No Baal Runs!!!
Just to be upfront, I do not mean "Please don't put Baal into Diablo 3". What I mean is please don't make it so that the only thing people actually do in Diablo 3 is Baal runs. It's silly to do this, and I think the solution to it is so simple, especially given what we already know about what is in D3.
First off, the only reason everyone and their dog does Baal runs is because it is quick and reliable xp and loot. The negative side to this, of course, is that no one wants to explore any other part of the game, because why would they? All the rewards are in a static location that's easily reached.
All that would have to happen is all the XP and Loot rewards that come off of every boss on the hardest difficulty (Including the random encounter bosses, which sounds awesome) to be equal to the rewards that come off of the final boss. Also, add significant loot tables to chests, and bookcases as well as any other kind of interactable object you would like. (Wardrobe, Casket, Bodies, ect.)
What this would do is encourage exploration of the game world and allow players to do ANYTHING but the last boss fight and feel like they aren't wasting their time. I, personally, would LOVE to load up a game and start at the beginning and go to the end and not feel stupid for having done so.
Just to be upfront, I do not mean "Please don't put Baal into Diablo 3". What I mean is please don't make it so that the only thing people actually do in Diablo 3 is Baal runs. It's silly to do this, and I think the solution to it is so simple, especially given what we already know about what is in D3.
First off, the only reason everyone and their dog does Baal runs is because it is quick and reliable xp and loot. The negative side to this, of course, is that no one wants to explore any other part of the game, because why would they? All the rewards are in a static location that's easily reached.
All that would have to happen is all the XP and Loot rewards that come off of every boss on the hardest difficulty (Including the random encounter bosses, which sounds awesome) to be equal to the rewards that come off of the final boss. Also, add significant loot tables to chests, and bookcases as well as any other kind of interactable object you would like. (Wardrobe, Casket, Bodies, ect.)
What this would do is encourage exploration of the game world and allow players to do ANYTHING but the last boss fight and feel like they aren't wasting their time. I, personally, would LOVE to load up a game and start at the beginning and go to the end and not feel stupid for having done so.