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New RPG, "Sacred".... Anyone tried it out?

Discussion in 'Diablo 2 Community Forum' started by McRhea, Apr 4, 2004.

  1. McRhea

    McRhea IncGamers Member

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    New RPG, "Sacred".... Anyone tried it out?

    Supposedly it's a "Diablo style RPG" and it just came out. Has anyone snagged it and given it a shot? I just found out about it, and I'm getting the demo right now. Looks interesting, probably worth taking a look at.

    Website is http://www.sacredgame.net/ if you want to take a look yourself.

    The graphics look a little funny... but I'm willing to let that slip if the gameplay is good.
     
  2. Jeda

    Jeda IncGamers Member

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    we have a sacred forum here at rpgforums, it was opened when the german demo was released :)

    I played the demo, and wanted to buy the full game, but here in Germany, where the game was released maybe a month ago, the starting prize was 50 Euro, so I decided not to buy it yet. The game is said to have many many bugs, making especially realm play almost impossible.
     
  3. fluff

    fluff IncGamers Member

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    Playing it just made me want to load up Diablo II...

    Some of my friends love it and play it as much as they play Diablo II now. Time will tell if they're still playing it in four years like they have with Diablo II. :)
     
  4. Soepgroente

    Soepgroente IncGamers Member

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    I tried neverwinter nights and sacred, Neverwinter nights lasted a little longer than sacred but still only a few hours before i wanted to get back to the simple, yet deep gameplay of diablo 2.
     
  5. snowieken

    snowieken <img src="http://forums.diabloii.net/images/pal.gi

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    I started playing the demo a bit. It was in German - which was horrible, no offence, Jeda :p - but apart from that I liked it. So I bought it when the English version came out and I am enjoying it so far (for as long as I can play it, check out my CPU problems if you are interested in what I mean).

    But yeah, I am too used to Diablo II and its lovely interface. I know that nothing will come close to what I have experienced (and am still experiencing) in that game. But nevertheless, Sacred is quite enjoyable in my opinion.
     
  6. McRhea

    McRhea IncGamers Member

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    Yeah, I downloaded the demo last night and messed around with it for a bit. Movement felt a little choppy and awkward at times. The characters get stuck behind trees and bushes too easily, and that annoyed me.

    They have some good ideas though, I love being able to buy a horse and get around really fast, that was pretty neat. The combat system isn't THAT shabby either, some of the special moves that you can learn from runes were fairly useful.

    It looks like it would be a decent game, something to do while I wait for Half Life 2 :p
     
  7. Ferrous

    Ferrous IncGamers Member

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    Traitor LOL :rant: :lol: :flip:
     
  8. BuddySativa

    BuddySativa IncGamers Member

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    I've played the demo with the 2 available chars.

    First impressions ...

    Not as immediate as Diablo - takes ages (read seconds) to pick stuff off the ground.

    Melee is ok, just - about 1/2 way between turn-based and Diablo.

    Both of these make Sacred feel clumsy when compared with Diablo - this may improve with patches, probably not though.

    Movement can be clumsy and it's far too easy to get stuck behind a tree, for instance. Also noticed that when I had picked up companions and went to a lower level somewhere with stairs, when I came out - they had not followed - needed to go down again and make sure they were on the stiars to follow me up - tricky, I can assure you when the companions seem AI-deficient!

    Nice ideas with skills and combination moves and I like the idea of putting rings etc into the sockets on weapons and being able to reuse the rings again.

    Stash and backpack bigger than Diablo which is always a bonus. Not sure what the muling strategy would be.

    It's pretty - in a twee, Dungeon-Siegesque way. Diablo would certainly be improved if the characters looked like Sacreds'. Better graphics than the AD&D series.

    A couple of friends have been playing online and it can be a bit flaky by all accounts. Needs to be upgraded methinks. Games of this nature need to be sharp online to get the punters in.

    Still feels like a game for 12-year olds whereas Diablo has the old timers fully on board (gee, I'm 38 fgs and I still aint bored with Diablo!). It feels to me like it's 5 years old already on launch. Rather like Halo missing out to Unreal II, imo.

