of 24
    Required Level: 47
    Required Strength: 110
    Fingerprint: 0x3c542c18
    Item Level: **
    Version: Expansion 1.10+
    5% Chance to cast level 7 Fist of the Heavens when struck
    Adds 1 - 50 Lightning Damage
    +3 to Lightning Fury (Amazon Only)
    +3 to Lightning Strike (Amazon Only)
    +197% Enhanced Defense
    +20 to Strength
    +20 to Vitality
    +10% to Maximum Lightning Resist
    +20 Lightning Absorb
    
    Captain's Grand Charm of Shock
    Grand Charm
    Required Level: 42
    Fingerprint: 0xedd1ae86
    Item Level: **
    Version: Expansion 1.10+
    +1 to Offensive Aura Skills (Paladin Only)
    Adds 1 - 2 Lightning Damage
    
    Captain's Grand Charm of Life
    Grand Charm
    Required Level: 42
    Fingerprint: 0x67a1c44d
    Item Level: **
    Version: Expansion 1.10+
    +1 to Offensive Aura Skills (Paladin Only)
    +12 to Life
    
    Griswold's Valor
    Corona
    Defense: 287
    Durability: 48 of 50
    Required Level: 69
    Required Strength: 14
    Fingerprint: 0x9654e87b
    Item Level: **
    Version: Expansion 1.10+
    200% Chance to cast level 94 Zeal when you Die
    Adds 2 - 148 Lightning Damage
    -8% to Enemy Lightning Resistance
    +9% to Lightning Skill Damage
    +73% Enhanced Defense
    All Resistances +5
    +21 Absorbs Cold Damage (Based on Character Level)
    29% Better Chance of Getting Magic Items
    Requirements -40%
    Set (2 items): +2 to Offensive Aura Skills (Paladin Only)
    2 Sockets (2 used)
    Socketed: Rainbow Facet
    Socketed: Rainbow Facet
    
    (2 items): +20 to Strength
    (3 items): +30 to Dexterity
    +3 to Paladin Skill Levels
    +30% Faster Hit Recovery
    +200 to Attack Rating
    +150 to Life
    Cold Resist +50%
    Lightning Resist +50%
    Fire Resist +50%
    Poison Resist +50%
    
    Rainbow Facet
    Jewel
    Required Level: 49
    Fingerprint: 0xec7278c4
    Item Level: **
    Version: Expansion 1.10+
    100% Chance to cast level 47 Chain Lightning when you Die
    Adds 1 - 74 Lightning Damage
    -3% to Enemy Lightning Resistance
    +5% to Lightning Skill Damage
    
    Rainbow Facet
    Jewel
    Required Level: 49
    Fingerprint: 0x3e8c4846
    Item Level: 85
    Version: Expansion 1.10+
    100% Chance to cast level 47 Chain Lightning when you Die
    Adds 1 - 74 Lightning Damage
    -5% to Enemy Lightning Resistance
    +4% to Lightning Skill Damage
    
    Call to Arms
    Superior Crystal Sword
    AmnRalMalIstOhm
    One Hand Damage: 19 - 57
    Durability: 20 of 22
    Required Level: 57
    Required Strength: 43
    Fingerprint: 0x5367fe4c
    Item Level: 85
    Version: Expansion 1.10+
    +1 to All Skills
    +40% Increased Attack Speed
    285% Enhanced Damage
    Adds 5 - 30 Fire Damage
    7% Life stolen per hit
    Prevent Monster Heal
    +5 to Battle Command
    +6 to Battle Orders
    +3 to Battle Cry
    Replenish Life +12
    30% Better Chance of Getting Magic Items
    Increase Maximum Durability 14%
    5 Sockets (5 used)
    Socketed: Amn Rune
    Socketed: Ral Rune
    Socketed: Mal Rune
    Socketed: Ist Rune
    Socketed: Ohm Rune
    
    Beast
    Berserker Axe
    BerTirUmMalLum
    One Hand Damage: ** - 260
    Durability: 26 of 26
    Required Level: 64
    Required Strength: 138
    Required Dexterity: 59
    Fingerprint: 0xcf6d19bc
    Item Level: 85
    Version: Expansion 1.10+
    Level 9 Fanaticism Aura When Equipped
    +40% Increased Attack Speed
    267% Enhanced Damage
    20% Chance of Crushing Blow
    25% Chance of Open Wounds
    Prevent Monster Heal
    +3 to Werebear
    +3 to Lycanthropy
    +37 to Strength
    +10 to Energy
    +2 to Mana after each Kill
    Level 13 Summon Grizzly (5/5 Charges)
    5 Sockets (5 used)
    Socketed: Ber Rune
    Socketed: Tir Rune
    Socketed: Um Rune
    Socketed: Mal Rune
    Socketed: Lum Rune
    
