No Auras in D3 I was just updating the Interface page in the wiki when a fairly obvious result of the way the hotkeys work in D3 hit me. I'm sure someone has remarked on this before, but if so I didn't see it. There are only 2 skills mapped to the right mouse button. you can switch between them with the tab key or the mouse wheel, but there's only 2. It's not like D2 where you could map a dozen to the right and switch with hotkeys or mouse wheel. Just 2 in D3, with 1 LMB and the 1234 keys also. This means there can't be any skills that work like D2's auras; that activate just when they are uppermost on the right click. Well, that mechanic is possible, but with only 2 skills to switch between (without opening the skills list and dragging in another one) I can't see Blizzard using that mechanic. True, most paladins now on battle.net just leave conc or fanat active all the time, but as much as they're talking about d3 being more strategic and requiring active play to succeed at, I can't see them including any skills that are so useful you can just use that one all the time in every situation. And that would certainly go for auras, if there were such skills. So if there is a paladin type char, in the expansion let's say, how would auras work? Like warcries? buffs that last X seconds? what was the real point in having auras work as they did in D2, other than just for variety? How would gameplay have been affected if auras had worked just like warcries, but only one could have been active per paladin at a time?