Pat/Mat no 13: Matriarch Sparkice. Argh. Finally my chargeboltress is finished. Matriarch Sparkice Lvl 81 Charged bolt/ frozen orb Sorceress 3/7 for the 7/7 Pat/Mats Restrictions: Only twink 3 items. As little MP as possible. Try not to die. Twinked on a 'Shael' Shako, an upped Skin of the Vipermagi and a +3/13/16 Eschurta's Temper Stats Str:** Dex:148 Vit:193 Ene:66 Life was around ~800 with Shako on. Not that it happens a lot. Skill points Maxed out Lightning Mastery, Charged Bolt, Frozen Orb. 17 pts in Lightning. 1 point in prereqs, CM, Frozen armor, warmth. static and ES. Gear Other than the twinked on gear abovementioned, a Rhymed Grim Shield String of Ears Crappy Rares for ammy, rings, gloves and boots. Resists were at 58/75/65/75. Merc uses a Honor Partizan, a Lore War hat and Stone Coat Boneweave Defense: 1100 Durability: 23 of 23 Required Strength: 158 Required Level: 47 Item Version: 1.10 Expansion Item Level: 82 Fingerprint: 0xaa0314f7 +23 to Life +38 to Mana +45% Enhanced Defense Damage Reduced by 3 Repairs 1 durability in 33 seconds Ethereal (Cannot be Repaired) He's a act 2 NM merc btw. Does horrible damage and dies like flies in a flytrap. Comments She dies very often. At least 40 times. She died 16 times in Hell Frozen River. Gloams are her nemesis. She has little to none FHR and a hit by a gloam take a third of the life bulb off. Other than the irrirating as hell gloams, other things are much easier. she has to play tag with FE creatures. And as I did not choose the easy way of teleporting past enemies, playing her was stressful at times. CI was handled with charged bolts that dealt ~200+ damage per bolt and LI was killed by orbs that dealt 350-372 damage. CI/LI was first PMHed by a Smoking flying knife of vileness and pinned to the wall by teleknesis before being poked to death by a mec using a Strength Superior War fork. Lots of teleporting around to evade projectiles, to reposition the merc and to run away. She runs/teleports very fast, usually screaming like a little girl while doing that. Duriel was the hardest boss to tackle with the confined space. The rest was a matter of running around and orbing. The Ancients took me a lot of tries to kill. Up next: Should be Apollo the FC werebear along with a few other chars.