    Maybe the pool of ideas for RPG's is drying up, but there is nothing in the gameplay that shouts "Oh Yes, I want more of THIS!". Only the characters' skills and abilities seem to jump out, and if there is no gameplay to go with it then they haven't done enough.

    I've not tried much magic, but the melee skills do take a few seconds to wind up - you can't just switch from one to the other (like Conc/WW or FOrb/FW) rapidly - you need to plan your attack .... yawn.

    This is only from the demo, mind, so the full game may be a lot better ... but I doubt it.

    Saying that, and in closing, I'm pretty sure I will buy the full game and play it just for the hell of it - it's gotta be better than Nox! and will add some variety to solo laddering my Druid.

    7/10 hmm.... make that 7.5
     
  9. Usufruct

    Usufruct IncGamers Member

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    I have the ISO of it and I'll play when I'm not tired. Not playing tonight.
     
  10. McRhea

    McRhea IncGamers Member

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    I think BuddySativa comments are right on the money. I think i'd give it an 8.5 out of 10 however. *shrug* It looks like it has potential.
     
  11. innorton38

    innorton38 IncGamers Member

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    I just bought it a few days ago thinking it was an old game. Didn't know till later that it was brand new. Anyway, I bought it after reading somewhere that it was diablo-esque. So far, it's been a fun diversion. Not even on the same level as diablo 2 but it's ok. Like a few people who have posted, I've found it really clunky and sloppy. I've only made one character, a Gladiator, but I've found his combat arts and combos very repetetive. Also, it may just be my copy and my computer but the game also seems to be really buggy. I lose all sound often. Once I came out of a cave and the ground was all screwed up like it had invisible cliffs or something. The quests take some getting used to because they aren't always given in clear fashion. None of these are huge gripes and the games been pretty fun so far but it's definitely no Diablo 2. It just lacks an overall polish i guess.
     
  12. MerLock

    MerLock IncGamers Member

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    I find myself liking sacred more after giving it a chance. I was never really into d2 and spent more of my time playing counter strike. But i wanted to play an rpg diablo type game again so gave sacred a shot.

    At first, i thought the characters looked funny but had to give me time to get adjusted. Everyone usually don't like something new and when i first played this game i was thining d2 coz tat was the only game i could compare it to. But after playing a few days i got more and more into it and finally was able to see it apart from d2 and now i really enjoy it.

    So far, there is no cap to leveling a character and worrying about where to put points coz most of it is done automatically based on your class and without a cap i don't ahve to worry about restarting a character coz i wasted some points on something.

    But the real thing tat gets me is the map. It's just so huge and big. If u like to rush and do diablo type runs, this isn't the game for you but if u like to take it slow and explore a world u may enjoy this.

    However, this game is still really buggy but it's being patched as we speak. I would say wait and see if most of the bugs is fixed before getting it. On their official website they do give reports on known bugs and what they are working on for the next patch.

    Again, if u really like exploring a world at your own pace , i would say check out this game but only if the bugs are fixed. So check their website often=)
     
  13. Baboon

    Baboon IncGamers Member

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    I just installed and played a bit. Compared to dungeon siege, it's really dissapointing at first glance. dungeon siege looks beautiful, is truly 3d and has great music. This is looking ok but I expected an improvement. The gameplay is ok, I play a battle mage with only fireball so far. You have no mana but a spell timer. You can get the timer become shorter with stat points in some stat.

    I must admit that the spell timer is less annoying than being a level 5 sorc with 50 mana ;) If you play smart you can keep using fireball.

    There are also little children asking for food. You can't fireball them however :uhhuh:
     
  14. CyberHawk

    CyberHawk IncGamers Member

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    Ya the Nox comment is right on, I kinda felt like this was a upgraded version of that, only better. I do like alot of the D2 feel of it, graphics seem better, detail graphics more or less. The horse is cool. Didn't seem to choppy for me, tho the mulitiplayer might be different, not sure.
    Is the unlimited lvls for real? No more 99 stuff?

    as mentioned above, if this game is for people wanting to explore and stuff in a D2 like enviroment...that I like, I hope it i like that. Tho does a yone really know? Has anyone actually got the game, of is it even for sale yet.

