NM Ancients with a Jack-of-all-trades-adin?
Hi, been away for a long time playing MMORPGs, but my brother was having trouble and I know this is the best place for advice.
He has a pally, HC, lvl 74, in D2X 1.11, who is having a lot of trouble with the NM ancients.
He crushed big D, in his words "had more trouble with Lord de Seis and the balrog pack over on the right side".
I don't know the exact details of his gear or build, but I know he use vengance and conviction, and his character is built with defense in mind (holy shield). I know he has a couple of clicks in the skill that makes them fight for you for a short time, and he uses that as part of his crowd control strategy.
He uses an act3 cold merc for help with crowd control.
Anyways, I'm hopeless with paladins in D2, going back to my old D2 hardcore days where I felt they had too few health points for someone who has to get into close range. I prefer casters, but when I make a melee, its usally a barb or a druid.
Should the NM ancients be seriously hard for him at lvl 74? He used up a full belt worth of full reguvs, and then ran and Save/Exit to rethink his strategy. The merc was toasted quickly.
I don't think he's encountering the old FE bug, since he is playing 1.11.
Any advice that I can pass on to my bro? Thanks! :thumbsup:
Hi, been away for a long time playing MMORPGs, but my brother was having trouble and I know this is the best place for advice.
He has a pally, HC, lvl 74, in D2X 1.11, who is having a lot of trouble with the NM ancients.
He crushed big D, in his words "had more trouble with Lord de Seis and the balrog pack over on the right side".
I don't know the exact details of his gear or build, but I know he use vengance and conviction, and his character is built with defense in mind (holy shield). I know he has a couple of clicks in the skill that makes them fight for you for a short time, and he uses that as part of his crowd control strategy.
He uses an act3 cold merc for help with crowd control.
Anyways, I'm hopeless with paladins in D2, going back to my old D2 hardcore days where I felt they had too few health points for someone who has to get into close range. I prefer casters, but when I make a melee, its usally a barb or a druid.
Should the NM ancients be seriously hard for him at lvl 74? He used up a full belt worth of full reguvs, and then ran and Save/Exit to rethink his strategy. The merc was toasted quickly.
I don't think he's encountering the old FE bug, since he is playing 1.11.
Any advice that I can pass on to my bro? Thanks! :thumbsup: