Re: /#P aka Hurt Me More
i wish that there would be options of names:
1st timer: which basicly a tutorial, like blizz con, you can do only 1st half anhour and whola, you finito xD
2nd option: hard: pleanty of monsters, like nm with lvl 20 char, kinda crazy hard, and at same time adrenallin pumping.
3rd option: insane: its like hell level with lvl 30 char. did you ever tryed it? but unlike d2, d3 going to have no immunes, so this kinda sort its self out.
4th option: imposible: saying this, i mean imposible. each monster is like andariel when you are lvl 10. kinda very hard to kill.
all this option are JUST increase amount of monsters for about 5%, but they become increadibly insane. with each dificulty, harder and insaner, you getting better loot, but just by 5%, so no much of reward, only adrenallin pump, for hardcore players.
this would rock, because game could be complited by lvl ~ 70-80 and with lvl 95 ( this case hammerdin ) you have not much of opposing powers ( beside ubers, but they pretty easy if you know how to kill them )
but i also heard that with that monsters level is now depended on 2 things: area and char level in that area, so should councel options of dificulty, dunno game is still in developemnt and we have just too little to make this decisions