omg, another poisonmancer?! pvp this time Ok sorry to bug you guys yet again lol. I've been looking at the poisonmancer pvp guide in the mouldy tome section, and think it'd be a fun build to follow along. I got some of the stuff already for it, and well, i'll just list how i'm planning this out. Stats: str: 50 (i got an 18 atr nec torch, and plan on getting an anni, and will just barely meet the str req for a dusk nigma:grin: ) dex: this has me a bit confused cause i never done a blockmancer, and isn't it the higher your char lvl the more you need in dex to get max block? so just how much should i be putting here? vita: all extra points energy: i'm not sure if i'll need anything here. i already got a soj which should help, and with optimal gear i can use it without losing any casting breakpoints Gear i need: (other gear that was listed i already have, like dweb, fcr rings, etc.) -3pnb, 20 fcr circlet -dusk enigma -homunculus -arachnids -3 pnb 10fcr ammy -anni (i got marrows, but would those be the best choice for this build? altho they do help in mana:tongue: ) The skills i think seem pretty simple. max poison tree, b. prison, curses all the way down to lr, and golems down to fire. i may put a point into s. resist, g. mastery, s. mastery, and revives just to beef up golems a bit for pvp and have some revives for shields in pvm, but that stuff is pretty trivial considering it'll be pvp. I'd get a cta on switch too but, the stuff i need seems expensive enough as it is lol. p.s. i know this is the wrong place to ask, but what do 3pnb 10fcr ammys and 3pnb 20fcr circlets cost?