Click on "Patch Notes" caption after the version number near "Play" to view the notes. http://diablo.incgamers.com/blog/comments/diablo-3-patch-2-1-1-notes Basically, this is the Pet Support Patch. However, it's not all about the pets this patch, but it's the major focus. Pets can inflict leg gem properties, their toughness is dynamically adjusted as to how easily dodgeable the attacks are to the owner, and overall pet responsiveness has been improved. Another thing to add to note: All Legendary and Set Jewelry now simply require standard imperials to re-enchant, down from flawless imperials. You can now enchant these items three times as much. Poor Kadala, her services were getting a dangerous affliction. Mountains of useless items before you hit legs or sets. There was an adjustment. Kadala now charges more for items. To reflect, chances of an item spawning Legendary or Set have also been increased. And the joys of carrying Boon of the Hoarder still carry with Invasion Cursed Chest and Wave Cursed Shrine franticness of spawning oodles of gold. To reduce clutter, killed mobs drop fewer piles. To reflect, these fewer piles now carry the omitted gold from the other piles. You're not being robbed. You're still getting your share of gold, but the screen is cleaner. And here's my favorite, and everyone who banes this as a melee character, rejoice! Electrified affix elites now have a short internal cooldown before their next electrified proc. This means you are now permitted to swing a little more crazy up close and not be retributed for it. Because nothing is more suffering than your 1.8aps spawning a flood of charged bolts. Thankfully, these bolts spawn less often now. There is only one nerf to be had, and it's in regard to the Crusader. He can now be interrupted during Shield Bash. Tell me, once you glance these notes, what is your most and least favorite? I bet it's the leg jewelry cost reduction.