Well I just completed the den of evil without much trouble using a combination of mind blast and cloak of shadows (though corpsefire did pack quite the punch). I guess I had just gotten use to plowing through nm and norm just kicking...now I have to use strategy (heaven forbid!). Anyway now that I have my extra skill point I'm wondering if I should stop putting points in venom and invest towards death sentry...I'll probably use my points until 80 doing that if I decide to. Should I just put all my points into death sentry or is the extra shot from fireblast really worth it?
Yes going to Hell is not like going from Normal to Nightmare. It's different, mainly because you'll come up against uniques with multiple immunities. For example, my Flashdancer whizzed though normal and nightmare on /players 5. She got floored by her first PI/LI immune undead in Hell (who also had stone skin, ouch!). So make sure you have at least 3 reliable ways of doing high damage once you get to Hell!
For a trapper, I would suggest fire, lightning, and a strong merc with a high damage weapon (like bonehew) to do physical damage (with maybe an elemental bonus of poison like viperfork). Maybe also give yourself high venom, just in case. You will need to be able to keep the merc alive for the rare cases you come up against fire/lightning immunes. CoS and especially mindblast are key in Hell for this. You only need a point in each, but keep lots of potions on hand to keep your mana up and to heal your merc. I'd stay back out of harms way with a trapper.
Death Sentry is very nice against hordes of baddies. Can really get your clearing speed up! Few (if any) hordes are both PI/FI, but some uniques are. But DS is not required. It will make handling hordes a lot easier, but you should be able to beat them in other ways. What is the gamestopper is multiple immune uniques. Imagine an ancient that is both LI/FI! Make sure your venom is good!
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