    Spirit
    Superior Sacred Targe
    TalThulOrtAmn
    Defense: 178
    Chance to Block: 0
    Durability: 51 of 51
    Required Level: 47
    Required Strength: 86
    Fingerprint: 0x78978f4a
    Item Level: 80
    Version: Expansion 1.10+
    +2 to All Skills
    +35% Faster Cast Rate
    +55% Faster Hit Recovery
    +12% Enhanced Defense
    +250 Defense vs. Missile
    +22 to Vitality
    +111 to Mana
    Cold Resist +35%
    All Resistances +34
    Lightning Resist +35%
    Poison Resist +35%
    +8 Magic Absorb
    Attacker Takes Damage of 14
    Increase Maximum Durability 15%
    4 Sockets (4 used)
    Socketed: Tal Rune
    Socketed: Thul Rune
    Socketed: Ort Rune
    Socketed: Amn Rune
    
    Griswold's Redemption
    Caduceus
    One Hand Damage: 13747 - 16079
    Durability: 18 of 70
    Required Level: 66
    Required Strength: 33
    Required Dexterity: 24
    Fingerprint: 0x76a388fc
    Item Level: 86
    Version: Expansion 1.10+
    +100% Increased Attack Speed
    227% Enhanced Damage
    +350% Damage to Undead
    All Resistances +15
    Requirements -20%
    Set (2 items): +2 to Combat Skills (Paladin Only)
    Set (3 items): Adds 10 - 20 Damage
    Set (4 items): Adds 10 - 20 Damage
    4 Sockets (4 used)
    Socketed: Shael Rune
    Socketed: Shael Rune
    Socketed: Shael Rune
    Socketed: Scintillating Jewel
    
    (2 items): +20 to Strength
    (3 items): +30 to Dexterity
    +3 to Paladin Skill Levels
    +30% Faster Hit Recovery
    +200 to Attack Rating
    +150 to Life
    Cold Resist +50%
    Lightning Resist +50%
    Fire Resist +50%
    Poison Resist +50%
    
    Shael Rune
    Required Level: 29
    Version: Expansion 1.10+
    Weapons: +20% Increased Attack Speed
    Armor: +20% Faster Hit Recovery
    Shields: +20% Faster Block Rate
    
    Shael Rune
    Required Level: 29
    Version: Expansion 1.10+
    Weapons: +20% Increased Attack Speed
    Armor: +20% Faster Hit Recovery
    Shields: +20% Faster Block Rate
    
    Shael Rune
    Required Level: 29
    Version: Expansion 1.10+
    Weapons: +20% Increased Attack Speed
    Armor: +20% Faster Hit Recovery
    Shields: +20% Faster Block Rate
    
    Scintillating Jewel
    Jewel
    Required Level: 26
    Fingerprint: 0xecb7e21a
    Item Level: 85
    Version: Expansion 1.10+
    Cold Resist +15%
    Lightning Resist +15%
    Fire Resist +15%
    Poison Resist +15%
    
    Griswold's Honor
    Vortex Shield
    Defense: 324
    Chance to Block: 39
    Durability: 89 of 90
    Required Level: 68
    Required Strength: 148
    Fingerprint: 0xbacc7880
    Item Level: **
    Version: Expansion 1.10+
    300% Chance to cast level 141 Unknown when you Die
    +65% Faster Block Rate
    20% Increased Chance of Blocking
    Adds 3 - 222 Lightning Damage
    -12% to Enemy Lightning Resistance
    +14% to Lightning Skill Damage
    +108 Defense
    All Resistances +45
    3 Sockets (3 used)
    Socketed: Rainbow Facet
    Socketed: Rainbow Facet
    Socketed: Rainbow Facet
    
    (2 items): +20 to Strength
    (3 items): +30 to Dexterity
    +3 to Paladin Skill Levels
    +30% Faster Hit Recovery
    +200 to Attack Rating
    +150 to Life
    Cold Resist +50%
    Lightning Resist +50%
    Fire Resist +50%
    Poison Resist +50%
    
