NM magic finding & merc
I've noticed while magic finding with my meteorb (lvl 68) that my merc (Act II normal prayer) gets his butt kicked. I don't have his stats handy, but he does have 75 resistances and he's wearing Guillarme's Face, Shaftstop, and is wielding an Insight voulge.
I can run Andy with player settings to 3 or 4, but much more than that and my merc can't tank her. I have to keep porting around.
With Meph I usually don't do the moat trick, and also can't really go over /players 3 or my merc will likely die to the council / blood mages. I know you can port past that pack of council members, but I've gotten a few nice uniques from them.
Is this normal? Should I look at trying to make a runeword armor for him, or should I change his armor? I also have a Duriel's Shell.
Sorc gear while mfing:
Tal'Rasha's Helm
Magic amulet with +% mf
Ali Baba
Rhyme Shield
Nagelring
Magic ring with +% mf
Goldwrap
4 socket chest armor with ptopaz
Chance guards
..some set boots, I don't recall which