Pat/Mat no 13: Matriarch Sparkice.


Diabloii.Net Member
Pat/Mat no 13: Matriarch Sparkice.


Finally my chargeboltress is finished.

Matriarch Sparkice
Lvl 81
Charged bolt/ frozen orb Sorceress

3/7 for the 7/7 Pat/Mats

Only twink 3 items.
As little MP as possible.
Try not to die.

Twinked on a 'Shael' Shako, an upped Skin of the Vipermagi and a +3/13/16 Eschurta's Temper



Life was around ~800 with Shako on. Not that it happens a lot.

Skill points

Maxed out Lightning Mastery, Charged Bolt, Frozen Orb. 17 pts in Lightning. 1 point in prereqs, CM, Frozen armor, warmth. static and ES.


Other than the twinked on gear abovementioned,

a Rhymed Grim Shield
String of Ears
Crappy Rares for ammy, rings, gloves and boots.

Resists were at 58/75/65/75.

Merc uses a Honor Partizan, a Lore War hat and

Stone Coat
Defense: 1100
Durability: 23 of 23
Required Strength: 158
Required Level: 47
Item Version: 1.10 Expansion
Item Level: 82
Fingerprint: 0xaa0314f7
+23 to Life
+38 to Mana
+45% Enhanced Defense
Damage Reduced by 3
Repairs 1 durability in 33 seconds
Ethereal (Cannot be Repaired)

He's a act 2 NM merc btw. Does horrible damage and dies like flies in a flytrap.


She dies very often. At least 40 times. She died 16 times in Hell Frozen River. Gloams are her nemesis. She has little to none FHR and a hit by a gloam take a third of the life bulb off.

Other than the irrirating as hell gloams, other things are much easier. she has to play tag with FE creatures. And as I did not choose the easy way of teleporting past enemies, playing her was stressful at times. CI was handled with charged bolts that dealt ~200+ damage per bolt and LI was killed by orbs that dealt 350-372 damage.
CI/LI was first PMHed by a Smoking flying knife of vileness
and pinned to the wall by teleknesis before being poked to death by a mec using a Strength Superior War fork. Lots of teleporting around to evade projectiles, to reposition the merc and to run away.

She runs/teleports very fast, usually screaming like a little girl while doing that.

Duriel was the hardest boss to tackle with the confined space. The rest was a matter of running around and orbing. The Ancients took me a lot of tries to kill.

Up next: Should be Apollo the FC werebear along with a few other chars.


Diabloii.Net Member
GG frosteh!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
what are the remaining 4?


Diabloii.Net Member
corax said:
GG frosteh!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
what are the remaining 4?
Necromancer: Bone Summoner
Amazon : Lightning Spearzon
Sorceress : Chargeboltress

In Progress:
Barbarian: Concentrate Barb
Druid: Wind Druid
Assassin: Blade Fury Sin
Paladin: Tesladin.