    Rainbow Facet
    Jewel
    Required Level: 49
    Fingerprint: 0xd3e3ef96
    Item Level: 87
    Version: Expansion 1.10+
    100% Chance to cast level 47 Chain Lightning when you Die
    Adds 1 - 74 Lightning Damage
    -4% to Enemy Lightning Resistance
    +4% to Lightning Skill Damage
    
    Rainbow Facet
    Jewel
    Required Level: 49
    Fingerprint: 0x8fcefb1c
    Item Level: 85
    Version: Expansion 1.10+
    100% Chance to cast level 47 Chain Lightning when you Die
    Adds 1 - 74 Lightning Damage
    -4% to Enemy Lightning Resistance
    +5% to Lightning Skill Damage
    
    Rainbow Facet
    Jewel
    Required Level: 49
    Fingerprint: 0xb42c0533
    Item Level: **
    Version: Expansion 1.10+
    100% Chance to cast level 47 Chain Lightning when you Die
    Adds 1 - 74 Lightning Damage
    -4% to Enemy Lightning Resistance
    +5% to Lightning Skill Damage
    
    Mercenary:
    
    Name:       Hazade
    Race:       Desert Mercenary
    Type:       Off-Nightmare
    Experience: 79973448
    Level:      87
    Dead?:      false
    
                Naked/Gear
    Strength:   190/190
    Dexterity:  153/153
    HP:         1847/1944
    Defense:    1359/4788
    AR:         1937/1937
    
    Fire:       207/167/107
    Cold:       177/137/77
    Lightning:  177/137/77
    Poison:    177/137/77
    
    Vampire Gaze
    Grim Helm
    Defense: 252
    Durability: 40 of 40
    Required Level: 41
    Required Strength: 58
    Fingerprint: 0xd97985c1
    Item Level: 59
    Version: Expansion 1.10+
    Adds 6 - 22 Cold Damage Over 4 Secs (100 Frames)
    7% Mana stolen per hit
    8% Life stolen per hit
    +100% Enhanced Defense
    15% Slower Stamina Drain
    Fire Resist +30%
    Damage Reduced by 16%
    Magic Damage Reduced by 14
    1 Sockets (1 used)
    Socketed: Ral Rune
    
    Ral Rune
    Required Level: 19
    Version: Expansion 1.10+
    Weapons: Adds 5 - 30 Fire Damage
    Armor: Fire Resist +30%
    Shields: Fire Resist +35%
    
    
    Fortitude
    Scarab Husk
    ElSolDolLo
    Defense: 3177
    Durability: 15 of 15
    Required Level: 59
    Required Strength: 85
    Fingerprint: 0xbd9cf828
    Item Level: 81
    Version: Expansion 1.10+
    20% Chance to cast level 15 Chilling Armor when struck
    +25% Faster Cast Rate
    300% Enhanced Damage
    +200% Enhanced Defense
    +15 Defense
    +97 to Life (Based on Character Level)
    Replenish Life +7
    +5% to Maximum Lightning Resist
    All Resistances +26
    Damage Reduced by 7
    12% Damage Taken Goes To Mana
    +1 to Light Radius
    Ethereal
    4 Sockets (4 used)
    Socketed: El Rune
    Socketed: Sol Rune
    Socketed: Dol Rune
    Socketed: Lo Rune
    
    Infinity
    Thresher
    BerMalBerIst
    Two Hand Damage: 75 - 890
    Durability: 33 of 33
    Required Level: 63
    Required Strength: 142
    Required Dexterity: 108
    Fingerprint: 0x7ef4d07f
    Item Level: 79
    Version: Expansion 1.10+
    50% Chance to cast level 20 Chain Lightning when you Kill an Enemy
    Level 12 Conviction Aura When Equipped
    +35% Faster Run/Walk
    322% Enhanced Damage
    -47% to Enemy Lightning Resistance
    40% Chance of Crushing Blow
    Prevent Monster Heal
    +43 to Vitality (Based on Character Level)
    30% Better Chance of Getting Magic Items
    Level 21 Cyclone Armor (30/30 Charges)
    Ethereal
    4 Sockets (4 used)
    Socketed: Ber Rune
    Socketed: Mal Rune
    Socketed: Ber Rune
    Socketed: Ist Rune
    
    So it's simply Holy Shock + synergies. 1 pt in Holy Shield. 20 Blessed Aim for passive AR boost, so that I could hit at least something before Conviction kicks in. Rest points in Fanaticism, which is used when facing an unbreakable lightning immune.

    Final LCS looks like this:
    Screenshot211.jpg

    AR in the picture is 2344. That's plenty when Conviction is around, but otherwise it wouldn't have cut it. There was no need to switch any AR Small Charms thanks to my merc. Picture is with BO, but I didn't use it apart from very few spots. More about that later.


    Journey

    I did all the playing on /players 8 apart from (I think) normal Duriel and Mephisto, maybe Diablo. Call me lazy but normal is just a rush for me when I twink my characters, P8 provides nice exp but I make it a bit faster slashing some of the act bosses at P1. Zero deaths during the play through, by the way.

    Twink through normal was: Envy jool'd stuff, Death's Gloves + Belt, boots with most FRW I could wear. Stealth, 1.07 Fire Claw, back pack full of Grand Charms of Inertia. Put Duskdeep on for act 3 to nullify Flayers' dmg, so that I could keep on going P8 - that PDR is awesome for normal. Reached level 29 in Act 4 I think, and from there I started to Zeal stuff with synergized Holy Shock. Weapons used were at first Bloodletter and then Ginther's Rift. Easy easy.

    Through the NM I played like any other Tesladin would. Basic melee stuff all the way. HoZ, SoE, Raven Frost etc. Used also my Crescent Moon Phase Blade for the very first time. . I can't even remember when I made that. That CtC Static is fun/good for sure! Also changed Grand Charms to Captain's GCs' When reaching Act 5 I did some Eldritch runs to reach levels needed for my final equipment.

    That stuff was crazy over powered for a long long time. I didn't use any, I mean ANY potions in Hell between Jail level 2 and Travincal. And it was players 8 all the time. I also didn't use CtA besides Andariel, Duriel (not that it was necessary) and then in Travincal. My merc didn't get killed between that.

    During Act 4 and 5 merc saw some resurrections, but that was mostly because of no BO and I wasn't fast enough with shift feeding him potions. Places where he died were (Travincal) River of Flame, Chaos Sanctuary, Frozen River, Ancient's Way and I think WSK 1 or/and 2? Alyosha was never in real danger. That Life Tap from Dracul's was a real life saver though. My playing style should've been a lot more careful without it. I used CtA BO only against act bosses, CS seal monsters (actually it was over when fighting Visier and Diablo), Ancients and then during WSK and Throne.

    I had no LI/PI monsters and that helped some. Overall really really powerful character.


    Durance of Hate level 3 video and some screenshots



    Chose to record Durance of Hate this time. I could've chosen an area where that Shiny Bear really shines, but it shows nicely my tactics versus lightning immunes: switch to Fana. Everything non-immune it tears through with crazy speed.

    Screenshot time! Let's see what I took. While writing this, I haven't still gone through them myself... :p

    Screenshot175.jpg
    From this moment I didn't use a single potion until Travincal. It could be earlier; I'm not sure did I have time to try to save my merc, but he was fast gone anyway. I had also just reached level 76 and was still wondering whether to use Dracul's or Laying of Hands. It was an easy choice when Pitspawn was a piece of cake after Life Tap had proc'd.

    Screenshot177.jpg

    Having my revenge against Beetles. (Look for Mitya's Pat thread). Thundergod's Vigor + 20 hard points in Resist Lightning. TYVM. It was unfair to be honest. But I didn't swap TG away when I could've. For example Arach with it's +1 Skills would have made my dmg a little bit higher. String of Ears would have also been maybe the best pick during some areas. But why swap gear if you're good enough (and way more)?

    Screenshot195.jpg

    Act 3 provided to be fun act again. Nothing before Travincal could barely hurt me. Huge thanks to Life Tap again. Sewers had the first unbreakable normal monsters (Horrors). Travincal was so heated, that it seems I have no pictures from it. Well, one of them was Fanaticism, and some cursed of course. Merc died once before I separated them just a little bit.

    Screenshot201.jpg

    Hephasto was not a problem. Just took a little bit because my physical damage wasn't that great. River of Flame had one boss pack (I think there was a couple more as well..) that could take my merc down. Otherwise Act 4 went a lot faster than with Mitya, those high fire res monsters slowed him some. Izual was a blink of an eye again.

