ok, i'll make same question i did in another forum... Hello, everyone! Lets say i have an assassin char with this gear: - 2x upped BER'ded Tuc's (20% cb - each) - guillaume's face (35% cb) - upped (higher kick damage) gore ridders (15% cb) - some crafted "blood" glove with 10% cb Ok! The whole gear sums 100% cb... About Crushing Blow: - Will the char have 100% 'cb' on NORMAL dual claw atack or 80% on each claw? - What about a special dual claw (Dragon Claw) atack? How will it work? - What will be the 'cb' percentage on a kick atack? 100%? - If this kick atack is a lvl 20 Dragon talon (4 kicks), what will be 'cb' percentage? (will it be 100% on each kick? or just for the first kick?) About gear: I intend to build a 'Martial Arts' sin for Ubber killing. The build i thought of is: - Tiger Strike (20) - Dragon Talon (20) some skills for monster killing too: Blades of ice (20), Phoenix Strike (20); other skills: Burst of Speed (1), Claw Mastery (1), Weapon Block (1), all the skills in the way to Shadow Master (1), and Shadow Master (as much points that i have left...) ...and gear: (the one i said at the beggining of topic). Question: - What armor should be better for me? CoH or Fort.? I am thinking about CoH, because every +skill point i can get will improve kick damage a lot (and probably increase number of kicks - in lvl 36 Dragon Talon, the sin kicks 7 times!!!!) and because of elemental resistances... About stats: - How many points should i spent in str, dex and vit???? I know i won't spend any point in energy. About kick atacks: - Does the life and mana steal i have in my gear work for kick atacks? What about the life steal on bartuc's (will it work for kick atacks as well)? Thank you for the help!!!