(Open)Suggestions for a poisonmancer

Cp_Morgan

Diabloii.Net Member
(Open)Suggestions for a poisonmancer

Hello there guys! I havent posted here since 2004 that i stopped d2 LoD. Now i am back again and i started playing along with some friends to a LAN. I started a necromancer and i am planning to make him poison mostly. I just want to ask you if the points that i will allocate are ok with the build i am planning.

Poison Dagger: 15-16pts
Poison Explosion: 20pts
Poison Nova: 20pts.
Lower Resist: dont know how many to put here
Iron Golem: 20pts
Golem Mastery: 20pts

Also what kind of equipment will be necessary for my necro? Should i use for instance a necro shield or just a shield with good resistances and BR ?

Any suggestions will be much appreciated!

Regards
 

NumtyDoo

Diabloii.Net Member
Re: (Open)Suggestions for a poisonmancer

If your going golem;

Instead of maxed IG, I would max the poison skills and golem mastery. Put 1 pt in "good" curses, and then put remainder of points in IG.

I prefer skellies because they have better damage than an IG, this would be;

Max the poison skills and raise skeleton. Put 1 pt in "good" curses, and then put remainder of points in skeleton mastery.

There are a couple of poison/summon guides in the stickies.
 

Ed from Russia

Diabloii.Net Member
Re: (Open)Suggestions for a poisonmancer

Your basis should be:
- 60 points all Poison skills
- 5-10 points Lower Resist
- 1 Revive (+pre)

After that make one of the following choices:
- Iron Golem - in that case leave IG skill at 1 and max GM
- Skeletons - max RS and put rest of points in SM
- Dim Vision. Blind and poison from a distance. They stand around and die.
 
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