New Werewolf - Gallinari [untwinked] Hello all, After reading a bit about the changes that have come to the game in the 4-5+ years I've been away from D2 (yeah, it's been a while :whistling I am totally swamped and overwhelmed. When I read stat distribution guides, I see stuff about "get just enough strength for <x item that I haven't heard of> and Enigma, these are needed!" and stuff about frames per second, and my head's a bit swimming. I like wolves, so I'm gonna go with a werewolf here and try to figure it out as I go. The gist of building one seems to be to distribute stats pretty evenly as I go between strength, vitality, and dexterity. As far as skills, I guess I'll distribute pretty evenly as I level between Lycanthropy, Werewolf, Fury (?), and Heart of Wolverine. Also, just use the best stats and armor and weapons I find. A few general questions: 1) Wolverine or Oak Sage? Seems like 6 or one and half dozen of the other, but if there's a consensus, would love to know. 2) 2Her or 1H + shield? Does it matter, or do my wolfy claws do the trick regardless of weapon/shield? 3) Fury, hunger, rabies, fireclaws? Any one better than the other to focus on? 4) Pet or no pet? My inclination would be to focus without a pet, but maybe a grizzly or some wolf buddies are helpful. Well, I tinkered in D2 when it first came out, but maybe got one guy through normal and that was it. Hopefully this'll go better! I'll try to update this thread as Gallinari (GO KNICKS) levels up, and who knows? I'm pretty ignorant of D2 mechanics and choices, which is good in how fresh the game feels but I hope I'm not in over my head. Any advice you guys in this wonderful SP forum have about this build, playing untwinked, returning/being new to the game - all of it's appreciated. Thanks! tck EDIT: Quick question from having started this guy... is it just me, or does being in werewolf form actually slow his attack speed down? I seem to hit quicker and harder as a human, but I could be mistaken.