Need Ancients help

mawa

Diabloii.Net Member
Need Ancients help

Hello,

it's me again. I know my other post was mere minutes ago, but I forgot to ask this question and don't know how to change posts (if it's even possible). I need some help defeating the Hell Ancients. I can't seem to manage it with my Sorceress. She's using Frozen Orb and Firewall. I can usually kill one of them, but there always seems to be cold immune among them, and firewall...not good :xx:

-mawa

PS: I have a merc, but might as well go without him for all the difference it makes.
 

MrNiceGuyCRB

Diabloii.Net Member
Try to teleport around and keep your merc alive.. run around and orb any guy that isn't immune to cold, then use firewall on last guy with merc. If there are more than 1 cold immune, or a guy with FE, just reroll. Also you could TCP/IP with someone.

MrNiceGuy
 

mawa

Diabloii.Net Member
MrNiceGuyCRB said:
Try to teleport around and keep your merc alive.. run around and orb any guy that isn't immune to cold, then use firewall on last guy with merc. If there are more than 1 cold immune, or a guy with FE, just reroll. Also you could TCP/IP with someone.

MrNiceGuy
Tried that, but my merc is just to weak! Guess I have to train him up better first then! Thanks for all the help.

-mawa
 

SnakeEye85

Diabloii.Net Member
yeah i would try to lvl up the merc if needed and maybe give him some better eqq so he could atleast keep the ancients still for atleast a short period while they stand on your Firewall. Be prepared to revive him alot.... = lots of $$ before you start fighting them

GL and if you really can´t get past them, host a mp game and ill help
 

whomhead

Diabloii.Net Member
in general it is best to hire a useful merc as early as you can, and keep him/her at approximately the same level as your char. they may die a lot, but just buckle down and keep ressurecting them. also, make sure to give your merc the best equipment you can afford to. good mods to look for on merc gear are life leech, damage reduction, resists, defense, and eventually magic find. all but the last one will keep your merc alive much longer, and life leech is absolutely required, especially against the ancients.

other than that, make sure that you arefighting them on /players 1, because they have insane amounts of health at higher players setting.
 

DeathMaster

Diabloii.Net Member
mawa said:
Tried that, but my merc is just to weak! Guess I have to train him up better first then! -mawa
Do you have HF merc? it seems to be the best for sorc, you don't want anyone move to you, the slow effect is great.
 

strijdje

Diabloii.Net Member
u tried casting static field first a couple of times to lower their HP :innocent:

nah seriously, i would say get your merc to your lvl, give him a decent lifeleech and defense reroll untill only 1 is cold or fire immune and beat the crap out of them then... if that wont work, u can always do like snakeeyes said, host an MP game and the entire SPF-crew will teach those pesky old stuborn guys a thing or 2 :teeth:

regards,
robin
 

mawa

Diabloii.Net Member
Thanks for all the helpfull advise, guys. I'll try what you said, and if it doesn't work I'll do it in MP game instead.

-mawa
 

nemar

Diabloii.Net Member
DeathMaster said:
Do you have HF merc? it seems to be the best for sorc, you don't want anyone move to you, the slow effect is great.
? HF ?
I suppose you don't want to say Holly freeze ?
because in 1.10 it's a f-xxxx-ing error to take him in hell !!!! the slow effect = 0 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

I'm becoming a spycopathe if I read that one again :rant:

take a defensive that the best for a sorceress and give him the best you can.

like I saied one or two day ago, take a weapon with charges : decrepy, or low resist or anything that will kill the cold immune.

or look at start if CI-FE and reroll by tp if yes. after 15 time, with some luck....
 

DeathMaster

Diabloii.Net Member
nemar said:
? HF ?
I suppose you don't want to say Holly freeze ?
because in 1.10 it's a f-xxxx-ing error to take him in hell !!!! the slow effect = 0 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

I'm becoming a spycopathe if I read that one again :rant:
What's wrong with it? I don't play sorc (not in 1.10 yet), but I've seen it in action, the slow looks good, makes FO and other spells easy to aim. He doesn't die often either.
 

nemar

Diabloii.Net Member
that's right in NM or in 1.09

but in hell 1.10 monsters are not stopped by HC merc. you can see it in act 3 or act 4 very well the running monsters run very well.

OK, CI monster change color with HF, but that's all. I tested it with 3 HC chars, one is dead and I must leveling for the two others,

in more the holly freeze in NM don't start immediatly, so if you're sorceres is a killing machine, you will kill them before. and a fireball is better to stop a monster than HF.

it's like CM, you can pump, that don't breack CI !

a defensive merc will defense himselft and will be stay alive more time and the sorceres will have a best defense also
 

Borlag

Diabloii.Net Member
HF merc doesn't stop anything anywhere with the aura only...but it does slow the monsters, in 1.0-1.10, meaning every patch, in every difficulty. I have HF merc with my hammerdin who does hell 8 players both hands tied behind his back, the critters are slowed nicely by his merc, just like they're supposed to be...

I repeat once again, there is no bug.
 

wildjinn

Diabloii.Net Member
I'm going to have to go with Borlag on that one. I'm using a Holy Freeze merc with my Meteorb in hell, and she's loving him. Not only does he slow everything on the screen, monsters will often take a second to decide what to do when they first get hit by his aura. And this is act 4, Hell difficulty.

PS. Killed Izual in 3 orbs today. :D :jig:
 

Randall

Diabloii.Net Member
Hi Nemar

I have seen no bug effects with the HF Merc as well, my HC Barb is enjoying the slow very nicely. (To Act II Hell only now)

The range and slow effect get bigger when the merc get a better level. You have to level this guy equally to yourself to see the effect.

The only ones immune to HF are some Act 5 ones (I think some of these Frenzy guys), all others including CI are slowed just nicely. The slow effect is not comming from cold damage.

Randall
 
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