Oh my! There's blood everywhere! I got to thinking of Open Wounds, and how it can be handy, but generally not something to build a character around. Then I decided "And why the hell not?", looked through my ATMA stashes for some Open Wounds items, and decided it just might be viable. As long as I could get the OW to actually kill things in Hell, I figure I can make a go of it. As far as I know, OW functions more as "loss of life" than "damage", and so will work on anything, regardless of immunities. According to Arreat Summit, it even works on bosses and players, albeit at reduced efficiency (the amount, not the chances of it happening). Two general ideas for builds popped into my head. First is the "Rippazon", call her Jackie the Ripper. The bow of choice would be Riphook (30% OW, life leech, slow target, plus it's a damn fast bow). Crow Caw would make great armor (35% OW, 15% FHR, 15% IAS), and Dracul's Grasp would be her gloves (25% OW, life leech, +life/kill, 5% chance of Life Tap on striking). The Life Tap on the gloves wouldn't help her, as she'd be using a bow, but if I decided to go with a tanking Act2/Act5 merc, it would certainly help his life expectancy. Perhaps as a belt choice, I could use Hwanin's (prevent monster heal), as it would ensure the OW wasn't overwhelmed by the monster's healing, or maybe Razortail for the piercing mod. Boots would be Gore Riders (10% OW, 15% CB, 15% DS). This setup would give me 105% OW, so anything that got hit would be bleeding. The rest of the gear would be mainly +resists, +skills, +life, and maybe +mana. If I find one in SP, a Witchwild String would make a great backup bow, with a whopping +40 res all, and a handy two sockets (UM runes would be the best option, but I've only got one at the moment). Mana leech would be another key ingredient for this character, especially if using Multishot, and +mana/kill might be useful in the earlier stages of the game (loading up disposable armor/helms with Tir runes is easy and cheap). This build would rely on perforating as many foes as possible, such that the OW would run concurrently among many targets. Skills would thus be either Multiple Shot or Strafe- perhaps both- coupled with a generous amount of Pierce. Stats would be enough Str to wear armor, Dex to hit reliably, and a whole bunch in Vit. Added Dex for more bow damage would be lost with such a relatively low-damage bow, and with OW probably killing fairly slowly, I'd need enough life to outlive my foes. The second build would be a throwing barb (I haven't thought of a catchy title yet, so feel free to make suggestions). Barbo here would probably be dual-wielding a couple nasty of throwing axes, which would open up the possibility of pumping Axe Mastery and Frenzy for close-quarters combat. The axes would be Lacerators ideally, but I've only got one, so I'd be settling for The Scalper in one hand. All of them have 33% OW, and a generous amount of IAS, as well as the ever-handy "replenishes quantity" mod. Lacerator has "prevent heal", which would help immensely. Armor would be Crow Caw, gloves would be Dracul's, boots would be Gore Riders. This would give me 103% OW, again enough to ensure the ground would be slick with the foul-smelling blood of demons. Mana leech would be handy for this build, but not absolutely essential. Skills for the barb would be Throwing Mastery, Double Throw, Natural Resistance (to offset the lack of resists from a shield), Iron Skin, and Increased Speed. Axe Mastery and Frenzy might go in here as well, but probably not. Battle Orders would be a must, and the seldom-used Grim Ward would find a home in this build, providing useful crowd control, and preventing our hero from being swarmed. Again, stats would be Str for the armor/other gear, Dex to wield the axes and hit reliably, and the rest in Vit for life. [edit: Knockback would also help both builds a lot, but the only non-weapon source of KB I can think of at this late hour would be Cleglaw's Pincers. Nef would be an easy way to add KB to the zon's gear, but unfortunately, throwing weapons can't be socketed.] Anyways, if anyone has any thoughts on either of these builds, replies would be nice. The more input I get, the better my chances are of making it work, and I imagine if JohnnyBravo can push an MA zon through Hell, I can push an OW character through- I can play pretty patiently when necessary. Also, I should point out that I actually have most of the gear I mentioned. All I'm missing is Razortail (which isn't hard to find), as well as the second UM rune and Witchwild String, as I mentioned in the zon's gear paragraph. I don't say this to solicit freebies, as I like to find all my own gear (I still remember stunning some poor guy on b.net by turning down the free Windforce he offered me, heh), but instead to show that this concept is a definite go-ahead once I get a better "plan of attack". I can hardly wait to see the reaction of certain monsters, such as skeletons and gloams, when blood starts gushing from their nonexistant circulatory systems.