Non A2 Merc Improvements? From the various Pat & Mat threads, by my estimation, the good old Desert Mercenary gets chosen at least 95% of the time, over the Mercs for the other acts. All my characters to date have used A2 mercs, mainly because their auras are more helpful, but also the nice damage from Jab and a big polearm. As I play RWM, Insight can be a big help for casters. The Reapers toll with it's 33% CTC Decrepify is great to support Melee characters. How would you like to see the other Act merc's improved to compete with the A2 mercs? Warcries for the A5 Barbs? Better spells for the Iron Wolves? Rogues able to use crossbows? Or just better AI generally? I'm just curious as to what people think would make the other mercs more popular without unbalancing the game.