Opinions on a (maybe) new build.

Ave-Danorum

Diabloii.Net Member
Opinions on a (maybe) new build.

First off i would like to say that i have used this forum a lot lately, after my interest in pallys has once again woken. There really is a lot of good info in this forum, and a lot of wise paladins to guide the not so wise, such as myself.

First why i'm thinking of making the following build:

I have recently made a Frost Zealot wich is a pretty nice, except he dosn't do anything for the party, other than slow targets, wich also is pretty nice. Then i started make an Avenger, but i just miss Zeal sooo much, and thats why i thought of combine Zeal and Conviction, to keep my zeal, and then have a decent Vengeance to deal with Physical Immune.

The build in numbers would look something like:

10 Holy Shield

Zealot Part:
20 Zeal (Main Attack)
20 Conviction (Main Aura)

Avenger Part:
1 Vengeance
10 Cold, Light, Fire resistances (To beef up Vengeance)

+9 Prerequesits if i'm not mistaken it's a total of 90 points. Any spare points can be dropped into Salvation to beef up the Vengeance with som Elemental damage.

I know this build dosn't make use of a whole lot of synergies, but i think it have the advantage of being able to dish out a good deal of whatever damage that hurts the monster the most.

I have looked around and i haven't found anything that looked like it, and i would very much like to hear if anyone knows some good reason why a build like this one, shouldn't be able to go all the way through Hell difficulty. Any inputs will be appreciated.

I'm starting this "ZeaVenger" or whatever this build should be called, and see where it leads.

Ave-Danorum
 

Uhgii

Diabloii.Net Member
Seems like your physical damage on zeal may be very low without beefing up sacrifice... perhaps instead of salvation, dump the rest into sacrifice?

I don't know... it seems viable to a point, I guess I may need to see potential gear, and potential damage/defense/resistance...
 

Ave-Danorum

Diabloii.Net Member
I don't really know about gear yet, but Zak is almost standard on any Pal, and for weapon. since it's non-Ladder i guess i'll go with "Black" in an Elite Flail (isn't it Scourge or something like that thay are called), since on my Frost Zealot i'm doing decent damage with it in a Knout.

Anyway, he's only lvl 19 now, so it'll take a while before he gives any indication wether he's hot or not.

Maybe you're right about about Sacrifice is the place to dump the extra points, i'll give it a thought when i'm having those extra points, wich could take a while.....

Ave-Danorum
 

Uhgii

Diabloii.Net Member
After mentioning Black, a Crushing Blow route may be extremely good for this build... even if its not capped, you could get pretty high using some of these pieces of pretty basic gear:

-Crafted Blood Gloves (5-10%)
-Guillaumes Face (35%)
-Black Runeword (40%)
-Gore Riders (15%)

However, black would be better off as a different weapon with much higher physical damage, or better mods... but it wouldn't be a bad idea to start with a good black weapon.

Potential weapon choices would include:

-Astreon's Iron Ward (33% CB)
-Stormlash (33% CB)
-Heaven's Light (33% CB)

I'm not sure what your strategy would really be... but if you could get your hands on some sick fanatic zealot weapons (BotD zerker, eth DC, etc), then you should probably ignore that whole CB route...

As I just said, though, I'm not sure what your strategy would be in fighting... would vengeance merely be a backup skill? If it is, I'm sure either the huge physical damage or the CB route would work fine... up to you I guess. I don't really have any proof as to which is the most effective...
 

dekarclad

Diabloii.Net Member
Elemental Zealot. There was a guide posted on here not too long ago that proposed using Gimmershred for the insane elemental damage along with conviction. Your suggestion, however, would be fairly weak IMO having only zeal's boost in damage to hurt physicals and a weak vengeance to hurt phys immunes.
 

Ave-Danorum

Diabloii.Net Member
My stragety is to use the physical Zeal as the main attack, and then switch to Vengeance when i felt like it.

The aim is basically to make a Pal who is good in both the Elemental, and the physical damage. I realise that he won't be uber strong in any of them, but he will be able adjust to any given situation.

I think maybe CB is a good way to go, but about Heavens Light, isn't it a Ladder weapon? As i said in my first post, i'm not a veteran Paladin player, so bare with me :)
 

Uhgii

Diabloii.Net Member
dekarclad said:
Elemental Zealot. There was a guide posted on here not too long ago that proposed using Gimmershred for the insane elemental damage along with conviction. Your suggestion, however, would be fairly weak IMO having only zeal's boost in damage to hurt physicals and a weak vengeance to hurt phys immunes.
[sarcasm] CB is weak? I didn't notice... [/sarcasm]

I suppose the gimmers on switch with conviction would be a nice touch to vengeance, but zeal + CB = good times.
 

dekarclad

Diabloii.Net Member
What I mean by that is this isn't really a hell viable build. Sure, crushing blow is super vs. bosses like D and Baal, but against regular monsters, the only really powerful hits you'll be getting are off of crushing blow. Zeal with no boosting aura is pretty damn weak if I recall correctly. Maybe 1.5k a swing at max. I made a frosty using heaven's light(yes it is a Ladder only item, except for those heaven's lights that rolled into NL from last season ladder), maxed zeal, without holy freeze on, I don't think screen even showed 1k damage per swing. Think about it this way. Conviction only amplifies Elemental damage. Zeal is totally physical. The only way to make zeal effective using conviction is to equip, for example, gimmershred. I suppose sacrifice will help a little, but my recommendation is to use a single player editor and get back to us with the results of your build.
 

Uhgii

Diabloii.Net Member
dekarclad said:
What I mean by that is this isn't really a hell viable build. Sure, crushing blow is super vs. bosses like D and Baal, but against regular monsters, the only really powerful hits you'll be getting are off of crushing blow. Zeal with no boosting aura is pretty damn weak if I recall correctly. Maybe 1.5k a swing at max. I made a frosty using heaven's light(yes it is a Ladder only item, except for those heaven's lights that rolled into NL from last season ladder), maxed zeal, without holy freeze on, I don't think screen even showed 1k damage per swing. Think about it this way. Conviction only amplifies Elemental damage. Zeal is totally physical. The only way to make zeal effective using conviction is to equip, for example, gimmershred. I suppose sacrifice will help a little, but my recommendation is to use a single player editor and get back to us with the results of your build.
It's understandable... I guess I'd also like to see some potential damage soon... use dekarclad's idea with the SP editor and tell us how it looks then...
 

Ave-Danorum

Diabloii.Net Member
Why didn't i think of using a SP editor DOH!!
I just downloadet one named Heroeditor, and i will play around with it a little tonight, then i'll get back with some numbers to look at. After having read your posts, i think it maybe will be wise to go with at least 10 points in sacrifice, and just a single point in Salvation.
 

Ave-Danorum

Diabloii.Net Member
I just got a lot more work than i anticipated, so it'll take a while before i'm able to experiement with this build, but now i have the Editor, so i'll post some numbers when i get the time to mess around with it.
 
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