    I do miss the killing speed that diablo seems to have, tho a stronger character in Sacred might be more like I'm used to(higher lvled).

    I hear that the US version doenst have gore kinda stuff? Thats sucks...the demo I dl'ed had loads of it, and its cooool! I swaer I saw blood spurring out of someones head I hit, maybe a graphics glitch,,,but it rocked..lol.

    Otherwise, this might be something I buy sometime if possible, might give me a break from D2, casue of now I see no daylight, and I want to! I go thru all my games, and they all suck...well 1942 has it times..but after 2 nights..back to D2. So maybe Sacred can help me to unplug from Hell lvl.:)

    I got this other game called "Dungeons and Dragons, Temple of Elemental Evil", and this Sacred reminds me of a D&D(that game) and D2 mixed together...nice.
     
  15. MerLock

    MerLock IncGamers Member

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    I may be wrong. The character may max out at 150 or 200 something. But i heard the combat skills don't max out but as they get higher they have a higher recharge time.

    And yes, the game is out. U can have a look at it at gamespot but they haven't reviewed it yet.

    Right now it's not getting tat much hype but worth a look. Again u should check back often with their website and see how the patching is going before u get it. OR wait till their network is fixed coz multiplayer is very very laggy. RIght now, i'm just playing the single campaign and taking my time exploring this freaking huge map.
     
  16. Cambios

    Cambios IncGamers Member

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    1) Bugs: Sacred's closed "a.net" is a horrific experience. It isn't just lag and issues related to popularity. The code is so buggy there have been problems like: people seeing other characters as stick figures (yes, stick figures), frequent character save file corruption, unsolveable quests, and more.

    Perhaps worst of all, in Sacred's closed play you cannot create your own games. Ascaron creates a certain number of games and that's it. You either join a game in progress or you don't play. Furthermore, since there are no level restrictions on games, you can join a game as a level 5 player and it can be filled with level 80 players. Players of that level are common since there are so many exploitable bugs that there are already people level 120+.

    Or even worse, sometimes you cannot even find a game that doesn't have pretty much everything good wiped out. It is VERY lame.

    Sacred's single player and open multi player are also buggy as hell. Quests break FREQUENTLY. I would estimate that about 30% of the quests I attempted would break when it came time to complete them. Horses (which are supposedly one of the key features of the game) are coded so badly they are virtually worthless. Dismounting is buggy and often doesn't work until the 6th time you click the dismount button (all the while, you're getting whaled on) and in multiplayer sometimes your horse breaks so badly that you cannot even use it until you reboot the game.

    2) Gameplay: Sacred's gameplay is shallow and limited. Each class has 15-20 abilities but that is deceptive. Generally, 3 or 4 of them (at least) are generic abilities that are shared with numerous classes (hard hit, multi hit, attack, and a few others). There is no mana but instead every ability has a recharge time (you use it once and then you cannot use it for another X seconds). This is the case even for melee abilities. You can create "combos" which are basically just macros that allow you to use an ability 2 to 4 times in a row. After that, the combo/macro has a regen time of 1-2 minutes.

    Worst of all, you start with 1 ability hot key and you gain more as you level up. You max out at 5 hotkeys. Yes, that's right- just 5 hot keys. Since you have to use combos if you ever hope to win a battle, you are basically looking at never being able to have more than 2 or 3 abilities hotkeyed (2 or 3 hotkeyed not as a combo, and then 2 or 3 combos).

    This makes being a mage with 20 spells pretty darn useless since most of them you cannot conveniently use at all.

    It also doesn't have a "quick menu" for abilities so you cannot use them that way either.

