NM Ancients FE bug still kickin!
There she stood, the glorious level 86 Orb/TK Sorceress Jelmei, valiantly aiding new adventurers in their quest to defeat Baal on Nightmare difficulty. With a post-BO Hp of 2700, 7000 defense, 75% resist all, 25% damage reduction, max telekinesis with a 60% absorb ES and 1000 mana, it seemed that nothing could stand in the way of this unstoppable Goddess.
Except perhaps the NM Ancients Fire Enchantment bug, which presumably maxes out the integer value for damage somewhere around two billion, which is more HP than the average adventurer has.
R.I.P. Jelmei.
So yea, if the NM Ancients are fire enchanted, don't stand next to them when they die no matter how much HP or resistance you have. Re roll them by opening a town portal, or you and everything you ever loved will die. Especially your children.
As an addendum, this bug may also occur with Pindle and the Super Unique Flayer Witch Doctor. If the game decides Pindle should ressurect like a regular undead guy, it kills him again to make sure he doesn't. There is no animation, but the FE damage is then applied again to anyone nearby. Same goes for the Flayer Witch Doctor, who is supposed to resurrect as a regular Flayer but is instead killed by the game to keep him down.