    Screenshot202.jpg

    Frozen River was filled wit Succubi and Sirens. While really fast to kill they can make some nasty damage when amp'd (and P8) and no DR in gear. Alyosha had no problems whatsoever but Hazade could feel the heat.

    Screenshot205.jpg

    Throne was Souls, Dolls and Dark Lords. About the best spawn I could've hoped for. Yes for really. Souls are joke with 95 LR and Dolls didn't hurt me a lot. I'm liking Hell WSK more and more, it can provide some interesting monster combos with nice challenges. Alyosha had easier time than Mitya in WSK/Throne. Ancients earlier were a bit too easy. No potions were used.

    Screenshot207.jpg

    Sigh. No LI/PI Lister. Yay. While being more powerful during WSK and Throne I really missed the Shock Wave with minions. Not that they were any problem. But yes, Shock Wave absolutely ridiculed the minions while Alyosha had to at least do some work. Baal was easy of course. I didn't find anything worthwhile. Couple Lems I think, and then some plain skiller.


    Random Thoughts

    Well, maybe a couple words about the build as a whole is in order, because it's not an usual sight in SPF after all. In my opinion it is a really amazing powerhouse that can basically kill everything game throws at it in no time. There's couple things to consider however. I don't believe the Life Tap is an absolute must if running on lower settings and/or running some area where you know the spawn. It's not that the normal life leech doesn't work with your physical damage. It works really good actually. I didn't try to calculate what my phys dmg was, but it's not that bad. You have crazy speed and a Might merc (which is really ideal after all I think).

    Minor annoyance could be the low AR this char has. But as said, it's not a problem after Conviction. Still I liked the little passive boost from Blessed Aim. As many of you know, Conviction from Infinity doesn't kick in immediately all the time. Another choice could have been maxing Fana first, but I feel it wasn't needed because major part of the LI monsters in the game are breakable with Infinity.

    About the stat placement. I went max block, because with a point in Holy Shield, and all the pluses of full Griswold's is wasn't that far away, and it boosts little the AR too. I felt my life was easily enough and again, if running some same area again and again I would maybe re-stat this little bit towards more strength to give some more physical dmg.

    I ended up putting [email protected] jewel in weapon besides those Shaels. If one used LoH, only two Shaels would be needed. Other choices could be for example two more facets, some melee oriented jools or even couple Bers if running a Boss Monster, such like Baal.

    I highly recommend this build to any of you who has what it takes item-wise. If not, let this be a motivation booster to MF that green Caduceus and Vortex Shield. And let this be something to use all of those random RBFacets of yours, you're not gonna find that JMoD anyway. By the way, I think this would work really nicely as a Holy Freeze variant also. And if I recall correctly, the original post I read about this build said so also.


    Thouhts after random thoughts


    Now after Mitya and Alyosha are done, there's obviously a need for a more shapeshifters, isn't there? It was not supposed to be a duo, but a trio instead. Any guesses what's the third character named? (While these were not really a themed characters, there was a random idea about the names still)

    The third build is somewhat still open and I can listen to suggestions if you have any. It's a male character, everything else is under planning. I'm thinking to make a Fury Druid, but giving it a some kind of a twist. What? I don't know.

    Thanks for reading! :) Comments & questions are welcome!
     
    Last edited: Aug 14, 2015
  2. TreeOfSmoke

    TreeOfSmoke IncGamers Member

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    Very nice! I always like holy shock paladins(not that I play them anymore :p )

    Need to find that green vortex shield now :)

    Also that thundergods is serious overkill, right?
     
  3. dhaos

    dhaos IncGamers Member

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    Wow combine the aura set + bear tranformation is very good idea, i like it :D
     
  4. RIP

    RIP IncGamers Member

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    Congratulations, very nice ;) It has been added to my to do list, for sure ;) I just have to wait until i find this green caddy, it eludes me in 1.13 (i had couple in 1.11, but i'm keeping these versions strictly seperated)...Like TOS said, i'm also huge fan of Tesladins, and never heard about this variant, so i'cant wait to test it out...Thanks for the info and congrats again ;)
     
  5. GooberGrape

    GooberGrape IncGamers Member

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    I vote Rabies/Fury for Vanya! Big stick on main, Dweb and a faceted shield on switch. Yet another good reason to blow some facets.
     
  6. Grape

    Grape IncGamers Member

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    Thanks! Yes it is, it was not not needed, but TG is so OP.

    Its's good! It's really good.

    Thanks! I hope you''ll find thart green Caddy!


    Vanya? I just might love you dude, IF you didn't just come up with the third name (with a help from google). Fury/Rabies is a build I will make for sure, but if it's next one? We'll see.
     
    Last edited: Aug 16, 2015
  7. GooberGrape

    GooberGrape IncGamers Member

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    I've read the Grand Inquisitor scene, but I admit I had to Google the proper translation of Ivan's name. Since you used Mitya not Dmitri, I went with Vanya rather than Ivan. Every time I try to read Dostoyevsky I feel like I'm losing a lot in the translation.
     
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  8. Grape

    Grape IncGamers Member

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    Yes, Vanya is the name I'm planning to use to complete "The Brothers Karamazov". Can't really say a thing about the translations as I don't read Dostoyevski in English (no Russian either).

    Probably one loses something, but meanwhile it's giving so much that it's all worth it. Russian authors are giving some good incentives to learn the language. Pushkin anyone? (poetry is where I have to give up reading translations :p)

    But yeah, I found Brothers K & shapeshifters in D2 to be a somewhat compelling theme, heh. Vanya is probably going to be a wolf, yes.
     
  9. maareek

    maareek IncGamers Member

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    What advice did the old author give the young writer? Don't steal my jetski.

    What did Alyosha say to Ursula? Hey baby, what's ursine.

    What's the difference between these jokes and this character? The character is good. As is the writeup.
     
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  10. Grape

    Grape IncGamers Member

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    Thank you maareek!

    Without taking a stand about how good these jokes were, I have to thank you for them as well! It's not an every day that I have to check a word's meaning here in SPF (I'm not a native speaker, but still). Ursine, what a word to throw in while having some small talk.. :p
     
  11. BBS_Agonistes

    BBS_Agonistes IncGamers Member

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    Awesome character! I love the look of the bear with the display aura. I will have to give this guy a go sometimes since I have the equipment lying around and it looks like a blast--somewhat similar feel to a bearsorc, perhaps. I will be checking back this page for sure if I get time to play D2 again.

    Also, The Brothers Karamazov has long been my favorite novel. I once nearly drove myself blind by reading The Brothers Karamasov, War and Peace, Anna Karenina, and the entire Bible in 60 days. Too many pages for my poor eyes.
     
  12. nulio

    nulio IncGamers Member

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    Grats on one more Pat! I liked this one particularly.

    I'm looking forward to see all that imagination using in PvP :p

    I just dislike the GoMule dumps a bit. Listing gear and then having it in two or three code boxes makes it more interesting for those that like to analyze the gear better.
     
  13. naranjadita

    naranjadita IncGamers Member

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    Make a barb! A bear-barb! Bear-barbs are super fun!
    Also, the names are cool. First I was like whaa [10 minutes later] aaat? Alyosha? Really? Is it a bear with claws covered in stained blood we're talking about or a 4 years old blue eyed blonde boy with a yellow kite?
    But then BAM, the Karamazovs.
    Though personally I don't particularly like Dostoyevsky.

    Will there be an axe wielding martyr named Rodion_Raskolnikov?
     
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  14. Grape

    Grape IncGamers Member

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    Thanks BBS! Yes shiny bears are fun (gogo full Mavina's fuzzy dodger :D)! I could imagine it being really similar to a bearsorc. Just, as you know with Ursula, sorc being able to pull off way more impressive LCS numbers. Add teleport and static when unshifted and you have the craziest Bear shapshifter possible all around. Must test someday. Although I've something else to try first when I get to making that 'Dream' shield.

    That's some intensive reading for sure! I was kind of expecting you to like (and to have read) Karamazov after reading the "what you believe in" -thread. :) My favorite out of those novels is War and Peace, but these tend to sometimes change over time, and those are all well worth re-reading in the future!

    Thanks nulio! I agree with you. I've read and re-read some pat/mat threads lately, and it makes for a way more enjoyable reading. I will definitely separate it a little bit next time. And do a standard equipment lists without readouts and then the boxes with those.

    Bear Barbs seem interesting for sure!

    Raskolnikov! I should've thought about that already, but thanks for an idea! I've toyed with a idea of Martyr (not very high on my to-do list, but still), and now it clearly asks for an axe, ouch. I had it all figured out with a particular sword :D We will see about that - maybe.
     

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