    While I'm talking about the hotkeys, they are also non configurable. Your ability hotkeys are HARDCODED to 6, 7, 8, 9, 0. IMHO those are very inconvenient buttons to hit with your left hand since your left hand also needs to be hitting TAB (for the map) and ALT (for items) just like in Diablo 2.

    I could go on but I'm already getting pretty verbose.

    Sacred was created by a German company called Ascaron. They are total n00bs and it showed. I would go into some of the exceptionally sleazy and deceitful things Ascaron has already done but that would make this post even more of a novel.

    All in all, Sacred is Yet Another Crappy Attempted Diablo Clone. It is amazing to me that so many people in the world love to rag on D2 for being "simplistic" and yet nobody can seem to rip it off to make anything even 1/100th as good.

    The final thing I will mention is this:

    Playing Sacred for a few days is what made me decide to re-install D2 after having not played it for 6-12 months.

    I'm having a BLAST with D2 and will be uninstalling Sacred and selling it back shortly.

    I'd say that right there speaks volumes about Sacred.

    I could go on listing all the unbelieveably painful flaws with Sacred but hopefully you get the picture. It is a sloppily made game that is not even very fun when it DOES work.
     
  17. BuddySativa

    BuddySativa IncGamers Member

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    The general comment from my friends is that this game doesn't need a patch at all.

    It needs a service pack.

    Seems like they may have released it due to 'release date deadline' and not playability. Get it into the open and let the fans find the bugs.

    Hmmm, I wonder if there are any ex-Microsoft programmers on board ...
     
  18. Cambios

    Cambios IncGamers Member

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    The extra scary thing about how incredibly buggy it is (especially multiplayer) is that the German version of the game came out about 2 months ago and they STILL haven't fixed things.

    Since the core code is the same between the games, it doesn't look like they have any intention of putting any serious work into the patching.
     
  19. Daemonaz

    Daemonaz IncGamers Member

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    Since you have been totally bashed in the Sacred Community Forum Cambios, now you are spreading your bullocks here I see.

    First of all the German release was only 3 weeks before international release.

    Anyhow, the game is buggy. In SP there isn't too many problems, unlike Cambios is trying to make you believe. Some side quests don't work, but it's not in aggrevationg numbers. Furthermore, there's loads of people complaining about the game breaking bugs, but they derive from their own stupidity by failing to look for teleporters, or by just failing to pick up the teleporter rune to begin with.

    In MP the biggest problem seems to be desynching while playing in a party, which can be pretty annoying. Furthermore, quests don't work always, but that's hardly a problem because most people run around to kill things in MP anyways.

    Finding a stable server can also be a problem, and add to that the fact that servers kick players to restart the game once in awhile (yea otherwise all dragonsa re dead 24/7), it can happen you get disconnected frequently.

    A bit of advice for people who are trying to find a server: Do not join empty servers (they aren't empty for nothing) and do not join almost full servers. It's that simple. I have had hours upon hours of uninterrupted closed A.net gameplay without problems.

    As to those people who aren't totally newbies to Diablo 2, I guess you all remember the first release week of Diablo 2 and Battle.net. That was far from perfect either, and they'd even done a stress test. Furthermore, if you all remember B-net during Diablo 1, then I need not say more.

    Sacred is a fun game, but you have to cut it some slack. It comes from a small company with little resources and on RPG experience. If you do not whine about every little bug you encounter (I can go on about ALL the bugs that still are in D2 but that doesn't help anyone either) then you actually might enjoy this title.

    The game play is good, not as smooth as D2, but looks a whole lot prettier. The characters are fun, far from balanced however (but after 7 years of Diablo, that game still isn't balanced either) but bring something new while still retaining the things you might like from D2.

    If you are getting bored of d2 because you have seen it all, done it all, own it all, get bored with the hacking, etc (like me) then this might be a nice diversion till WoW or Guildwars comes out.
     
  20. Nemertes

    Nemertes IncGamers Member

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    Are there any games out there with as nice of an equipment system as D2 (uniques, rares, variety, random drop chances, etc.)?
     

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